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2011-12-12TSAGE: Fix warning about hidden remove() method from parent classMax Horn
2011-12-12TSAGE: Remove unused methodMax Horn
2011-12-12DREAMWEB: Oops, place the newly ignored variables in their right place in ↵Filippos Karapetis
tasm-recover
2011-12-12DREAMWEB: Remove a lot of unused variablesFilippos Karapetis
2011-12-12DREAMWEB: Silence signed/unsigned warningFilippos Karapetis
2011-12-12DREAMWEB: Port 'usebuttona' to C++Filippos Karapetis
2011-12-12DREAMWEB: Fix regression in rollEndCreditsWillem Jan Palenstijn
I had previously tested the wrong end credits by accident. Oops...
2011-12-12Merge pull request #135 from fingolfin/dreamweb-cleanupWillem Jan Palenstijn
Dreamweb cleanup, convert DreamGenContext::rollEndCredits() to C++
2011-12-12DREAMWEB: Remove now unused DreamGenContext::playChannel0() wrapperMax Horn
2011-12-12DREAMWEB: Convert rollEndCredits/rollEndCredits2 to C++Max Horn
2011-12-12DREAMWEB: Add Dreambase::loadSpeech methodMax Horn
2011-12-12DREAMWEB: Remove volumetabname from data blobMax Horn
2011-12-12DREAMWEB: Add a FIXMEMax Horn
2011-12-12Revert "DREAMWEB: Simplify the time display code"Filippos Karapetis
This reverts commit 546c6a07e4803541647ad18d69c650fdd4cf974c. This wasn't a good idea, after all - it breaks saves and the game time is always the real time (which is not what the original did - it only synced the game time with the real time at the beginning)
2011-12-12TSAGE: Bugfixes and extra commenting for R2R conversation displayPaul Gilbert
2011-12-12DREAMWEB: Simplify the time display codeFilippos Karapetis
2011-12-12DREAMWEB: Convert greyscaleSum, allPalette, dumpCurrentMax Horn
2011-12-12DREAMWEB: Remove a lot of unused/unneeded variablesFilippos Karapetis
2011-12-12DREAMWEB: Convert 'createName'Willem Jan Palenstijn
2011-12-12TSAGE: Implemented R2R changes to StripManager::signalPaul Gilbert
2011-12-12DREAMWEB: Cleanup and add FIXMEsWillem Jan Palenstijn
2011-12-12TSAGE: Added missing hotspot logic for R2R Scene 300Paul Gilbert
2011-12-12DREAMWEB: Fix typo in monkSpeaking()Filippos Karapetis
2011-12-12DREAMWEB: Move fadeDOS to vgafades.cpp, cleanupMax Horn
2011-12-12DREAMWEB: Convert 'monkspeaking' and 'showmonk' to C++Filippos Karapetis
Also, remove the 'monkface' data from the data blob
2011-12-12DREAMWEB: Port 'showpuztext' to C++Filippos Karapetis
2011-12-12DREAMWEB: Fix regressions in getBack1 and useLighterWillem Jan Palenstijn
2011-12-11TSAGE: R2R - Implement scene 2500Strangerke
2011-12-11DREAMWEB: Port 'uselighter' to C++Filippos Karapetis
2011-12-11DREAMWEB: Port 'getback1', 'newplace' to C++Filippos Karapetis
2011-12-11DREAMWEB: Convert 'cantdrop', 'droperror' to C++Filippos Karapetis
2011-12-11TSAGE: R2R - Implement scene 2455Strangerke
2011-12-11DREAMWEB: Move Savenames out of opaque data blobWillem Jan Palenstijn
2011-12-11DREAMWEB: Convert checkInputWillem Jan Palenstijn
2011-12-11DREAMWEB: Convert 'showNames'Willem Jan Palenstijn
2011-12-11DREAMWEB: Fix namesToOld/oldToNamesWillem Jan Palenstijn
They only saved the first four savegame descriptions. (Bug from the original game.)
2011-12-11DREAMWEB: Add FIXME about errors on quitWillem Jan Palenstijn
2011-12-11DREAMWEB: Properly fix workoutFrames regressionWillem Jan Palenstijn
2011-12-11DREAMWEB: Do savefile reading directly in loadPosition() / scanForNames()Max Horn
2011-12-11DREAMWEB: Move savefile creation into DreamGenContext::savePositionMax Horn
Also, make sure the save file is properly finalized before being closed.
2011-12-11DREAMWEB: Add DreamWebEngine::getSavegameFilenameMax Horn
2011-12-11DREAMWEB: Remove DreamGenContext::closeFile, stop using kHandleMax Horn
2011-12-11DREAMWEB: Make use of member vars of class EngineMax Horn
2011-12-11TSAGE: add missing hotspot code for Miranda in R2R Scene 300Paul Gilbert
2011-12-11TSAGE: Changed the Player characterIndex int field to be a proper enumPaul Gilbert
2011-12-11TSAGE: Added loading of conversation data that will be needed for R2RPaul Gilbert
2011-12-11CINE: Make findNote behave like in the original.Johannes Schickel
This also reverts 42fd6975447b99f4a66ec411a62def2b3b49c5d6, which was wrong, since I misread the assembly. Ooops.
2011-12-11CINE: Fall back to AdLib, in case a user tries to use the MT-32 output with ↵Johannes Schickel
an GM device. The driver is really specific to the Roland MT-32 right now, since it uses MT-32 specific sysEx messages to setup instruments etc.
2011-12-11NEWS: Mention Roland MT-32 support in Cine.Johannes Schickel
2011-12-11CINE: Make PC sound code thread safe, since the MIDI output might run the ↵Johannes Schickel
callback in an extra thread.