Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-06-03 | Re-enabled the cursor position limiting code | Filippos Karapetis | |
svn-id: r49413 | |||
2010-06-03 | Renamed some variables to silence GCC warnings. | Torbjörn Andersson | |
svn-id: r49412 | |||
2010-06-03 | Fixed crashing with wave file patches, a regression from commit #49391 | Filippos Karapetis | |
svn-id: r49411 | |||
2010-06-03 | Properly implemented the logic for loading the correct interface background ↵ | Paul Gilbert | |
as specified in a scene's resources svn-id: r49409 | |||
2010-06-03 | The setCursor selector is no longer used for the detection of the ↵ | Filippos Karapetis | |
kSetCursor() kernel function semantics svn-id: r49408 | |||
2010-06-03 | Fixed compilation | Filippos Karapetis | |
svn-id: r49407 | |||
2010-06-03 | Moved several object-related defines inside vm.h into segment.h, where the ↵ | Filippos Karapetis | |
Object class resides. Also, removed several unused defines svn-id: r49406 | |||
2010-06-03 | Moved the MADS interface view into mads_scene.cpp and did a major cleanup of ↵ | Paul Gilbert | |
scene loading code svn-id: r49405 | |||
2010-06-03 | We'll now default to non-touchpad mode on the iPad | Oystein Eftevaag | |
svn-id: r49403 | |||
2010-06-03 | Updated xcode project | Oystein Eftevaag | |
svn-id: r49402 | |||
2010-06-02 | Fix a regression from r49377 - we should be checking against code in ↵ | Matthew Hoops | |
addition to index for duplicate MLST's. svn-id: r49395 | |||
2010-06-02 | Fixed regression from commit #49332 (merging of the SCI0 and SCI11 relocate ↵ | Filippos Karapetis | |
functions, where the SCI0 equivalent had a +1 count): it seems that we should skip over zero exports, however the total number of valid exports remains the same. Fixes KQ5 and QFG2. This also fixes the relocation calculation of script 71 in SQ3, so remove the comment that the script has broken relocation entries svn-id: r49394 | |||
2010-06-02 | In Riven, if we get a change card opcode on a mouse down event, ignore the ↵ | Matthew Hoops | |
next mouse up event so we don't misinterpret that as an event in the next card; minor cleanup. svn-id: r49393 | |||
2010-06-02 | - Fixed findGameObject() to properly handle SCI0-SCI1 games where the first ↵ | Filippos Karapetis | |
block of script 0 isn't the exports block - Changed many places where Common::File is used directly to use Common::SeekableReadStream instead (in order to ultimately remove the SCI_detection hack in the fallback detector) svn-id: r49391 | |||
2010-06-02 | If we can't find the game object or game ID in fallback detection, break out ↵ | Matthew Hoops | |
instead of assuming the script is there. Fixes a segfault when detecting an LSCI game. svn-id: r49389 | |||
2010-06-02 | OSYSTEM: Get rid of kFeatureAutoComputeDirtyRects | Max Horn | |
svn-id: r49388 | |||
2010-06-02 | IPHONE: Disable RTTI and C++ exceptions | Max Horn | |
svn-id: r49387 | |||
2010-06-02 | Fix warning | Max Horn | |
svn-id: r49386 | |||
2010-06-01 | Fix bug #2999153: "IPHONE: No grabPalette() implementation" | Max Horn | |
svn-id: r49384 | |||
2010-06-01 | Inline palettes in SDL backend into class OSystem_SDL | Max Horn | |
svn-id: r49383 | |||
2010-06-01 | Fixed the detection of SCI2.1 games in the fallback detector | Filippos Karapetis | |
svn-id: r49382 | |||
2010-06-01 | Add support for SCI2.1 resource patches to the fallback detector | Filippos Karapetis | |
svn-id: r49380 | |||
2010-06-01 | This hopefully fixes the compilation of the GP2x backend. | Johannes Schickel | |
svn-id: r49378 | |||
2010-06-01 | Fix videos in Riven activated from a different card from which they are ↵ | Matthew Hoops | |
played; minor cleanup. svn-id: r49377 | |||
2010-06-01 | Stop reconstructing the engine state when restoring, but reset it instead | Filippos Karapetis | |
