Age | Commit message (Collapse) | Author |
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FM-TOWNS games
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Thanks to Tron for pointing that out.
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This commit re-converts the stereo rate converters to
reverse stereo since they had drifted apart during the last few
refactoring steps.
In the process it makes vol_l/vol_r behave the same as in the C++.
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This is to avoid any further collisions with system defines.
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Fixes the issues I can reproduce, and presumably fixes bug #2998862.
(cherry picked from commit 797406fe4c77b6a56cc4f8a50c15d639cd440ce4)
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Ringworld namespace
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GUI: Enable EGA Undithering in global options dialog
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morning review.
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This is no longer necessary, as our file I/O code handles this case
correctly now. Also, updated the description of file I/O on top.
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with object lifetimes.
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Sounds is still cracking
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Drunk and Neon still not animated properly
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Such key combos are used for the game debugger in SCI1.1 and GK1
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This is used to enable the embedded debugger in several SCI32 games
(PQ4, QFG4, GK1, GK2, KQ7, SQ6 and LSL7)
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and change their type
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