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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2010-06-06
Throw a warning in kString(At) if the index is out-of-bounds instead of havin...
Matthew Hoops
2010-06-06
add missing decodeNextAnimationFrame in default case for sequence 9
Gregory Montoir
2010-06-06
PSP: faster way of getting file size
Yotam Barnoy
2010-06-06
fix sequence frame numbering (decrement if getCurFrame now returns the last d...
Gregory Montoir
2010-06-06
Add Gus to credits, update README & NEWS
Max Horn
2010-06-06
whitespace corrections
Max Horn
2010-06-06
use palette image during sequence 3 scrolling
Gregory Montoir
2010-06-06
Now opening all files via getVolumeFile()
Filippos Karapetis
2010-06-06
PSP: added news item about switch to media engine for MP3 playback
Yotam Barnoy
2010-06-06
Add Android backend from patch #2603856
Max Horn
2010-06-06
Bugfixes for correct positioning of opening animation
Paul Gilbert
2010-06-06
Bugfix for #2974817 - Mad Drongo Animation Malfunction
Paul Gilbert
2010-06-06
Correction for SCI valgrind uninit memory error in MIDI sound which occurs du...
David Turner
2010-06-05
Replaced a leftover Common::File::exists() call in the fallback detector
Filippos Karapetis
2010-06-05
GP2X Wiz: Add missing "#include "graphics/scaler/aspect.h"".
John Willis
2010-06-05
GP2X Wiz: Update handy shell scripts.
John Willis
2010-06-05
Fixed the cursor limiting code in GK1
Filippos Karapetis
2010-06-05
Rewrote the remaining parts of the ResourceManager class to work with file st...
Filippos Karapetis
2010-06-05
Various bugfixes to the animation code - first Rex animation now plays, albei...
Paul Gilbert
2010-06-05
Added missing animation initialisation code
Paul Gilbert
2010-06-04
Bugfix for wrong parameter order in scene resources load method call. Also ad...
Paul Gilbert
2010-06-04
SCI: Fix for Valgrind Warning in Palette.
David Turner
2010-06-04
Some more work on channel remapping: Moved the remapping code to the music lo...
Filippos Karapetis
2010-06-04
Simplified the channel monitoring code inside the SoundResource class
Filippos Karapetis
2010-06-04
Ensure that zones/animations always get the same index number.
Nicola Mettifogo
2010-06-04
Bugfix for the loading of the animation frame list
Paul Gilbert
2010-06-04
Added code and support routines for destroying animations correctly, which al...
Paul Gilbert
2010-06-04
SCI: Replace strncpy with Common::strlcpy
Walter van Niftrik
2010-06-04
SCI: Add savegame version check in CheckSaveGame
Walter van Niftrik
2010-06-04
SCI: Cleanup
Walter van Niftrik
2010-06-03
Replace two uses of ::qsort by Common::sort.
Johannes Schickel
2010-06-03
- Made some methods const
Johannes Schickel
2010-06-03
A first attempt at channel remapping (currently disabled)
Filippos Karapetis
2010-06-03
Added code to get which channels are used by a sound. Also, fixed a crash whe...
Filippos Karapetis
2010-06-03
Added channel remapping to MidiParser_SCI (currently unused)
Filippos Karapetis
2010-06-03
Re-enabled the cursor position limiting code
Filippos Karapetis
2010-06-03
Renamed some variables to silence GCC warnings.
Torbjörn Andersson
2010-06-03
Fixed crashing with wave file patches, a regression from commit #49391
Filippos Karapetis
2010-06-03
Properly implemented the logic for loading the correct interface background a...
Paul Gilbert
2010-06-03
The setCursor selector is no longer used for the detection of the kSetCursor(...
Filippos Karapetis
2010-06-03
Fixed compilation
Filippos Karapetis
2010-06-03
Moved several object-related defines inside vm.h into segment.h, where the Ob...
Filippos Karapetis
2010-06-03
Moved the MADS interface view into mads_scene.cpp and did a major cleanup of ...
Paul Gilbert
2010-06-03
We'll now default to non-touchpad mode on the iPad
Oystein Eftevaag
2010-06-03
Updated xcode project
Oystein Eftevaag
2010-06-02
Fix a regression from r49377 - we should be checking against code in addition...
Matthew Hoops
2010-06-02
Fixed regression from commit #49332 (merging of the SCI0 and SCI11 relocate f...
Filippos Karapetis
2010-06-02
In Riven, if we get a change card opcode on a mouse down event, ignore the ne...
Matthew Hoops
2010-06-02
- Fixed findGameObject() to properly handle SCI0-SCI1 games where the first b...
Filippos Karapetis
2010-06-02
If we can't find the game object or game ID in fallback detection, break out ...
Matthew Hoops
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