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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2003-01-21
Update project files to compile with CVS tree
Nicolas Bacca
2003-01-20
cleanup
Paweł Kołodziejski
2003-01-20
cleanup, speedup code
Paweł Kołodziejski
2003-01-20
start of joystick support, just selects first joystick for now and only maps ...
Jonathan Gray
2003-01-20
Fix GDI display for HPCs
Nicolas Bacca
2003-01-20
Missing exported functions for HPCs
Nicolas Bacca
2003-01-20
NoGameX file - put in root directory (HPC debug option) and NoMusic configura...
Nicolas Bacca
2003-01-20
stdio wrappers for HPC (I know it's about time :))
Nicolas Bacca
2003-01-20
I'm pretty sure 0x98 should be O_DRAW_OBJECT in comi but changing it to o6_is...
Jonathan Gray
2003-01-20
patch #670660 by Daniel Schepler, properly handle disc switching wrt voice fi...
Jonathan Gray
2003-01-19
new patch from cyx to make scanlines in tv2x lighter
Jonathan Gray
2003-01-19
fixed testGfxAnyUsageBits
Max Horn
2003-01-19
implemented missing smush opcodes - STOR and FTCH
Paweł Kołodziejski
2003-01-19
fixed comi smush subtitles colors
Paweł Kołodziejski
2003-01-19
added missing function
Oliver Kiehl
2003-01-19
fix warnings
Paweł Kołodziejski
2003-01-19
some cleanup
Paweł Kołodziejski
2003-01-19
some cleanup
Paweł Kołodziejski
2003-01-19
fixed subtitles placement
Paweł Kołodziejski
2003-01-19
oops
Max Horn
2003-01-19
fixed compile warning
Max Horn
2003-01-19
added some comments/changed indention of comments to spaces
Max Horn
2003-01-19
update assertion to be in line with increased blastTextQueue size
Jonathan Gray
2003-01-19
increasing blast text limit for COMI end credits
Max Horn
2003-01-19
make v8 smush playing honour _noSubtitles
Jonathan Gray
2003-01-18
added preliminary support for subtitles in smush comi
Paweł Kołodziejski
2003-01-18
optimized Normal1x a bit (well at least memcpy won't be slower and on many sy...
Max Horn
2003-01-18
small drawing optimization for V7/V8 games - tell me if that causes any regre...
Max Horn
2003-01-18
fix for the music crash, I hope... hm
Max Horn
2003-01-18
fixed compilation under VC6
Paweł Kołodziejski
2003-01-18
add help command to debugger to list commands and vars, we should probably ha...
Jonathan Gray
2003-01-18
Init and cleanup compression tables
James Brown
2003-01-18
Fix shadowed variable in debugger, change bundle compression tables to be dyn...
James Brown
2003-01-18
tuned a little comi smush
Paweł Kołodziejski
2003-01-18
fix smush audio loop
Paweł Kołodziejski
2003-01-18
add the view/set debug level command 'level' from the old debugger
Jonathan Gray
2003-01-18
fix compilation under VC6
Paweł Kołodziejski
2003-01-18
fix compilation under VC6
Paweł Kołodziejski
2003-01-18
implementation of comi smush audio
Paweł Kołodziejski
2003-01-18
add bounds check for debugger costume switcher
Jonathan Gray
2003-01-18
add ability to change actor costume via the debugger
Jonathan Gray
2003-01-17
fixed OOB access introduced in my last commit; leaving in my debug asserts th...
Max Horn
2003-01-17
fixed decoding bug for COMI bundle audio; this resolves an OOB access and sho...
Max Horn
2003-01-17
Clip strip value when removing objects
James Brown
2003-01-17
Possible hack to get the cannons firing. Of course... well, they still don't ...
James Brown
2003-01-16
Small change to make actor talk anims look better
James Brown
2003-01-16
fix off by one bug in gfxUsageBits code; fixed small glitch the actor iterati...
Max Horn
2003-01-16
Patch 668634: Actor iteration fix
James Brown
2003-01-16
reversed Dig workarounds - better to find the real cause of the regression, s...
Max Horn
2003-01-16
Some notes regarding actorHit
James Brown
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