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2011-11-20TOLTECS: Moved sprite drawing code to sprite.cppBenjamin Haisch
2011-11-20TOLTECS: More changes to wrapGuiTextBenjamin Haisch
2011-11-20TOLTECS: Removed _tempString etc. and replaced it with GuiTextWrapStateBenjamin Haisch
2011-11-20TOLTECS: Forgot script.cpp.Benjamin Haisch
And some tests for menu & movie player in toltecs.cpp.
2011-11-20TOLTECS: - Added menu system prototype (may change later)Benjamin Haisch
- Added movie player (still incomplete, sound is not yet implemented) Both are not yet hooked to the engine. - Added code for microtile arrays (from the SEL - Simple DirectMedia Layer Extension Library project), under the LGPL This will be used as dirty rectangle "manager". This is experimental for now, it may be removed later.
2011-11-20TOLTECS: Renamed some functions.Benjamin Haisch
2011-11-20TOLTECS: Adjust y position of talk text lines.Benjamin Haisch
2011-11-20TOLTECS: Added Screen::getTextWidthBenjamin Haisch
2011-11-20TOLTECS: Add Russian version detection which works great.Eugene Sandulenko
2011-11-20TOLTECS: Added TODO/NOTES/BUGS textBenjamin Haisch
Also: The game is completable with this revision! (yay!:)
2011-11-20TOLTECS: - Fixed setDeltaPalette (sprites at night now look correct)Benjamin Haisch
- Renamed TalkTextItem.rects/rectCount to lines/lineCount - Workaround for font glitch in updateTalkText (text sets invalid font number)
2011-11-20TOLTECS: Cancel all talkText items when camera position is changed (fixes ↵Benjamin Haisch
some crashes and odd behaviour)
2011-11-20TOLTECS: Merged text drawing routines into drawStringBenjamin Haisch
2011-11-20TOLTECS: Fixed bug in anim frame displaying.Benjamin Haisch
2011-11-20TOLTECS: Fixed text command parsing in updateVerbLineBenjamin Haisch
2011-11-20TOLTECS: Clear the text duration first in updateTalkText before adding text ↵Benjamin Haisch
lines (else the durations add up and the text stays on screen a really long time)
2011-11-20TOLTECS: Fixed a script bug (compare opcodes work on unsigned values). So ↵Benjamin Haisch
far this caused one error I noticed when climbing up the ladder in the barn where the camera didn't scroll up properly, but now it's all fine.
2011-11-20TOLTECS: Corrected debug output.Benjamin Haisch
2011-11-20TOLTECS: Fixed clipping (the clipping of the right border with flipped ↵Benjamin Haisch
sprites was buggy)
2011-11-20TOLTECS: Finished sprite clipping.Benjamin Haisch
2011-11-20TOLTECS: Deleted obsolete files.Benjamin Haisch
2011-11-20TOLTECS: - Merged input.cpp with toltecs.cppBenjamin Haisch
- Kernel function 5 returns a random value; use ScummVM's RNG
2011-11-20TOLTECS: Implemented buildColorTransTable (still TODO) and shadow sprite ↵Benjamin Haisch
drawing.
2011-11-20TOLTECS: Merged drawChar and drawChar2Benjamin Haisch
2011-11-20TOLTECS: Minor cleanup.Benjamin Haisch
2011-11-20TOLTECS: Fixed tabs.Benjamin Haisch
2011-11-20TOLTECS: - Made game "quittable"Benjamin Haisch
- Save/load mouse position and if the cursor is enabled
2011-11-20TOLTECS: Saving/loading is working; it still needs work but will suffice to ↵Benjamin Haisch
make debugging somewhat easier.
2011-11-20TOLTECS: - Renamed stuff and cleanupsBenjamin Haisch
- Beginnings of the saveload system (incomplete)
2011-11-20TOLTECS: - Renamed some variables & functionsBenjamin Haisch
- Mouse cursor is hidden/shown when _mouseDisabled variable is set via script
2011-11-20TOLTECS: Some cleanup of the pathfinding code.Benjamin Haisch
2011-11-20TOLTECS: Fixed tabs and formatting.Benjamin Haisch
2011-11-20TOLTECS: Initial checkinEugene Sandulenko
2011-11-20MOHAWK: Implement kLBOpLoad, kLBOpUnload.Alyssa Milburn
2011-11-20MOHAWK: Replace _neverEnabled with basic _loaded logic.Alyssa Milburn
2011-11-20SCI: Reset parameters for all channels used by a song when it startsFilippos Karapetis
2011-11-20DREAMWEB: Reduce code duplicationWillem Jan Palenstijn
2011-11-20DREAMWEB: Accessor for kQuitrequestedBertrand Augereau
2011-11-20DREAMWEB: 'screenupdate' ported to C++Bertrand Augereau
2011-11-20DREAMWEB: 'switchryanon' and 'switchryanoff' ported to C++Bertrand Augereau
2011-11-20DREAMWEB: 'startup' and 'startup1' ported to C++Bertrand Augereau
2011-11-20DREAMWEB: dochange(void) is not needed anymoreBertrand Augereau
2011-11-20DREAMWEB: 'dumpwatch' ported to C++Bertrand Augereau
2011-11-20DREAMWEB: 'turnonpower' ported to C++Bertrand Augereau
2011-11-20DREAMWEB: 'powerlighton' and 'powerlightoff' ported to C++Bertrand Augereau
2011-11-20MOHAWK: Implement LB's makePt.Alyssa Milburn
2011-11-20MOHAWK: Draw LB items in sorted order.Alyssa Milburn
2011-11-20DREAMWEB: 'neterror' ported to C++Bertrand Augereau
2011-11-20DREAMWEB:'monmessage' ported to C++Bertrand Augereau
2011-11-20DREAMWEB: 'randomaccess' ported to C++Bertrand Augereau