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2013-04-15GOB: Add a sanity checkSven Hesse
2013-04-15GOB: Fix another potential array overrunSven Hesse
2013-04-15GOB: Fix a potential array overrunSven Hesse
2013-04-15GOB: Fix a leakSven Hesse
2013-04-15GOB: Correct a delete/delete[]-mismatchSven Hesse
2013-04-15GOB: Remove unused member variable in SaveLoad_v6Sven Hesse
2013-04-15GOB: Remove unused member variables in SaveLoad_FascinationSven Hesse
2013-04-15COMMON: Remove useless member variable FFT:_permutationSven Hesse
2013-04-15Merge pull request #317 from JenniBee/wintermuteEinar Johan Trøan Sømåen
WINTERMUTE: Add detection entry for Dreamscape
2013-04-15SCI: Fix the entry of LSL7 French (patch #3610842)Filippos Karapetis
2013-04-14HOPKINS: Renamed fields and methods in ObjectsManagerPaul Gilbert
2013-04-14HOPKINS: Renamed remaining fields of GraphicsManager classPaul Gilbert
2013-04-14WINTERMUTE: Add detection entry for DreamscapeJenniBee
2013-04-14KYRA: fix bug #3610247athrxx
(KYRA2: Intro doesn't skip righ/Game won't start on first run)
2013-04-14KYRA: (EOB) - add debug function to export save files in original formatathrxx
2013-04-14KYRA: (EOB) - fix bug #3600348athrxx
(EOB1: Crash when moving in German version)
2013-04-14Merge pull request #316 from JenniBee/wintermuteEinar Johan Trøan Sømåen
WINTERMUTE: Add Reversion: The Escape 1.3, fix previous detection entries
2013-04-14WINTERMUTE: Add Reversion: The Escape 1.3 and fix previous detection entires.JenniBee
2013-04-13HOPKINS: Apply a couple of renamings suggested by wjpStrangerke
2013-04-13Merge pull request #315 from JenniBee/wintermuteEinar Johan Trøan Sømåen
WINTERMUTE: Added detection entries for Reversion: The Meeting
2013-04-13WINTERMUTE: Added detection entries for Reversion: The MeetingJenniBee
2013-04-13VIDEO: Fix a typo (minus vs. plus) in the VMD decoderSven Hesse
2013-04-13WINTERMUTE: Use {} instead of () in detection entries, fix build.Einar Johan Trøan Sømåen
2013-04-13Merge pull request #295 from JenniBee/wintermute_md5_checksumEinar Johan Trøan Sømåen
WINTERMUTE: added md5 checksum for version 1.1 of Reversion: The Escape
2013-04-13WINTERMUTE: Fixed the Reversion 1.1 EntriesJenniBee
2013-04-12PEGASUS: Add a workaround in case the player doesn't get the card bombMatthew Hoops
2013-04-12NEWS: Mention support for the Mac version of Discworld 1Filippos Karapetis
2013-04-12TINSEL: Add support for enhanced music in the Mac version of DW1Filippos Karapetis
2013-04-12MOHAWK: Prevent left mouse click handling if the cursor isn't visible.uruk
This fixes bug #3488327 - "LB: Mouse events processed when they shouldn't be".
2013-04-12TINSEL: Remove the unused ghost paletteFilippos Karapetis
2013-04-12TINSEL: Fix black/white colors in the Mac version of DW1Filippos Karapetis
2013-04-12TINSEL: Simplify overflow calculation inside MacDrawTiles()Filippos Karapetis
Thanks to wjp for noticing this
2013-04-12TINSEL: Fix typoFilippos Karapetis
2013-04-12TINSEL: Remove the unused noFadeTable parameter from the fader functionsFilippos Karapetis
2013-04-11HOPKINS: Fix warningEugene Sandulenko
2013-04-11HOPKINS: Constify some functions and membersStrangerke
2013-04-11HOPKINS: Make ObjectsManager even more readableStrangerke
2013-04-10HOPKINS: Make ObjectsManager a bit more readableStrangerke
2013-04-10HOPKINS: Fix crash when skipping intro animations (regression in one of the ↵Strangerke
lock/unlock commits)
2013-04-10HOPKINS: Reduce verbosity of displaySprite()Strangerke
2013-04-10HOPKINS: Remove some magic values used by _eventMode checksStrangerke
2013-04-10HOPKINS: Finish lock/unlockScreen() cleanup. Set them as private.Strangerke
2013-04-10HOPKINS: Add lockScreen() and unlockScreen() in copyVideoVbe16()Strangerke
2013-04-10HOPKINS: Add lockScreen() and unlockScreen() in copy16bFromSurfaceScaleX2()Strangerke
2013-04-10HOPKINS: Remove some useless lockScreen() and unlockScreen() around ↵Strangerke
copy16BitRect()
2013-04-10HOPKINS: Reduce the use of lockScreen() and unlockScreen() by adding them in ↵Strangerke
clearScreen()
2013-04-10HOPKINS: Make the use of _mouseCursorId less verboseStrangerke
2013-04-10HOPKINS: Make engine less verbose by reducing some object namesStrangerke
2013-04-10HOPKINS: Janitorial: Remove useless codeStrangerke
2013-04-10HOPKINS: Remove useless object reference in DialogsManagerStrangerke