svn-id: r49376 | |||
2010-06-01 | SCI: Fix malloc<->new mismatch in SysStrings, try to increase readability | Max Horn | |
svn-id: r49375 | |||
2010-06-01 | Remove dead code from PS2 and GP2x backends | Max Horn | |
svn-id: r49374 | |||
2010-06-01 | The parser vocabulary remains static throughout the game, thus it has been ↵ | Filippos Karapetis | |
removed from the engine state svn-id: r49373 | |||
2010-06-01 | The system strings segment is a fixed segment of the segment manager, which ↵ | Filippos Karapetis | |
doesn't change during the game, thus move all the system strings code and variables inside the segment manager svn-id: r49372 | |||
2010-05-31 | Revert the rest of 49362, which wasn't meant for trunk | Jordi Vilalta Prat | |
svn-id: r49366 | |||
2010-05-31 | Fix trunk compilation (don't try to compile non-existing files) | Jordi Vilalta Prat | |
svn-id: r49365 | |||
2010-05-31 | Added a new console command, verify_scripts, used for sanity checking of ↵ | Filippos Karapetis | |
SCI1.1-SCI2.1 game scripts svn-id: r49364 | |||
2010-05-31 | modifications to get the ps2 to use the ps2loader | Tony Puccinelli | |
svn-id: r49363 | |||
2010-05-31 | Fix our interpretation of the audio compression types to what FFmpeg ↵ | Matthew Hoops | |
currently does. Should fix bug #3009282. svn-id: r49362 | |||
2010-05-31 | Merged all the script relocation code inside script_instantiate(), and ↵ | Filippos Karapetis | |
changed the warning when reading an invalid species into an error (as it's severe, and if it happens it means something is seriously wrong) svn-id: r49361 | |||
2010-05-31 | Wrote the initialization code for the exports and synonyms table to make ↵ | Filippos Karapetis | |
more sense and fixed a bug with the initialization of the synonyms pointer, introduced with rev #49336 svn-id: r49360 | |||
2010-05-31 | DS: Use gScummVMVersion in dsmain.cpp; merge 1.1.1 changes in readme_ds.txt | Max Horn | |
svn-id: r49359 | |||
2010-05-31 | Add OS2 specific files to repository | Max Horn | |
svn-id: r49358 | |||
2010-05-31 | Fix change in r49356, Common::strlcpy should only be used on zero terminated ↵ | Johannes Schickel | |
source strings. The original code change with r49086 did only aimed at zero terminating the szFilename string (as the comment suggests), so I now changed it to use memcpy and a manual placement of the terminating zero. svn-id: r49357 | |||
2010-05-31 | Fix for DW2 engine abort with message "Cannot find file hienergy.sc!". | David Turner | |
Bug introduced by r49086 change which could trim the last character of filenames. svn-id: r49356 | |||
2010-05-31 | SCI: break on anything, warn on anything but spaces in kReadNumber | Martin Kiewitz | |
svn-id: r49355 | |||
2010-05-31 | Fixed operator precedence warning | Filippos Karapetis | |
svn-id: r49353 | |||
2010-05-31 | Fix warning, whitespace | Willem Jan Palenstijn | |
svn-id: r49352 | |||
2010-05-31 | SCI: Silenced warning when no audio decoder is compiled in | Filippos Karapetis | |
svn-id: r49351 | |||
2010-05-31 | Hopefully fixed compilation | Filippos Karapetis | |
svn-id: r49350 | |||
2010-05-31 | The code that loads saved game from the launcher | Filippos Karapetis | |
can now load SCI2 saved games. Added an explanation why the injected call is necessary svn-id: r49349 | |||
2010-05-31 | SCI: added TODO at kReadNumber space code | Martin Kiewitz | |
svn-id: r49348 | |||
2010-05-31 | In progress work implementing the animation player | Paul Gilbert | |
svn-id: r49347 | |||
2010-05-31 | The save/load object init code is now unified with the regular object init code | Filippos Karapetis | |
svn-id: r49346 | |||
2010-05-31 | SCI: skip spaces in kReadNumber - this happens in lsl3 intro | Martin Kiewitz | |
svn-id: r49345 |