index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2010-10-12
SWORD25: Implement image tinting.
Eugene Sandulenko
2010-10-12
SWORD25: Fix color format
Eugene Sandulenko
2010-10-12
SWORD25: Finally fix alpha blending.
Eugene Sandulenko
2010-10-12
SWORD25: Changed save path missing message to an error() call
Paul Gilbert
2010-10-12
SWORD25: Fixed compiler warnings
Paul Gilbert
2010-10-12
SWORD25: Converted AnimationResource to use SCUMMVM XMLParser. Removed tinyxm...
Paul Gilbert
2010-10-12
SWORD25: Bugfix so that EVENT_QUIT quits the game
Paul Gilbert
2010-10-12
SWORD25: Fixed memory leak
Paul Gilbert
2010-10-12
SWORD25: A bit better alpha blending. Still incorrect
Eugene Sandulenko
2010-10-12
SWORD25: Converted FontResource to use ScummVM XML Parser
Paul Gilbert
2010-10-12
SWORD25: Added GetXmlFile helper function
Paul Gilbert
2010-10-12
SWORD25: Another attempt to implement alpha blending. Looks a bit better.
Eugene Sandulenko
2010-10-12
SWORD25: Fix colors
Eugene Sandulenko
2010-10-12
SWORD25: Fix image blitting width.
Eugene Sandulenko
2010-10-12
SWORD25: Attempt to implement alpha blending. Code disabled.
Eugene Sandulenko
2010-10-12
SWORD25: Fix stupid error in Blit(). Now it shows stuff!
Eugene Sandulenko
2010-10-12
SWORD25: More tweaking to image Blit, doesn't assert anymore.
Eugene Sandulenko
2010-10-12
SWORD25: Implement graphics Fill() method
Eugene Sandulenko
2010-10-12
SWORD25: Fix early engine quit. Now it runs, hurray!
Eugene Sandulenko
2010-10-12
SWORD25: Implemented script tracing
Eugene Sandulenko
2010-10-12
SWORD25: Fix warning
Eugene Sandulenko
2010-10-12
SWORD25: Refactored engine to remove BS_Rect class
Paul Gilbert
2010-10-12
SWORD25: Fixed return value of AppEnd
Paul Gilbert
2010-10-12
SWORD25: Removed now redundant 'using namespace std' lines
Paul Gilbert
2010-10-12
SWORD25: Removed last traces of STL
Eugene Sandulenko
2010-10-12
SWORD25: removed BS_ prefix from rest of the classes.
Eugene Sandulenko
2010-10-12
TOON: Fixed bug #3085971 with missing "fail" sound sfx
Sylvain Dupont
2010-10-12
SWORD25: eliminated BS_ prefix in all but kernel/
Eugene Sandulenko
2010-10-12
SWORD25: Mass-eliminating of BS_ prefix in fmv/ and gfx/
Eugene Sandulenko
2010-10-12
SWORD25: brought CallBackRegisry class to our naming standards
Eugene Sandulenko
2010-10-12
SWORD25: Added implementation of rint method
Paul Gilbert
2010-10-12
SWORD25: Fix valgrind warning
Eugene Sandulenko
2010-10-12
SWORD25: Fix warnings
Eugene Sandulenko
2010-10-12
SWORD25: Debug output for image blitting
Eugene Sandulenko
2010-10-12
SWORD25: Made game run with extracted data
Eugene Sandulenko
2010-10-12
SWORD25: Added possibility to run from extracted game.
Eugene Sandulenko
2010-10-12
SWORD25: Actually blit images to screen.
Eugene Sandulenko
2010-10-12
SWORD25: Implement BS_ScummVMPackageManager::doSearch.
Eugene Sandulenko
2010-10-12
SWORD25: Changed signature of FS searching method. Cleanup.
Eugene Sandulenko
2010-10-12
SWORD25: package manager. Style fixes. Cleanup
Eugene Sandulenko
2010-10-12
SWORD25: Fix loading files with relative paths.
Eugene Sandulenko
2010-10-12
SWORD25: Fix initialization.
Eugene Sandulenko
2010-10-12
SWORD25: Fix package manager. Now scripts run.
Eugene Sandulenko
2010-10-12
SWORD25: Further fixes for package manager
Eugene Sandulenko
2010-10-12
SWORD25: Make Lua package registering more robust.
Eugene Sandulenko
2010-10-12
SWORD25: Better detection entry.
Eugene Sandulenko
2010-10-12
SWORD25: Portability fixes. Now compiles and runs under Linux.
Eugene Sandulenko
2010-10-12
SWORD25: started fixing pakage manager
Eugene Sandulenko
2010-10-12
SWORD25: Fix log output.
Eugene Sandulenko
2010-10-12
SWORD25: Fix conversion bugs in BS_LuaBindhelper::_CreateTable()
Eugene Sandulenko
[prev]
[next]