Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-10-26 | SCUMM: Add alternative version of patch #3094717 - MMC64: save actor state. | Travis Howell | |
svn-id: r53842 | |||
2010-10-26 | LASTEXPRESS: Savegame support update | Julien Templier | |
- Implement Menu::startGame() properly - Add stubs functions for game restart - Made savegame headers serializable and moved validity checks inside struct definition - Implement create/init savegame functions - Add SavegameStream to be able to read/write to the same memory stream - Add stubs for setup, writeEntry & loadEntry functions svn-id: r53841 | |||
2010-10-25 | SWORD25: Disable script triggered screenshots | Max Horn | |
svn-id: r53840 | |||
2010-10-25 | SWORD25: Add FIXME about savegame names; cleanup | Max Horn | |
svn-id: r53839 | |||
2010-10-25 | SWORD25: Simplify FS 'wrapper' code a bit, add FIXME comments | Max Horn | |
The save system of this engine currently partially bypasses the SaveFileManager API, by (abusing) the fact that the Lua engine allows creating files in arbitrary places (it exposes fopen, fread, fwrite etc.). This is used to create a 'config.lua' configuration file. This makes it non-portable. In addition, the filenames used for the savestates ("0.b25s") do not comply with our naming conventions for engine savestates. It should be possible to overcome all this, but it might require hacking the Lua engine; or we could try to replace some of the BS2.5 script functions with our own, dynamically. svn-id: r53838 | |||
2010-10-25 | SWORD25: 'Implement' RTL support & add TODOs about missing feature support | Max Horn | |
svn-id: r53837 | |||
2010-10-25 | TOON: Fixed some Z-order issues for animations | Sylvain Dupont | |
Happened when the flag 0x20 was set in Init_Scene_Anim It says to use the background layer system svn-id: r53836 | |||
2010-10-25 | SWORD25: Get rid of most of the 'kernel service/superclass' code | Max Horn | |
svn-id: r53835 | |||
2010-10-25 | TOON: Implemented Ambient SFX | Sylvain Dupont | |
For example used in arcade playing sounds, lullaby music, toilet game win sound effects... svn-id: r53834 | |||
2010-10-25 | LASTEXPRESS: Add Date-time comments for US & FR Broderbund releases | Julien Templier | |
svn-id: r53833 | |||
2010-10-25 | SWORD25: Get rid of classes ScummVMWindow and Window | Max Horn | |
svn-id: r53832 | |||
2010-10-25 | HUGO: Add specific versions of doAction() for Dos versions | Arnaud Boutonné | |
svn-id: r53831 | |||
2010-10-25 | SCUMM: Move shared code of Player_V2 & Player_V2CMS to new common base class | Max Horn | |
svn-id: r53830 | |||
2010-10-25 | SCUMM: Move class Player_V2CMS to its own header file | Max Horn | |
svn-id: r53829 | |||
2010-10-25 | SCI: fix comment in kAddToPic | Martin Kiewitz | |
svn-id: r53828 | |||
2010-10-25 | GUI/LAUNCHER: follow-up to r53771 | Florian Kagerer | |
The GM and MT-32 popup widgets would be set to the first available MIDI device by default (before any selection has taken place yet). Instead, default will now be the first list entry. svn-id: r53827 | |||
2010-10-25 | HUGO: Add a debug channel for Object functions | Arnaud Boutonné | |
svn-id: r53826 | |||
2010-10-25 | HUGO: cleanup: Suppress trailing spaces and tabs | Arnaud Boutonné | |
svn-id: r53825 | |||
2010-10-25 | HUGO: Fix display priority order in H1 Dos | Arnaud Boutonné | |
svn-id: r53823 | |||
2010-10-25 | HUGO: Add specific function variantes for H2 Dos and H3 Dos | Arnaud Boutonné | |
Also add pathfinding to H1 Dos svn-id: r53822 | |||
2010-10-25 | SCUMM: Add patch #3094711 - MMC64: Correct position of plant actor. | Travis Howell | |
svn-id: r53814 | |||
2010-10-25 | HUGO: Add missing files (sorry!) | Arnaud Boutonné | |
svn-id: r53812 | |||
2010-10-25 | HUGO: Fix GCC warnings | Arnaud Boutonné | |
svn-id: r53811 | |||
2010-10-25 | HUGO: Add specific v1d object class | Arnaud Boutonné | |
svn-id: r53810 | |||
2010-10-25 | ANDROID: Add --disable-timidity to the recommended flags | Angus Lees | |
