Age | Commit message (Expand) | Author |
2014-07-24 | SCUMM: Refine SMUSH Korean text shadow rendering to match the original versio... | wonst719 |
2014-07-24 | SCUMM: Implement text shadow in Korean COMI | wonst719 |
2014-07-24 | SCI: Small formatting fix. | Johannes Schickel |
2014-07-23 | CGE2: Move inventory system's functions from cge2_main.cpp to inventory.cpp. | uruk |
2014-07-23 | CGE2: Move toolbar's functions from cge2_main.cpp to toolbar.cpp. | uruk |
2014-07-23 | CGE2: Increase readability of code connected to music switch. | uruk |
2014-07-23 | DISTS/REDHAT: Package neverhood.dat | Willem Jan Palenstijn |
2014-07-23 | CGE2: Keep music setting in sync with the Launcher. | uruk |
2014-07-23 | SCUMM: Fix Korean/Taiwanese text line break in The DIG | wonst719 |
2014-07-23 | CGE2: Add MidiPlayer::syncVolume() call to checkSounds(). | uruk |
2014-07-23 | CGE2: Updgrade checkSaySwitch(). | uruk |
2014-07-23 | CGE2: Add and implement checkSounds() and checkMusicSwitch(). | uruk |
2014-07-23 | CGE2: Use nullptr instead of NULL in switchColorMode(). | uruk |
2014-07-23 | CGE2: Implement switchMusic(): | uruk |
2014-07-23 | SCUMM: Fix text shadow in The DIG Korean. | wonst719 |
2014-07-23 | SCUMM: Fix non-Towns CJK text rendering | wonst719 |
2014-07-23 | SCUMM: Fix Ctrl+t key code combination to affect speech mode. | Johannes Schickel |
2014-07-23 | SCUMM: Make sure digital SFX are played even when speech is muted. | Johannes Schickel |
2014-07-23 | SCUMM: Use correct sound type for digital sfx. | Johannes Schickel |
2014-07-23 | MADS: WIP handling of V2 walk nodes and walkable areas | Filippos Karapetis |
2014-07-23 | MADS: Add support for FAB decompression in the dump_file command | Filippos Karapetis |
2014-07-22 | WME: added few more games. added ability to detect from exe files. | Pawel Kolodziejski |
2014-07-22 | CGE2: Reimplement checkSaySwitch(). | uruk |
2014-07-22 | CGE2: Unstub CommandHandler::runCommand(). | uruk |
2014-07-22 | CGE2: Change call order of checkSoundHandle(). | uruk |
2014-07-22 | CGE2: Add and use Sound::checkSoundHandle(). | uruk |
2014-07-22 | CGE2: Fix error introduced by previous commit. | uruk |
2014-07-22 | CGE2: Fix snSound(). | uruk |
2014-07-22 | CGE2: Rename _commandStat to _soundStat. | uruk |
2014-07-22 | SCUMM: Add workaround for script bugs that caused problems in Jumping Bean mi... | Kirben |
2014-07-22 | SCUMM: Add HE100 differences when resetting sprites. | Kirben |
2014-07-21 | CGE2: Remove Spare::locate(char *file), since it's not used anymore. | uruk |
2014-07-21 | CGE2: Rework loading of sprites from file. | uruk |
2014-07-21 | CGE2: Fix the issue of loading sprites with changed _ref. | uruk |
2014-07-20 | MADS: Fix palette method signature | Paul Gilbert |
2014-07-20 | SAGA: Add support for MIDI music in SAGA2 games | Filippos Karapetis |
2014-07-20 | SAGA: Cleanup | Filippos Karapetis |
2014-07-20 | SAGA: Add debug commands for playing music, sounds and voices | Filippos Karapetis |
2014-07-20 | SAGA: Some renaming | Filippos Karapetis |
2014-07-20 | SAGA: Remove the now unneeded individual cave scene handlers | Filippos Karapetis |
2014-07-20 | SAGA: Merge all of the ITE intro cave scene handlers | Filippos Karapetis |
2014-07-20 | SAGA: Move ITE credits together with the other ITE static data | Filippos Karapetis |
2014-07-20 | SAGA: Move the ITE intro text together with the other static ITE data | Filippos Karapetis |
2014-07-20 | SAGA: Add wrappers for queuing music events | Filippos Karapetis |
2014-07-20 | SAGA: Get rid of the MUSIC_DEFAULT flag | Filippos Karapetis |
2014-07-20 | SAGA: Fix spacing | Filippos Karapetis |
2014-07-20 | SAGA: Move and rename some defines which are only used in the ITE intro | Filippos Karapetis |
2014-07-20 | MADS: Initialise _lineIndex | Torbjörn Andersson |
2014-07-20 | BUILD: Add port specific makefile for AmigaOS4. | D G Turner |
2014-07-20 | BUILD: Change AmigaOS4 packaging target to "amigaos4dist". | D G Turner |