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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2009-06-06
Disable MIDI controls if GUIO_NOMIDI is set
Eugene Sandulenko
2009-06-06
Add empty file to cheat git-svn
Eugene Sandulenko
2009-06-06
Removed unused variable
Filippos Karapetis
2009-06-06
Add support for GUI options to SCUMM engine
Eugene Sandulenko
2009-06-06
Disable load from the launcher button for AGOS and Gob games with use of GUI ...
Eugene Sandulenko
2009-06-06
Do not change list content if filter was not changed
Eugene Sandulenko
2009-06-06
Implement FR#862150: "GUI: Show subtitles/speech options only for speech games"
Eugene Sandulenko
2009-06-06
Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
Eugene Sandulenko
2009-06-06
Fix bug with GUI options not set when per-game setting is empty
Eugene Sandulenko
2009-06-06
Added game GUI options to advancedDetector and updated all engines
Eugene Sandulenko
2009-06-06
Fix item selection on filtered out list in launcher
Eugene Sandulenko
2009-06-06
Fix font size in EditTextWidget on screen resolution change.
Eugene Sandulenko
2009-06-06
Improvements to laucher dialog
Eugene Sandulenko
2009-06-06
Implement FR#1970293: "LAUNCHER: Add "quick search" input field like in iTunes"
Eugene Sandulenko
2009-06-06
Add to launcher not yet functional search widget.
Eugene Sandulenko
2009-06-06
Implement FR#2507667: "GUI: Improve PopupWidget rendering / theme layouting".
Eugene Sandulenko
2009-06-06
Implement widget property "textalign". Added it to all theme layouts
Eugene Sandulenko
2009-06-06
Sync all themes with improvements of mass dialog. Fixed list positioning
Eugene Sandulenko
2009-06-06
Implement FR#2707442: "GUI: Improve Mass Add dialog"
Eugene Sandulenko
2009-06-06
Improved look of popup widget, buttons, checkbox and tab widget
Eugene Sandulenko
2009-06-06
Make PopUp widget look more balanced
Eugene Sandulenko
2009-06-06
Add guard check to set.key opcode.
Eugene Sandulenko
2009-06-06
Correct implementation for set.key opcode. Fixes #2605104: "AGI: Manhunter, F...
Eugene Sandulenko
2009-06-06
Implement fence.mouse opcode
Eugene Sandulenko
2009-06-06
Implement hide.mouse and show.mouse opcodes
Eugene Sandulenko
2009-06-06
Implement allow.menu opcode
Eugene Sandulenko
2009-06-06
Implement hold.key and release.key opcodes
Eugene Sandulenko
2009-06-06
Cleanup
Eugene Sandulenko
2009-06-06
Implement cancel.line. Consider obj.status.f implemented
Eugene Sandulenko
2009-06-06
Implement scummvm.ini flag features for AGI engine
Eugene Sandulenko
2009-06-06
Cleanup
Eugene Sandulenko
2009-06-06
Fix bug #2026605: "SQ2: Have to wait after dying to do anything."
Eugene Sandulenko
2009-06-06
Implement debug commands "room" and "bt"
Eugene Sandulenko
2009-06-06
Remove duplicated amiga busy cursor
Eugene Sandulenko
2009-06-06
Stop abusing game flag.
Eugene Sandulenko
2009-06-06
Disable save/load when original did not allow
Eugene Sandulenko
2009-06-06
Store and compare MD5s in the saves
Eugene Sandulenko
2009-06-06
Fix bug #1745954: "GR: Intro "jumpy" in parts (Amiga version)"
Eugene Sandulenko
2009-06-06
Fix bug #2721940: "AGI: Gold Rush! Restart Option differs from original"
Eugene Sandulenko
2009-06-06
Fix bug #2026570: "SQ2: Prompt disappears when it shouldn't"
Eugene Sandulenko
2009-06-06
Fix implementation of prevent.input. This fixes SQ2 intro
Eugene Sandulenko
2009-06-06
Fix bug #2434187: "SQ2: message not displayed, or vanishes too quickly"
Eugene Sandulenko
2009-06-06
Whitespace fixes and C++ comments
Eugene Sandulenko
2009-06-06
Decrease number of free memory pages to realistic value
Eugene Sandulenko
2009-06-06
Implement FR#2090830: "GUI: RTL should focus game list on the last game played"
Eugene Sandulenko
2009-06-06
Implement FR#1522626: "GUI: Friendlier "Add Game" session"
Eugene Sandulenko
2009-06-06
Add Mute control to all themes
Eugene Sandulenko
2009-06-06
Mention new hotkey in README
Eugene Sandulenko
2009-06-06
Implement feature request #1180217: "GUI: Mute option"
Eugene Sandulenko
2009-06-06
Virtual Keyboard: Fix detection of v_align option when used in the keyboard d...
John Willis
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