Age | Commit message (Collapse) | Author |
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This makes sure the sound is at the correct volume
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Entity class
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Since the cine engine's support for Operation Stealth is still
incomplete with significant GFX glitches, this should be marked
as "ADGF_UNSTABLE" to warn users and prevent invalid bug reports.
However, it should be noted that the game is completable.
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Previously, SetMidiVolume() would stop the currently playing track when
the MIDI volume was set to 0. Now, the music track always plays, even
when the volume is set to 0. This fixes bug #3541533 - "DW: Silencing
music volume stops music" and resolves two FIXME comments
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Liesmich now based on README SHA1 ID: 604c6bde91a9f1fb71d18f8fdcc172fc738ff9ef
Neues now based on NEWS SHA1 ID: 3de8c4b07d6f15fe6e9ca4bcb8da92532ebf5692
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New installs now have fullscreen and aspect ratio correction on by default
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zlib hasn't been included in the executable
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This addresses bug #3539822 - "TEENAGENT: Not working without zlib"
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Thanks to jacek909 for the extra MD5 checksums of the Polish version.
This fixes bugs #2725722 (Polish version checksums) and #3536863
(SCI: KQ5 Floppy English detected as Polish)
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- Add missing initializer/destructors
- Add some const modifiers
- Remove some unneeded casts
- Use enumeration values in switch constructs
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