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AgeCommit message (Expand)Author
2018-04-08XEEN: Fix buying spells in Dark SidePaul Gilbert
2018-04-08I18N: Update translation (Hungarian)George Kormendi
2018-04-08I18N: Update translation (German)Adrian Frühwirth
2018-04-08XEEN: Fix checking if a specific monster is deadPaul Gilbert
2018-04-08XEEN: Fix using Lloyd's Beacon across the sidesPaul Gilbert
2018-04-08I18N: Update translation (French)Thierry Crozat
2018-04-08I18N: Update translation (Finnish)Timo Mikkolainen
2018-04-08I18N: Update translation (German)Lothar Serra Mari
2018-04-08I18N: Update translations templatesThierry Crozat
2018-04-08AUDIO: add support for OPL2LPTVincent Bernat
2018-04-08I18N: Update translation (German)Ettore Atalan
2018-04-08LILLIPUT: Fix missing format specifier in call to debugC()Adrian Frühwirth
2018-04-07XEEN: Add missing return in event processing switchPaul Gilbert
2018-04-07XEEN: Regenerate xeen.ccs datafilePaul Gilbert
2018-04-07XEEN: Fix double-casting of spells during combatPaul Gilbert
2018-04-07XEEN: Fix gfx glitch in top-left corner of the minimapPaul Gilbert
2018-04-07XEEN: Cleanup of unused local in ScriptsPaul Gilbert
2018-04-07DS: Use -isystem when adding include directories for portlibsCameron Cawley
2018-04-07DS: Only disable forbidden symbols when necessaryCameron Cawley
2018-04-07JANITORIAL: Fix typoCameron Cawley
2018-04-08JANITORIAL: Fix formattingAdrian Frühwirth
2018-04-08LILLIPUT: more renaming, rework setModeStrangerke
2018-04-07LILLIPUT: More renaming workStrangerke
2018-04-07LILLIPUT: Some more renaming in the sequence managerStrangerke
2018-04-07XEEN: Allow saving game after Clouds ending finishesPaul Gilbert
2018-04-07XEEN: Fix check to allow Lloyding into Xeen's castlePaul Gilbert
2018-04-07XEEN: Cleanup of game completion flagsPaul Gilbert
2018-04-07XEEN: Add 'strength' debugger commandPaul Gilbert
2018-04-07JANITORIAL: Fix whitespaceEugene Sandulenko
2018-04-07XEEN: Allow loading savegames during combat using GMMPaul Gilbert
2018-04-07XEEN: Reset combat data when loading a new savegamePaul Gilbert
2018-04-07BLADERUNNER: Remove dead codeEugene Sandulenko
2018-04-07XEEN: Fix Protection From Elements spellPaul Gilbert
2018-04-07XEEN: Fix single pixel difference for post-deposit messagePaul Gilbert
2018-04-07XEEN: Remove unused GameEvent classPaul Gilbert
2018-04-07XEEN: Cache mouse clicks as well as keyboard in EventsManagerPaul Gilbert
2018-04-07AUDIO: Really fix constant type in Nuked OPL emulatorAdrian Frühwirth
2018-04-07TUCKER: Do not assign negative value to unsigned intAdrian Frühwirth
2018-04-07N64: Remove the port-specific integer type definitionsBastien Bouclet
2018-04-07AUDIO: Specify constant type in Nuked OPL emulatorEugene Sandulenko
2018-04-07CONFIGURE: Do not even try to build Nuked OPL when disabledEugene Sandulenko
2018-04-07PLUMBERS: Optimized heap allocationwhitertandrek
2018-04-07PLUMBERS: Removed unnecessary callswhitertandrek
2018-04-07PLUMBERS: Change file allocation from heap to stackwhitertandrek
2018-04-07PLUMBERS: Remove unnecessary conditionalwhitertandrek
2018-04-07SUPERNOVA: Fix missing return statementAdrian Frühwirth
2018-04-07IMAGE: Explicitly initialize CinePak codebooksTorbjörn Andersson
2018-04-07JANITORIAL: Add missing endlineEugene Sandulenko
2018-04-07CONFIGURE: Add option to disable Nuked OPL and disable it on low-end platformsEugene Sandulenko
2018-04-07BASE: Show nuked audio driver only when compiledEugene Sandulenko