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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2005-10-18
Some fixes:
Johannes Schickel
2005-10-18
Added flood fill support. Pajama2 puzzle seems to be ok now
Gregory Montoir
2005-10-18
Fixed wiz TRLE encoding
Gregory Montoir
2005-10-18
Fixed invalid memory reads, this helps thinker1 demo
Gregory Montoir
2005-10-18
talkspeed and copy-protection aren't SCUMM-specific anymore SAGA uses them
Eugene Sandulenko
2005-10-18
Remove old debug output
Travis Howell
2005-10-18
HE games use overlow to get correct color value.
Travis Howell
2005-10-18
Minor error message fix: isLocked() isn't trying to unlock the resource.
Torbjörn Andersson
2005-10-18
Fix bug #1221549 "MT32emu: doesn't compile under gcc 3.4.2 / i386"
Eugene Sandulenko
2005-10-18
Add possibility to disable SDL parachute on run-time. Option
Eugene Sandulenko
2005-10-18
Argh! Binary files got modified too. Reverting them.
Eugene Sandulenko
2005-10-18
Update FSF address. Eek. Actually that took place on May 1, 2005
Eugene Sandulenko
2005-10-17
Fix HE version for Russian freddi3
Eugene Sandulenko
2005-10-17
Added French and Russian md5s for IHNM submitted in bugreports
Eugene Sandulenko
2005-10-17
Commit missing part of my last commit (sorry for any temporary breakage)
Max Horn
2005-10-17
Added ResourceManager::isLocked; made ResourceManager::flags protected; moved...
Max Horn
2005-10-17
Fix walking in IHNM. It appeared that BG mask wasn't flipped upside down
Eugene Sandulenko
2005-10-17
Bump version to 0.9.0CVS. Woo hoo!
Eugene Sandulenko
2005-10-17
Update supported HE titles.
Travis Howell
2005-10-17
Decrease delay while editing savegame name. This way, there should be much
Torbjörn Andersson
2005-10-17
Fixed end credits crash. (See bug #1327650). Actually, there were several
Torbjörn Andersson
2005-10-17
Fixed off-by-one error when decoding the original sound files. I thought I
Torbjörn Andersson
2005-10-17
Fix bug #1326833 "ITE: Missing copy protection". Though it is disabled
Eugene Sandulenko
2005-10-17
Add contributed Amiga Gob1 md5 sum
Eugene Sandulenko
2005-10-16
Update build files. Add support for Gobliiins and ITE engines
Nicolas Bacca
2005-10-16
Toolbar must be visible to process an action.
Nicolas Bacca
2005-10-16
Windows Mobile 5 devices support (requires the latest SDL Windows CE port ava...
Nicolas Bacca
2005-10-16
Windows Mobile 5 devices support (requires the latest SDL Windows CE port ava...
Nicolas Bacca
2005-10-16
Support for Gobliiins and ITE engines
Nicolas Bacca
2005-10-16
Update to use common GUI::Actions class
Nicolas Bacca
2005-10-16
Newer Smartphones detection for Windows Mobile 5.0 - add some simulation opti...
Nicolas Bacca
2005-10-16
Support for Gobliiins and ITE engines
Nicolas Bacca
2005-10-16
Temporarily virtualize mouse drawing functions for the WinCE port. Hope that ...
Nicolas Bacca
2005-10-16
Put correct order of MM NES verbs in help. Will try to make them work
Eugene Sandulenko
2005-10-16
Store game title in savefile. Lets us not guess which game save is made for
Eugene Sandulenko
2005-10-16
Err.. Now really fix game detection. Not that it was wrong, but I forgot
Eugene Sandulenko
2005-10-16
fix mem align for arm processors by Koen Kooi
Paweł Kołodziejski
2005-10-16
Be more careful when subtracting from unsigned values. Fixes bug #1327972.
Torbjörn Andersson
2005-10-16
Don't remove the cursor character from the savegame name until the very
Torbjörn Andersson
2005-10-16
There was a mention of the "Expected XXX samples..." error in the IRC logs.
Torbjörn Andersson
2005-10-16
compiler warned about useless negative operation. i hope it's ok after change
Paweł Kołodziejski
2005-10-16
Add missing function for getWizData.
Travis Howell
2005-10-16
Correct heversion for updated dog-on-a-stick.
Eugene Sandulenko
2005-10-15
Enable MAD support.
Marcus Comstedt
2005-10-15
Correct MD5
Eugene Sandulenko
2005-10-15
Try do display the virtual keyboard only when a string input widget has focus.
Marcus Comstedt
2005-10-15
Avoid "double-clicks" when the virtual keyboard is activated.
Marcus Comstedt
2005-10-15
Added support for cursor palettes.
Marcus Comstedt
2005-10-15
Added some missing functions.
Marcus Comstedt
2005-10-15
Several later HE games use sprites for subtitles.
Travis Howell
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