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2015-06-28SCUMM: Fix bug #6873 FARM: Crash at the end of trivia minigame on easy.Kirben
2015-06-27SHERLOCK: RT: Fix walking with a very close destPaul Gilbert
2015-06-28NEWS: added Tinsel improved AdLib music supportMartin Kiewitz
for Discworld 1
2015-06-28AUDIO: miles audio AdLib: fix left/right panningMartin Kiewitz
channels were (wrongly) reversed found and tested in discworld 1
2015-06-28TINSEL: DW1: add support for Miles Audio driverMartin Kiewitz
- AdLib + MT32 support
2015-06-27SHERLOCK: RT: Properly implement StreamingImageFile classPaul Gilbert
2015-06-28GROOVIE: add support for Miles Audio MIDI driverMartin Kiewitz
- currently optional, to enable set milesAudioEnabled to true
2015-06-27COMMON: move Miles Audio AdLib+MT32 to commonMartin Kiewitz
- remove Miles Audio from Sherlock engine - put Miles Audio into common audio (namespace Audio) - Miles Audio is used at least by the engines TINSEL, GROOVIE, TOLTECS, SAGA and KYRA This way it can be used by the other engines
2015-06-27SHERLOCK: RT: Fix display of talk text windowsPaul Gilbert
2015-06-27SHERLOCK: remove outdated comments about Miles AudMartin Kiewitz
about Miles Audio 3
2015-06-27SHERLOCK: AdLib drivers: remove _ from reset-methodsMartin Kiewitz
remove "_" from reset-method-names
2015-06-27AGOS: Accolade AdLib: remove _ from reset-methodsMartin Kiewitz
remove "_" from reset-method-names
2015-06-27SHERLOCK: SS: mt32 driver cleanupMartin Kiewitz
- use proper naming conventions - remove _MT32 variable, use _nativeMT32 instead
2015-06-27SHERLOCK: RT: Miles Audio 3 MT32 driverMartin Kiewitz
- implement Miles Audio 3 MT32 driver - work in progress - Miles Audio timbre files not supported atm b/c RT does not use them
2015-06-27SHERLOCK: RT: miles adlib: variable + #def renameMartin Kiewitz
- add "AdLib" to const tables (e.g. milesAdLibOperator1Register, etc.) - remove "SHERLOCK" prefix from #define names
2015-06-27SHERLOCK: Fix enum compiler warningsPaul Gilbert
2015-06-27SHERLOCK: Fix use of preprocessor token concatenationMatthew Hoops
2015-06-26SHERLOCK: RT: Finish display of right-click Verbs menuPaul Gilbert
2015-06-26SHERLOCK: SS: Compilation fixPaul Gilbert
2015-06-26SHERLOCK: Split FixedText into separate descendents for each gamePaul Gilbert
2015-06-26SHERLOCK: RT: Code for positioning text windows over charactersPaul Gilbert
2015-06-27SHERLOCK: RT: Miles AdLib Driver OPL3 supportMartin Kiewitz
- NOTE: 4-op voices not supported atm (not used in Sherlock Holmes 2) - support for up to 18 physical FM voices - support for hard-left + hard-right stereo - defaults to OPL3 - added comment about Miles Audio driver capabilities
2015-06-26SHERLOCK: RT: Miles AdLib driver fix errormsg typoMartin Kiewitz
2015-06-26SHERLOCK: RT: Miles AdLib Driver midi note fixMartin Kiewitz
- fixed checking notes for percussion channel, fixes some notes missing during intro music - remove currentA0hReg from PhysicalFmVoiceEntry struct, wasn't used - moved setting virtual FM-voice in-use flag inside releaseFmVoice()
2015-06-26SHERLOCK: RT: Miles AdLib: circular phys. assignMartin Kiewitz
circular physical assignment of FM-voices - removed hardcoded value, that made it search from FM-voice 0 and replaced it with the total number of physical FM-voices this makes it easier to understand the code - added comment about why this is set (starting search at FM-voice 0)
2015-06-26SHERLOCK: RT: Miles AdLib: circular phys. assignMartin Kiewitz
implements circular physical assignment of FM-voices, which was enabled for Rose Tattoo. This is not really needed, but by implementing it assigned physical FM-voices should exactly match the original driver.
2015-06-25SHERLOCK: RT: Set up new values for color constantsPaul Gilbert
2015-06-25SHERLOCK: Add missing virtual prefix to SaveManager destructorPaul Gilbert
2015-06-26SHERLOCK: Tattoo: Miles Audio 3 AdLib driverMartin Kiewitz
- implement Miles Audio 3 AdLib driver - also cleanup of Scalpel AdLib driver - work in progress, sustain and for example OPL-3 missing
2015-06-25SHERLOCK: RT: Fix compiler warningsPaul Gilbert
2015-06-25SHERLOCK: RT: Further split-off of Scalpel-specific codePaul Gilbert
2015-06-25I18N: Synchronize translation template file with current codeThierry Crozat
2015-06-25GUI: Mark "Mass Add..." and "Record..." for translation.Thierry Crozat
2015-06-25SHERLOCK: RT: Implemented shaded background for dialogsPaul Gilbert
2015-06-24SHERLOCK: RT: Fix look dialog not appearingPaul Gilbert
2015-06-24SHERLOCK: RT: Remove deprecated fields from UI classPaul Gilbert
2015-06-24Merge pull request #593 from chkr-private/sword25-movie-fixFilippos Karapetis
SWORD25: Delay next movie frame by videoDecoder.getTimeToNextFrame()
2015-06-23SHERLOCK: RT: Beginnings of talk window widget classPaul Gilbert
2015-06-23SHERLOCK: RT: Create WidgetMessage class for displaying messagesPaul Gilbert
2015-06-23SHERLOCK: RT: Implement message box ui modePaul Gilbert
2015-06-22SHERLOCK: RT: Beginnings of look window displayPaul Gilbert
2015-06-21SHERLOCK: RT: Implemented journal search term entryPaul Gilbert
2015-06-21SHERLOCK: RT: Implemented journal event handlingPaul Gilbert
2015-06-21SHERLOCK: RT: Implemented further journal draw methodsPaul Gilbert
2015-06-21SHERLOCK: RT: Implemented drawJournalControlsPaul Gilbert
2015-06-21SHERLOCK: RT: Implement makeBGArea for converting to greyscalePaul Gilbert
2015-06-21SHERLOCK: RT: Move journal code used by both games back to JournalPaul Gilbert
2015-06-21SHERLOCK: RT: Move mask code to TattooUserInterfacePaul Gilbert
2015-06-21SHERLOCK: RT: Beginnings of journal displayPaul Gilbert
2015-06-21SHERLOCK: Split up Journal class for each gamePaul Gilbert