Age | Commit message (Expand) | Author |
2005-04-26 | Add stubs for the two smacker related opcodes in HE games. | Travis Howell |
2005-04-26 | We need to use unsigned chars here to be able to print accented characters, | Torbjörn Andersson |
2005-04-26 | Make it possible to specify language at run-time, since the Gobliiins 1 | Torbjörn Andersson |
2005-04-26 | Add Macintosh version of puttrace | Travis Howell |
2005-04-25 | Keep track per piece whether or not it was dynamically allocated, otherwise | Torbjörn Andersson |
2005-04-25 | This one looks wrong too, but I don't think it has caused any crash for me. | Torbjörn Andersson |
2005-04-25 | Minor cleanup | Travis Howell |
2005-04-25 | No music file in lost/smaller. | Travis Howell |
2005-04-25 | Read index of music file in HE games at startup. | Travis Howell |
2005-04-25 | Better support for "seamless" cutscenes, i.e. ones where - in theory - you | Torbjörn Andersson |
2005-04-25 | This ought to fix bug #1188910 | Torbjörn Andersson |
2005-04-25 | Add misisng r. | Travis Howell |
2005-04-25 | Remove excess ; | Travis Howell |
2005-04-24 | Some C++ compilers don't support the 'not' keyword, it seems | Max Horn |
2005-04-24 | You can safely delete/free null pointers | Max Horn |
2005-04-24 | Don't wait for the lead-out sound to finish when playing the "shaman" | Torbjörn Andersson |
2005-04-24 | Fixed warning. (Unused variables.) | Torbjörn Andersson |
2005-04-24 | fixed object frawing | Andrew Kurushin |
2005-04-24 | Changed the semantics of debug level 0 from off back to something more simili... | Max Horn |
2005-04-24 | Moved conversation stuff from Logic to Mouse. | Torbjörn Andersson |
2005-04-24 | I believe this is the correct fix for the sanctuary door bug. | Torbjörn Andersson |
2005-04-24 | Corection a few more heversion checks, caused music regression. | Travis Howell |
2005-04-24 | Remove out dated comment. | Travis Howell |
2005-04-24 | Add additional check for comments with (). | Travis Howell |
2005-04-24 | Use new ConfigFile class for read/writeConfigFile in HE games. | Travis Howell |
2005-04-24 | The last section of config file was not saved, when loading config file. | Travis Howell |
2005-04-23 | Implement some missing methods | Max Horn |
2005-04-23 | Make StringMap class (with case insensitive keys) global | Max Horn |
2005-04-23 | This code should be revised... | Max Horn |
2005-04-23 | Don't use Common::Map for the object table at all; rather use bsearch on a fi... | Max Horn |
2005-04-23 | Map is only needed in intern.h | Max Horn |
2005-04-23 | Change the way the command line options are put into the ConfigManager | Max Horn |
2005-04-23 | decompressWizImage shouldn't be called directly by charset renderer in HE games. | Travis Howell |
2005-04-23 | Added new ConfigFile class. It is not yet used anywhere. ConfigManager will b... | Max Horn |
2005-04-23 | Remove StringMap class from map.h (at least for now) | Max Horn |
2005-04-23 | Whitespace | Torbjörn Andersson |
2005-04-23 | These structs must be packed | Max Horn |
2005-04-23 | Simplified debuglevel handling: | Max Horn |
2005-04-23 | Oops. This should have been removed long ago. | Torbjörn Andersson |
2005-04-23 | fixed sfDropObject implementation | Andrew Kurushin |
2005-04-23 | Document our tools a little bit | Max Horn |
2005-04-23 | Should be HE61 now. | Travis Howell |
2005-04-23 | Simpler check, since VAR_NEW_ROOM is no longer set in small header games. | Travis Howell |
2005-04-23 | Check for a '\' before adding slash too, otherwise starting a game in root di... | Travis Howell |
2005-04-23 | Adjust for last cvs change. | Travis Howell |
2005-04-23 | Always set file path separately in o72_openFile() so upper and lower case fil... | Travis Howell |
2005-04-22 | oops | Max Horn |
2005-04-22 | Added macros for integer options; added some explantory comments to the optio... | Max Horn |
2005-04-22 | add a comment regarding an odd hack | Max Horn |
2005-04-22 | GameDetector isn't actually used here | Max Horn |