svn-id: r53809 | |||
2010-10-25 | ANDROID: Don't trust eglChooseConfig and refilter/sort results manually | Angus Lees | |
It seems some Android versions and devices (eg Droid) don't implement eglChooseConfig according to spec and the first result isn't the best choice. Implement our own filtering / scoring to workaround this. svn-id: r53808 | |||
2010-10-25 | SCUMM: Add patch #3089936 - MMC64: Parcel/Tombstone/Verb Fix. | Travis Howell | |
svn-id: r53807 | |||
2010-10-25 | SCUMM: Add patch #3093541 - MMC64: Actor Walk / Object Fix. | Travis Howell | |
svn-id: r53806 | |||
2010-10-25 | SCUMM: Add patch #3093061 - MMC64: sentence highlighting. | Travis Howell | |
svn-id: r53805 | |||
2010-10-25 | ANDROID: Provide an alternate partial texture update for stride != width | Angus Lees | |
The new one copies into a temp buffer and only does one glTexSubImage2D. I'm led to believe that this is faster on some devices (but slower on others). Disabled for now, but someone might want to try both versions on their slow device. Also manually set glColor before calling DrawTexiOES, following mention of a bug in a discussion I stumbled across. DrawTexiOES-use is disabled for now, so this is a noop. svn-id: r53803 | |||
2010-10-25 | ANDROID: Force extra screen update when updating overlay. | Angus Lees | |
This appears to work around a blank screen bug Nexus1. I never tracked it down, but as far as I can tell it is triggered by multiple overlapping updates before flushing the texture to screen. This condition only happens in the overlay atm so an extra redraw isn't the end of the world. (Also remove an unused _full_screen_dirty property) svn-id: r53801 | |||
2010-10-25 | SCUMM: Add patch #3093051 - MMC64: Ladder facing patch. | Travis Howell | |
svn-id: r53799 | |||
2010-10-25 | SCUMM: Add patch #3093048 - MMC64: German actor names. | Travis Howell | |
svn-id: r53796 | |||
2010-10-25 | GOB: Fix the Gob3 ladder walking bug | Sven Hesse | |
Fix the bug where Blount stops in the middle of big ladders. svn-id: r53794 | |||
2010-10-25 | GOB: Fix the Gob3 stairs walking bug | Sven Hesse | |
Fix the bug where blount keeps moving between two steps of wide stairs. svn-id: r53793 | |||
2010-10-25 | GOB: Format optimizePoints() to be a bit more readable | Sven Hesse | |
svn-id: r53792 | |||
2010-10-25 | GOB: Minor map cleanup | Sven Hesse | |
Make the direction a named enum and create a function moveDirection() for increasing coordinates according to a direction. svn-id: r53791 | |||
2010-10-25 | GOB: Fix a typo in checkDirectPath() | Sven Hesse | |
svn-id: r53790 | |||
2010-10-25 | GOB: Format getDirection() to be more readable | Sven Hesse | |
svn-id: r53789 | |||
2010-10-25 | GOB: Add sanity checks to getPass()/setPass() | Sven Hesse | |
svn-id: r53788 | |||
2010-10-25 | GOB: Make moveAdvance() and movePathFind() a bit more readable | Sven Hesse | |
svn-id: r53787 | |||
2010-10-25 | SCUMM: Add patch #3093057 - MMC64: sentence/inventory color. | Travis Howell | |
svn-id: r53785 | |||
2010-10-25 | LASTEXPRESS: Adding Date-Time Comments To UK Broderbund Detection Entry | David Turner | |
As per Littleboy's request. svn-id: r53784 | |||
2010-10-25 | LASTEXPRESS: Don't use NULL in arithmetic | Matthew Hoops | |
svn-id: r53783 | |||
2010-10-24 | SAGA: reduce memory usage | Andrew Kurushin | |
svn-id: r53782 | |||
2010-10-24 | SAGA: fix SAGA_DEBUG; fix IHNM cutaway typo | Andrew Kurushin | |
svn-id: r53781 | |||
2010-10-24 | SAGA: fix const cast warns | Andrew Kurushin | |
svn-id: r53780 | |||
2010-10-24 | SAGA: replace Resource:loadResource malloc with ByteArray class | Andrew Kurushin | |
svn-id: r53779 | |||
2010-10-24 | LASTEXPRESS: Fix issues when copying debugger commands | Julien Templier | |
- Properly free allocated memory in resetCommand() - Make sure _commandParams strings are null-terminated svn-id: r53778 | |||
2010-10-24 | LASTEXPRESS: Fix crash in subtitle handling | Julien Templier | |
svn-id: r53777 |