Age | Commit message (Collapse) | Author |
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Fixes a script bug in the original
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They were really bugging me, so I've changed the fixed size opcode
arrays to Common::Array, which fixes the warnings
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Replace calls to GetUserDefaultUILanguage and SHGetFolderPath which aren't supported in older Windows.
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archives
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Currently translated at 100.0% (1057 of 1057 strings)
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Currently translated at 100.0% (1057 of 1057 strings)
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Fixes a missing graphics update after priority is changed, bug #10751
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So the whole engine is not rebuilt when making changes to shared code.
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So the whole engine is not rebuilt when making changes to shared code.
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Also-By: Matthew Hoops <clone2727@gmail.com>
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Fixes a second door sound when entering certain rooms, bug #10827
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This should finally fix compilation for the Amiga, which had
difference sized types. And the renamed types are clearer for
ScummVM anyway
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Fixes an animation script bug that occurs in the original
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Fixes a script bug which causes a kernel signature mismatch
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effects
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It also hads further support for playing AIFF files. However, the
Blorb files for Lurking Horror & Sherlock on the if-archive website
don't seem to be valid AIFF files, so sound doesn't play using them
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