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AgeCommit message (Expand)Author
2003-10-16Play all intro cutaways (some better than others... :-)David Eriksson
2003-10-16modified/fixed palette codeGregory Montoir
2003-10-16Now we're talking!David Eriksson
2003-10-16Initialize Joe's scaling.David Eriksson
2003-10-16Talk stuffDavid Eriksson
2003-10-16Make frames array available.David Eriksson
2003-10-16new Display class, cleanup GraphicsGregory Montoir
2003-10-16add some mac related bitsJonathan Gray
2003-10-16add method to set the xor byte in the file class. Needed as the combined mac ...Jonathan Gray
2003-10-16Fix a few defaults vars.Travis Howell
2003-10-16Minor cleanupTravis Howell
2003-10-16fix body/head problemGregory Montoir
2003-10-16Update error messageTravis Howell
2003-10-16Add hack from Jamieson, to prevent palette darkening when it shouldn't in Ami...Travis Howell
2003-10-16Don't talk too much.David Eriksson
2003-10-16Fix spacingTravis Howell
2003-10-15really removed kDefault*Volume this time :-)Max Horn
2003-10-15removed the kDefault*Volume constantsMax Horn
2003-10-15Moving heads when talking, but where is the text? :-)David Eriksson
2003-10-15preliminary GRAPHIC_ANIM supportGregory Montoir
2003-10-15Improved talking.David Eriksson
2003-10-15- Use Logic::roomRefreshObject() in CutawayDavid Eriksson
2003-10-15Disable code which seems to be real cause of lock up in title screen of MI1 d...Travis Howell
2003-10-15- Make Cutaway use Walk object from LogicDavid Eriksson
2003-10-15sorted a bit cross referencesGregory Montoir
2003-10-15DISP_ROOM/REDISP_OBJ() implementation (still missing GRAPHIC_ANIM stuff)Gregory Montoir
2003-10-15fix personMove / cutaway problemGregory Montoir
2003-10-15Dumped most of the remaining "driver" code into a new "Display" class. ThisTorbjörn Andersson
2003-10-15Version 4 games should use older code style too, checked against loomcd/monke...Travis Howell
2003-10-14improved timer resolution -> this helps iMuse *a lot* on my system when there...Max Horn
2003-10-14Turn off another annoying MSVC warningJamieson Christian
2003-10-14moved some methods from Queen::Walk to Queen::LogicGregory Montoir
2003-10-14commented a bit various structuresGregory Montoir
2003-10-14let beos users use configure script, default to assuming unix like system if ...Jonathan Gray
2003-10-14rewritten Logic::initialise(), making use of 'unserializing' functionsGregory Montoir
2003-10-14Working nicely with personMove disabled!David Eriksson
2003-10-14Persons must not be in table!David Eriksson
2003-10-14init RNG for everybody using time()Max Horn
2003-10-14more cross referencesGregory Montoir
2003-10-14preliminary FIND_STATE implementationGregory Montoir
2003-10-14Fixed warningTorbjörn Andersson
2003-10-14can remove comments again now, since logic.h was commited. Please don't leave...Max Horn
2003-10-14fix debug mode 0Max Horn
2003-10-14Get numFrames property.David Eriksson
2003-10-14fix compilationMax Horn
2003-10-14Using Walk::personMove now!David Eriksson
2003-10-14Compare correct actor names.David Eriksson
2003-10-14zero is a valid debug level, also change incorrect string; 0 is game only, no...Jonathan Gray
2003-10-13This should only apply to 32 color Amiga versions.Travis Howell
2003-10-13init random seed with timeMax Horn