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2008-11-13Added DISABLE_COMMAND_LINE switchMax Horn
svn-id: r35045
2008-11-13Updated the MSVC project files of the sword1 engineFilippos Karapetis
svn-id: r35044
2008-11-13Moved sword1 detection and meta engine specific code from sword1.cpp into ↵Filippos Karapetis
detection.cpp, like other engines svn-id: r35043
2008-11-13Add newlines at end of files, to squash warning.Travis Howell
svn-id: r35042
2008-11-13Fixed compilation with DISABLE_TEXT_CONSOLE.Johannes Schickel
svn-id: r35041
2008-11-13Fixed compiling of MT32 emulator with -O2 and -Werror.Johannes Schickel
svn-id: r35040
2008-11-13Fix compile of CINE engine.Travis Howell
svn-id: r35039
2008-11-13* got rid of CDECLMax Horn
* got rid of scumm_strrev * added DISABLE_TEXT_CONSOLE flag which disables printf, warning, debug (but not error) svn-id: r35038
2008-11-13cleanupMax Horn
svn-id: r35037
2008-11-13minor tweaksMax Horn
svn-id: r35036
2008-11-13Added better checks for the current music status in pauseEngineIntern()Filippos Karapetis
svn-id: r35035
2008-11-13Updated the MSVC project files of the cine engineFilippos Karapetis
svn-id: r35034
2008-11-13Started moving Save/Load code to saveload.cpp/.hFilippos Karapetis
svn-id: r35033
2008-11-12Deleting save states via the launcher and the GMM is now supported in the ↵Filippos Karapetis
cine engine svn-id: r35032
2008-11-12Saving and loading from the GMM is now supported in the cine engineFilippos Karapetis
svn-id: r35031
2008-11-12Reduced header dependenciesMax Horn
svn-id: r35030
2008-11-12GUI: Blitting the full screen to the backbuffer (or vice versa) can be done ↵Max Horn
with a single memcpy, which is a bit faster than using _vectorRenderer->blitSurface svn-id: r35029
2008-11-12Further optimized drawCharIntern (on my system, 30% of the time used to draw ↵Max Horn
the GUI is spent in there) svn-id: r35028
2008-11-12Slight cleanupFilippos Karapetis
svn-id: r35027
2008-11-12Deleting save states via the launcher and the GMM is now supported in the ↵Filippos Karapetis
sky engine svn-id: r35026
2008-11-12Saving and loading from the GMM is now supported in the sky engineFilippos Karapetis
svn-id: r35024
2008-11-12Renamed Graphics::TextAlignment -> Graphics::TextAlign and merged it with ↵Max Horn
GUI::ThemeEngine::TextAlignVertical svn-id: r35023
2008-11-12GUI: Got rid of the WidgetSize stuffMax Horn
svn-id: r35022
2008-11-12GUI: Turn scrollbar width into a theme variableMax Horn
svn-id: r35021
2008-11-12cleanupMax Horn
svn-id: r35020
2008-11-12GUI: Got rid of kBigButtonWidth etc.Max Horn
svn-id: r35019
2008-11-12GUI: Got rid of most 'built-in' variablesMax Horn
svn-id: r35018
2008-11-12cleanupMax Horn
svn-id: r35017
2008-11-12Updated MSVC project files for the sky engineFilippos Karapetis
svn-id: r35016
2008-11-12Moved sky detection and meta engine specific code from sky.cpp into ↵Filippos Karapetis
detection.cpp, like other engines svn-id: r35015
2008-11-12Verify sanity of LinearMemoryStream params in the factory function instead ↵Max Horn
of the constructor (which is replicated for each instantiation of the LinearMemoryStream template class) -> saves some bytes svn-id: r35014
2008-11-12Patch #2258906: SCUMM: fix builtin load game screen for v1-v5Max Horn
svn-id: r35013
2008-11-12Fixed default zone flags, so that labels in BRA are only shown on zones ↵Nicola Mettifogo
which have one. svn-id: r35012
2008-11-11Added getMaximumSaveSlot definition for the sky engineFilippos Karapetis
svn-id: r35011
2008-11-11Updated MSVC project files for commit #35002Filippos Karapetis
svn-id: r35010
2008-11-11Fixed warning. (GCC doesn't like the variable 'isPaused' because there ↵Torbjörn Andersson
already is an isPaused() function.) svn-id: r35009
2008-11-11Added save/load support from the GMM for the touche engineFilippos Karapetis
svn-id: r35008
2008-11-11Implemented pauseEngineIntern() for the SAGA engineFilippos Karapetis
svn-id: r35007
2008-11-11enabled RTLGregory Montoir
fixed bad glyphs display for non french version got rid of Graphics::drawChar2 svn-id: r35006
2008-11-11add missing version check for compressed sound fileGregory Montoir
svn-id: r35005
2008-11-11Some GUI tweaks to make certain widgets readableMax Horn
svn-id: r35004
2008-11-11If confirm_exit is set, also ask the user if he really wants to return to ↵Max Horn
the launcher (after all, as with quit, all data is lost) svn-id: r35003
2008-11-11Moved GUI::SaveLoadChooser to its own source fileMax Horn
svn-id: r35002
2008-11-11SCUMM: Regulate save/load support in GMM based on VAR_MAINMENU_KEY - though ↵Max Horn
I wonder whether we need it for loading at all... svn-id: r35001
2008-11-10fixed charset issues & wrong state for locations 13,16,23Gregory Montoir
svn-id: r34999
2008-11-10Enable the tucker engineFilippos Karapetis
svn-id: r34998
2008-11-10Add entry for English version. Dies instantly for me.Eugene Sandulenko
svn-id: r34997
2008-11-10Added MSVC project files for the new tucker engineFilippos Karapetis
svn-id: r34996
2008-11-10Silenced MSVC warnings about uninitialized variablesFilippos Karapetis
svn-id: r34995
2008-11-10Fixed typo (which seems like a nasty bug)Filippos Karapetis
svn-id: r34994