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2008-12-02Apparently, constraining the number of mixing samples to be divisible by 4 ↵Sven Hesse
is too strict, so I'm changing readBufferTinsel6() around a bit to allow for any number of samples (at the cost of adding 2 variables and a bit complexity ;)) svn-id: r35209
2008-12-02add missing _curFrame reset to 0Gregory Montoir
svn-id: r35208
2008-12-02- Set the maximum number of save games in DW1 and DW2 to 100, up from 30Filippos Karapetis
- It's now possible to load and delete save games using the GMM (although not through the launcher screen yet) svn-id: r35207
2008-12-02Should fix compilation on BE machines.Johannes Schickel
svn-id: r35206
2008-12-02Disabled the workaround to skip the title screens of DW1 for now, as it can ↵Filippos Karapetis
cause crashes with certain versions of the game svn-id: r35205
2008-12-02Added entry for Discworld 2 to the New Games sectionPaul Gilbert
svn-id: r35204
2008-12-01News update: Ender stepping down as project leadMax Horn
svn-id: r35202
2008-12-01Fixed compilation.Johannes Schickel
svn-id: r35200
2008-12-01Got rid of Stream::readLine_OLD calls in two places (mostly untested, please ↵Max Horn
check/test for regressions) svn-id: r35198
2008-12-01Updated the MSVC project files for the new files in tinsel2Filippos Karapetis
svn-id: r35197
2008-12-01Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 ↵Filippos Karapetis
should be completable svn-id: r35196
2008-11-30T7G: Reset origin at end of video: should fix seg fault after losing the ↵Henry Bush
microscope puzzle. Plus cleanup bitflag debugging. svn-id: r35195
2008-11-30T7G: Stop errorString from printing script positionHenry Bush
svn-id: r35194
2008-11-30Fixed some looping MIDI sound effects.Johannes Schickel
svn-id: r35193
2008-11-30Fixed sysEx buffer sizes.Johannes Schickel
svn-id: r35192
2008-11-30fixed listSaves orderingGregory Montoir
svn-id: r35191
2008-11-30queen doesn't use target name for savestate files (amiga & dos versions use ↵Gregory Montoir
the same savegame data) svn-id: r35190
2008-11-30enabled tucker engine by default, since game should be completable with itGregory Montoir
svn-id: r35189
2008-11-30added detection entries and charset selection for german versionGregory Montoir
svn-id: r35188
2008-11-30enabled subtitlesGregory Montoir
svn-id: r35187
2008-11-30Updated the MSVC project files of the kyra engineFilippos Karapetis
svn-id: r35186
2008-11-30It's unnecessary to use strlen() just to find out if a string is empty or not.Torbjörn Andersson
svn-id: r35185
2008-11-30Mention Kyra MIDI support in NEWS file.Johannes Schickel
svn-id: r35184
2008-11-30Added MIDI SFX Map, fixes SFX in HoF.Johannes Schickel
svn-id: r35181
2008-11-30- Extended MidiDriver::sysEx to allow 264 byte sysEx messagesJohannes Schickel
- Updated all drivers to allow 264+2 byte sysEx messages - Implemented sysEx processing for MT-32 for Kyra1 and HoF. MT-32 should now be working properly. svn-id: r35180
2008-11-30Cleanup.Johannes Schickel
svn-id: r35179
2008-11-30- Fix some valgrind warningsJohannes Schickel
- Added MIDI SFX support for Kyra2 svn-id: r35178
2008-11-30Implement fade out support for MIDI.Johannes Schickel
svn-id: r35177
2008-11-30Fix NDS warning that should really be an error. Returning nothing from a nonRobin Watts
void function should be an error in any sane compiler... svn-id: r35176
2008-11-30Cleanup.Johannes Schickel
svn-id: r35175
2008-11-30Initial version of proper MIDI support for KYRA.Johannes Schickel
svn-id: r35174
2008-11-29FormattingFilippos Karapetis
svn-id: r35173
2008-11-29Remove warnings from NDS build.Robin Watts
svn-id: r35172
2008-11-28added support for kSupportsLoadingDuringRuntime & ↵Gregory Montoir
kSupportsSavingDuringRuntime, cleanup svn-id: r35171
2008-11-28added load/closeFile to Graphics::FlicPlayer (matching DXAPlayer class)Gregory Montoir
svn-id: r35170
2008-11-28Added Cyx to SCUMM creditsMax Horn
svn-id: r35169
2008-11-28Check whether opening a flic actually worked... proper error handling would ↵Max Horn
of course be much better svn-id: r35168
2008-11-25T7G: Enhanced the Audio CD playback. Now the credits music on CD2 should ↵Jordi Vilalta Prat
play by ripping it as track 2 (not tested). svn-id: r35167
2008-11-24T7G: Implemented volume fadingJordi Vilalta Prat
svn-id: r35166
2008-11-24T7G: Add a debug level to play movies fast with no pcm sound (unstable)Henry Bush
svn-id: r35165
2008-11-24T7G: AI in microscope puzzle is "complete" (ie good enough for now)Henry Bush
svn-id: r35164
2008-11-24Nintedo DS specific code: Remove function call (strlen) from loop condition.Robin Watts
(Spotted by Fingolfin - Thanks) svn-id: r35163
2008-11-23Oops, removed the *actual* unused code, and fixed my previous incorrect ↵Filippos Karapetis
commit. DOTT and S&M work correctly again svn-id: r35162
2008-11-23Removed unused/dead codeFilippos Karapetis
svn-id: r35161
2008-11-23Turned on MSVC warning 4505 - "Unreferenced local function has been ↵Filippos Karapetis
removed", as it's very useful in finding dead code svn-id: r35160
2008-11-23Re-enabled MSVC warning 4125 - "decimal digits terminates octal escape ↵Filippos Karapetis
sequence". This was thrown for a string with incorrect extended characters in the SAGA engine, which has been corrected now, so the warning itself is valid and quite informative. svn-id: r35159
2008-11-23Corrected wrong extended characters provided in the translated hardcoded ↵Filippos Karapetis
strings for ITE. Fixes bug #2045157 - "ITE: wrong accented characters in italian fan version" svn-id: r35158
2008-11-23Eliminate some warnings from NDS specific code.Robin Watts
svn-id: r35157
2008-11-23Remove NDS blitters.s, as it's unused - we now have blitters_arm.s instead.Robin Watts
svn-id: r35156
2008-11-23various fixes, Bud Tucker should now be completable (tested with french version)Gregory Montoir
svn-id: r35155