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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2004-08-07
Base our advmame scalers on the official Scale2x source - this way we can eas...
Max Horn
2004-08-07
Added 0.6.1b NEWS items
Max Horn
2004-08-07
Re-arrange code to allow second INSANE in PC FT demo to work
Travis Howell
2004-08-07
Always clear weapons in INSANE of PC FT demo
Travis Howell
2004-08-07
Correction my earlier mistake
Travis Howell
2004-08-07
Update
Travis Howell
2004-08-07
Wrong value
Travis Howell
2004-08-07
Ooops
Travis Howell
2004-08-07
PC FT demo INSANE actually used a combined actor02Reaction/actor03Reaction
Travis Howell
2004-08-07
More PC FT demo INSANE differences (Sounds)
Travis Howell
2004-08-07
More PC FT demo INSANE differences (Sounds)
Travis Howell
2004-08-06
Make the global savepath button match the look & feel of the 'local' one; fix...
Max Horn
2004-08-06
Cleanup; added ugly workaround for bug #901462
Max Horn
2004-08-06
forgot to reset dynalum color index during init
Gregory Montoir
2004-08-06
cleanup and simplify Resource class a bit more
Gregory Montoir
2004-08-06
WORKAROUND bug #903223 (COMI: Guybrush reads church clock incorrectly (German))
Max Horn
2004-08-06
More PC FT demo INSANE differences (Costumes)
Travis Howell
2004-08-06
Minor correction for actor rooms.
Travis Howell
2004-08-06
minor cleanup
Gregory Montoir
2004-08-06
More PC FT demo INSANE differences (Weapons)
Travis Howell
2004-08-06
More PC FT demo INSANE differences
Travis Howell
2004-08-06
COMI/DIG always redraws verbs too
Travis Howell
2004-08-06
Set cemera default values for scumm7 games.
Travis Howell
2004-08-06
No longer needed.
Eugene Sandulenko
2004-08-06
Move INTERFACE_ to class.
Eugene Sandulenko
2004-08-05
Fix a small overpainting issue, visible in some of the COMI dialogs
Max Horn
2004-08-05
Disable this workaround for COMI, as it causes a regression there. Actually, ...
Max Horn
2004-08-05
Fix for bug #908434 (COMI: Using the ventriloquism book on Blondebeard acts w...
Max Horn
2004-08-05
forgot that
Gregory Montoir
2004-08-05
simplified some code
Gregory Montoir
2004-08-05
not needed anymore, as File::open() handles the current directory
Gregory Montoir
2004-08-05
Enhanced extrapath support
Max Horn
2004-08-05
Try the current dir last, not first
Max Horn
2004-08-05
Correction from disasm.
Travis Howell
2004-08-05
Aargh, my work around code was using a wrong check, and then using the wrong ...
Max Horn
2004-08-05
Use array slot and not array number.
Travis Howell
2004-08-05
More difference in INSANE of PC version of FT demo.
Travis Howell
2004-08-05
Small correction from FT disasm.
Travis Howell
2004-08-04
Move SCENE_* to class.
Eugene Sandulenko
2004-08-04
Move state static variable to appropriate class
Eugene Sandulenko
2004-08-03
Update comment
Travis Howell
2004-08-03
Add comment
Travis Howell
2004-08-03
Shouldn't error out in early scumm 1 - 4 games.
Travis Howell
2004-08-03
Add invalid version used by French Simon2
Travis Howell
2004-08-03
Rename some class variables in Font class.
Eugene Sandulenko
2004-08-03
Move SPRITE_ to a class
Eugene Sandulenko
2004-08-03
Move TEXT_* to SagaEngine class.
Eugene Sandulenko
2004-08-03
Move FONT_* to class.
Eugene Sandulenko
2004-08-02
WORKAROUND for bug #985948 (INDY3VGA: Lockup during conversation with drunken...
Max Horn
2004-08-02
WORKAROUND bug #645711 (FT: regression segfault in minefield)
Max Horn
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