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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2018-04-08
XEEN: Fix buying spells in Dark Side
Paul Gilbert
2018-04-08
I18N: Update translation (Hungarian)
George Kormendi
2018-04-08
I18N: Update translation (German)
Adrian Frühwirth
2018-04-08
XEEN: Fix checking if a specific monster is dead
Paul Gilbert
2018-04-08
XEEN: Fix using Lloyd's Beacon across the sides
Paul Gilbert
2018-04-08
I18N: Update translation (French)
Thierry Crozat
2018-04-08
I18N: Update translation (Finnish)
Timo Mikkolainen
2018-04-08
I18N: Update translation (German)
Lothar Serra Mari
2018-04-08
I18N: Update translations templates
Thierry Crozat
2018-04-08
AUDIO: add support for OPL2LPT
Vincent Bernat
2018-04-08
I18N: Update translation (German)
Ettore Atalan
2018-04-08
LILLIPUT: Fix missing format specifier in call to debugC()
Adrian Frühwirth
2018-04-07
XEEN: Add missing return in event processing switch
Paul Gilbert
2018-04-07
XEEN: Regenerate xeen.ccs datafile
Paul Gilbert
2018-04-07
XEEN: Fix double-casting of spells during combat
Paul Gilbert
2018-04-07
XEEN: Fix gfx glitch in top-left corner of the minimap
Paul Gilbert
2018-04-07
XEEN: Cleanup of unused local in Scripts
Paul Gilbert
2018-04-07
DS: Use -isystem when adding include directories for portlibs
Cameron Cawley
2018-04-07
DS: Only disable forbidden symbols when necessary
Cameron Cawley
2018-04-07
JANITORIAL: Fix typo
Cameron Cawley
2018-04-08
JANITORIAL: Fix formatting
Adrian Frühwirth
2018-04-08
LILLIPUT: more renaming, rework setMode
Strangerke
2018-04-07
LILLIPUT: More renaming work
Strangerke
2018-04-07
LILLIPUT: Some more renaming in the sequence manager
Strangerke
2018-04-07
XEEN: Allow saving game after Clouds ending finishes
Paul Gilbert
2018-04-07
XEEN: Fix check to allow Lloyding into Xeen's castle
Paul Gilbert
2018-04-07
XEEN: Cleanup of game completion flags
Paul Gilbert
2018-04-07
XEEN: Add 'strength' debugger command
Paul Gilbert
2018-04-07
JANITORIAL: Fix whitespace
Eugene Sandulenko
2018-04-07
XEEN: Allow loading savegames during combat using GMM
Paul Gilbert
2018-04-07
XEEN: Reset combat data when loading a new savegame
Paul Gilbert
2018-04-07
BLADERUNNER: Remove dead code
Eugene Sandulenko
2018-04-07
XEEN: Fix Protection From Elements spell
Paul Gilbert
2018-04-07
XEEN: Fix single pixel difference for post-deposit message
Paul Gilbert
2018-04-07
XEEN: Remove unused GameEvent class
Paul Gilbert
2018-04-07
XEEN: Cache mouse clicks as well as keyboard in EventsManager
Paul Gilbert
2018-04-07
AUDIO: Really fix constant type in Nuked OPL emulator
Adrian Frühwirth
2018-04-07
TUCKER: Do not assign negative value to unsigned int
Adrian Frühwirth
2018-04-07
N64: Remove the port-specific integer type definitions
Bastien Bouclet
2018-04-07
AUDIO: Specify constant type in Nuked OPL emulator
Eugene Sandulenko
2018-04-07
CONFIGURE: Do not even try to build Nuked OPL when disabled
Eugene Sandulenko
2018-04-07
PLUMBERS: Optimized heap allocation
whitertandrek
2018-04-07
PLUMBERS: Removed unnecessary calls
whitertandrek
2018-04-07
PLUMBERS: Change file allocation from heap to stack
whitertandrek
2018-04-07
PLUMBERS: Remove unnecessary conditional
whitertandrek
2018-04-07
SUPERNOVA: Fix missing return statement
Adrian Frühwirth
2018-04-07
IMAGE: Explicitly initialize CinePak codebooks
Torbjörn Andersson
2018-04-07
JANITORIAL: Add missing endline
Eugene Sandulenko
2018-04-07
CONFIGURE: Add option to disable Nuked OPL and disable it on low-end platforms
Eugene Sandulenko
2018-04-07
BASE: Show nuked audio driver only when compiled
Eugene Sandulenko
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