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2009-01-30Got rid of VectorRenderer::surfacePitch() & ↵Max Horn
VectorRenderer::bytesPerPixel(): the latter was not used, for the former it is silly to go through a virtual method to compute that value; all in all, this code performs too many unnecessary divisions ;) svn-id: r36151
2009-01-30Document OSystem::copyRectToOverlay params more explicitly (esp. the pitch ↵Max Horn
param, which differs from that of copyRectToScreen) svn-id: r36150
2009-01-30Avoid using g_engine if possibleMax Horn
svn-id: r36149
2009-01-30Removed unused area convolution code from VectorRendererMax Horn
svn-id: r36148
2009-01-30Don't use g_engine to access the mixerMax Horn
svn-id: r36147
2009-01-30Fix for bug #2548995: AmigaOS4: Compiler error (and taking care of some ↵Max Horn
potential errors in WinCE & GP2x, too) svn-id: r36146
2009-01-30Bugfix to stop characters changing rooms if the entrance in the other room ↵Paul Gilbert
is blocked by another NPC svn-id: r36144
2009-01-30do not include common/debug.h from common/util.hMax Horn
svn-id: r36143
2009-01-30Renamed SpecialDebugLevel to DebugChannelMax Horn
svn-id: r36142
2009-01-30Switched special debug levels to using a hashmap internallyMax Horn
svn-id: r36141
2009-01-30Some more 'special debug levels' tweaksMax Horn
svn-id: r36140
2009-01-30Some work on the 'special debug levels' aka 'engine debug levels' codeMax Horn
svn-id: r36139
2009-01-30cleanupMax Horn
svn-id: r36138
2009-01-30AGOS: Added TODO about the possibility of using special debug levelsMax Horn
svn-id: r36137
2009-01-30Reorder modules to fix linker issues when all engines are disabled (this ↵Max Horn
order is weird, but for now seems to work) svn-id: r36136
2009-01-30Moved default implementations for various OSystem methods into a new class ↵Max Horn
BaseBackend svn-id: r36135
2009-01-30Moved debug() etc. and special debug flag handling code to common/debug.*; ↵Max Horn
also some tweaks to the code svn-id: r36134
2009-01-30cleanupMax Horn
svn-id: r36133
2009-01-29Moved AdvancedDetector from common/ to engines/Max Horn
svn-id: r36132
2009-01-29Be paranoid about g_system being setMax Horn
svn-id: r36131
2009-01-29restrict charwidth table patch to french version, should fix #2523924Gregory Montoir
svn-id: r36129
2009-01-29cleanupMax Horn
svn-id: r36128
2009-01-29A ton of code formatting fixes; also fixed warnings about single line loops ↵Max Horn
like 'while(cond);' by inserting newlines svn-id: r36127
2009-01-28T7G: start background music at start of input loop (0x0B). Should fix ↵Henry Bush
2474078, but might break other things so I'm not going to backport it. svn-id: r36125
2009-01-28fix #2543067 'crash on Bud Tucker in Double Trouble german version', don't ↵Gregory Montoir
copy rect if w or h <= 0 svn-id: r36123
2009-01-28Silence GCC warning.Torbjörn Andersson
svn-id: r36122
2009-01-28Bugfix to allow characters to start moving when some other object (such as a ↵Paul Gilbert
door) has marked part of the area the character is standing on as occupied svn-id: r36120
2009-01-28Update Adventure Soft credits.Travis Howell
svn-id: r36119
2009-01-27Fixed hq2x ASM scalerMax Horn
svn-id: r36115
2009-01-27Protect save slot 0 from being overwritten and/or deleted by the GMM ↵Filippos Karapetis
save/load menus svn-id: r36112
2009-01-27remove _firstSlot offset from getSavegame*, fixing autosaves (#2537059)Willem Jan Palenstijn
svn-id: r36110
2009-01-27typoWillem Jan Palenstijn
svn-id: r36109
2009-01-27Need graphics/colormasks.h for Graphics::createPixelFormat.Marcus Comstedt
svn-id: r36108
2009-01-27Disable autosave (fixes [2516389]).Marcus Comstedt
svn-id: r36106
2009-01-27Proper fix for accented characters in the Italian version of ITEFilippos Karapetis
svn-id: r36103
2009-01-27Fixed bug #2538838 - "Wrong accented char. in italian fan version [Regression]"Filippos Karapetis
svn-id: r36101
2009-01-27Silence MSVC warningsFilippos Karapetis
svn-id: r36100
2009-01-27Re-enabled ASM versions of HQx scalers (oops)Max Horn
svn-id: r36099
2009-01-27Remove leftover comments.Matthew Hoops
svn-id: r36098
2009-01-27Add support for looping ADPCM sounds. I'm also adding decoding of the ↵Matthew Hoops
"standard" IMA ADPCM code (aka Intel DVI ADPCM). This is from Mohawk. ;) svn-id: r36097
2009-01-27Added a debug subcommand to enable a hotspot's position to be changedPaul Gilbert
svn-id: r36095
2009-01-27Add/Update comments.Travis Howell
svn-id: r36094
2009-01-27Add looping support to makeVOCStream().Travis Howell
svn-id: r36093
2009-01-27Fix regression, the original stream shouldn't be deleted, unless ↵Travis Howell
disposeAfterUse is set. svn-id: r36092
2009-01-27Fix regression, the original stream shouldn't be deleted.Travis Howell
svn-id: r36091
2009-01-27Added new interpolate16_1_1_1_1 func, got rid of interpolate32_1_1_1_1Max Horn
svn-id: r36090
2009-01-27Replaced small lookup table in 2xsai by direct computationMax Horn
svn-id: r36089
2009-01-27Removed interpolate16_2 and interpolate16_3Max Horn
svn-id: r36088
2009-01-27Speed up HQ2x/HQ3x C++ version a bit (about 20% faster with -O3 on my system)Max Horn
svn-id: r36087
2009-01-27New code for interpolate32_1_1 overflowed in 565 mode, so reverting to the ↵Max Horn
old code (with some variable name changes to match the other interpolators) svn-id: r36086