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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2003-10-16
Make frames array available.
David Eriksson
2003-10-16
new Display class, cleanup Graphics
Gregory Montoir
2003-10-16
add some mac related bits
Jonathan Gray
2003-10-16
add method to set the xor byte in the file class. Needed as the combined mac ...
Jonathan Gray
2003-10-16
Fix a few defaults vars.
Travis Howell
2003-10-16
Minor cleanup
Travis Howell
2003-10-16
fix body/head problem
Gregory Montoir
2003-10-16
Update error message
Travis Howell
2003-10-16
Add hack from Jamieson, to prevent palette darkening when it shouldn't in Ami...
Travis Howell
2003-10-16
Don't talk too much.
David Eriksson
2003-10-16
Fix spacing
Travis Howell
2003-10-15
really removed kDefault*Volume this time :-)
Max Horn
2003-10-15
removed the kDefault*Volume constants
Max Horn
2003-10-15
Moving heads when talking, but where is the text? :-)
David Eriksson
2003-10-15
preliminary GRAPHIC_ANIM support
Gregory Montoir
2003-10-15
Improved talking.
David Eriksson
2003-10-15
- Use Logic::roomRefreshObject() in Cutaway
David Eriksson
2003-10-15
Disable code which seems to be real cause of lock up in title screen of MI1 d...
Travis Howell
2003-10-15
- Make Cutaway use Walk object from Logic
David Eriksson
2003-10-15
sorted a bit cross references
Gregory Montoir
2003-10-15
DISP_ROOM/REDISP_OBJ() implementation (still missing GRAPHIC_ANIM stuff)
Gregory Montoir
2003-10-15
fix personMove / cutaway problem
Gregory Montoir
2003-10-15
Dumped most of the remaining "driver" code into a new "Display" class. This
Torbjörn Andersson
2003-10-15
Version 4 games should use older code style too, checked against loomcd/monke...
Travis Howell
2003-10-14
improved timer resolution -> this helps iMuse *a lot* on my system when there...
Max Horn
2003-10-14
Turn off another annoying MSVC warning
Jamieson Christian
2003-10-14
moved some methods from Queen::Walk to Queen::Logic
Gregory Montoir
2003-10-14
commented a bit various structures
Gregory Montoir
2003-10-14
let beos users use configure script, default to assuming unix like system if ...
Jonathan Gray
2003-10-14
rewritten Logic::initialise(), making use of 'unserializing' functions
Gregory Montoir
2003-10-14
Working nicely with personMove disabled!
David Eriksson
2003-10-14
Persons must not be in table!
David Eriksson
2003-10-14
init RNG for everybody using time()
Max Horn
2003-10-14
more cross references
Gregory Montoir
2003-10-14
preliminary FIND_STATE implementation
Gregory Montoir
2003-10-14
Fixed warning
Torbjörn Andersson
2003-10-14
can remove comments again now, since logic.h was commited. Please don't leave...
Max Horn
2003-10-14
fix debug mode 0
Max Horn
2003-10-14
Get numFrames property.
David Eriksson
2003-10-14
fix compilation
Max Horn
2003-10-14
Using Walk::personMove now!
David Eriksson
2003-10-14
Compare correct actor names.
David Eriksson
2003-10-14
zero is a valid debug level, also change incorrect string; 0 is game only, no...
Jonathan Gray
2003-10-13
This should only apply to 32 color Amiga versions.
Travis Howell
2003-10-13
init random seed with time
Max Horn
2003-10-13
init random seed with time
Max Horn
2003-10-13
set _debugMode to true if a non-zero debug level has been specified in the co...
Max Horn
2003-10-13
dynalum implementation
Gregory Montoir
2003-10-13
Logic::personSetData correction
Gregory Montoir
2003-10-13
DISP_ROOM additions + 'Person' functions
Gregory Montoir
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