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2018-12-14GLK: SCOTT: Added detections for miscellaneous gamesPaul Gilbert
2018-12-14GLK: SCOTT: Add support for Mysterious Adventures Blorb filesPaul Gilbert
2018-12-15I18N: Update translations templatesThierry Crozat
2018-12-14GLK: Detect game Id clashes across different sub-enginesPaul Gilbert
2018-12-14SCI: Fix LONGBOW day 9 cobbler's hut, bug #10834 (#1444)sluicebox
Fixes a script bug in the original
2018-12-13GLK: FROTZ: Fix Visual Studio warnings about packing alignmentPaul Gilbert
They were really bugging me, so I've changed the fixed size opcode arrays to Common::Array, which fixes the warnings
2018-12-14I18N: Update translations templatesThierry Crozat
2018-12-13GLK: FROTZ: Added detection entriesPaul Gilbert
2018-12-13WIN32: Restore Windows 98 compatibility (bug #10613)SupSuper
Replace calls to GetUserDefaultUILanguage and SHGetFolderPath which aren't supported in older Windows.
2018-12-12GLK: FROTZ: Adding detection entriesPaul Gilbert
2018-12-12GLK: FROTZ: Adding detection entries, add ability to read serials from Blorb ↵Paul Gilbert
archives
2018-12-11GLK: FROTZ: Adding detection entriesPaul Gilbert
2018-12-12I18N: Update translation (Finnish)Timo Mikkolainen
Currently translated at 100.0% (1057 of 1057 strings)
2018-12-11GLK: FROTZ: Adding detection entriesPaul Gilbert
2018-12-11I18N: Update translation (Danish)scootergrisen
Currently translated at 100.0% (1057 of 1057 strings)
2018-12-11I18N: Update translations templatesThierry Crozat
2018-12-10GLK: FROTZ: Adding detection entriesPaul Gilbert
2018-12-10SCI32: Fix QFG4 obscured ropes when rescuing Igor (#1436)Vhati
Fixes a missing graphics update after priority is changed, bug #10751
2018-12-10PINK: Push down the advanced detector includeBastien Bouclet
So the whole engine is not rebuilt when making changes to shared code.
2018-12-10ILLUSIONS: Push down the advanced detector includeBastien Bouclet
So the whole engine is not rebuilt when making changes to shared code.
2018-12-10GLK: Remove unneeded includeBastien Bouclet
2018-12-10ENGINES: Use an uppercase C for the metaengine copyright stringsBastien Bouclet
2018-12-09GLK: FROTZ: Adding detection entriesPaul Gilbert
2018-12-10ENGINES: Normalize the getName() result of metaenginesBastien Bouclet
Also-By: Matthew Hoops <clone2727@gmail.com>
2018-12-09GLK: FROTZ: Add game names for ZCode games on if-archivePaul Gilbert
2018-12-09GLK: FROTZ: Added detection for converted Scott Adams gamesPaul Gilbert
2018-12-09GLK: Standardizing uint vs uint32 usagePaul Gilbert
2018-12-10SCI: Fix QFG1VGA card game lockup, bug #10826 (#1435)sluicebox
2018-12-10SCI32: Fix QFG4 extraneous door sound in castle (#1438)Vhati
Fixes a second door sound when entering certain rooms, bug #10827
2018-12-09GLK: Correct phrasing of switch case fall through commentsPaul Gilbert
2018-12-09GLK: Change all references to glui32 and glsi32 to uint and intPaul Gilbert
This should finally fix compilation for the Amiga, which had difference sized types. And the renamed types are clearer for ScummVM anyway
2018-12-09GLK: Yet another Amiga compilation fixPaul Gilbert
2018-12-09GLK: Hopefully finally fix Amiga compilationPaul Gilbert
2018-12-09GLK: FROTZ: Hopefully fix Amiga compilationPaul Gilbert
2018-12-09CREDITS: GLK engine creditsMatan Bareket
2018-12-09GLK: Update engine name and copyright stringsPaul Gilbert
2018-12-09GLK: Add entries for Glulxe and TADS sub-engines to credits.plPaul Gilbert
2018-12-09GLK: Fix compiler warningsPaul Gilbert
2018-12-09SCI32: Fix GK1 mummy animation, bug #10828 (#1439)sluicebox
Fixes an animation script bug that occurs in the original
2018-12-09SCI: Fix LONGBOW Amiga pub error, bug #9688 (#1437)sluicebox
Fixes a script bug which causes a kernel signature mismatch
2018-12-08GLK: Further fixes for Buildbot warningsPaul Gilbert
2018-12-08GLK: Sound volume and pausing methodsPaul Gilbert
2018-12-08GLK: Fix Buildbot identified warningsPaul Gilbert
2018-12-08GLK: GLULXE: Validate game file versionPaul Gilbert
2018-12-08GLK: GLULXE: Skeleton sub-enginePaul Gilbert
2018-12-08GLK: FROTZ: Reduce window margin to 0 to have status bar fill entire widthPaul Gilbert
2018-12-08GLK: FROTZ: Properly flag the detections of Infocom games that have sound ↵Paul Gilbert
effects
2018-12-08GLK: Add support for secondary Blorb files separate from the gamefilePaul Gilbert
It also hads further support for playing AIFF files. However, the Blorb files for Lurking Horror & Sherlock on the if-archive website don't seem to be valid AIFF files, so sound doesn't play using them
2018-12-08GLK: FROTZ: Playing sounds now works directly from lhsound.zip and shsound.zipPaul Gilbert
2018-12-08GLK: FROTZ: Further sound handlingPaul Gilbert