Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-10-08 | - PalmOS stuffs | Chris Apers | |
- fixed type mismatch error svn-id: r18974 | |||
2005-10-08 | Oops, made a typo when rewriting that comment. | Torbjörn Andersson | |
svn-id: r18973 | |||
2005-10-08 | Cleanup. | Torbjörn Andersson | |
svn-id: r18972 | |||
2005-10-08 | Change __PALM_OS__ with new PALMOS_68K / PALMOS_MODE | Chris Apers | |
svn-id: r18971 | |||
2005-10-08 | PalmOS : very bad hack to fix global constructor problem with ARM | Chris Apers | |
svn-id: r18970 | |||
2005-10-08 | revert previous changes related to #ifdefs | Chris Apers | |
svn-id: r18969 | |||
2005-10-08 | revert previous changes related to #ifdefs | Chris Apers | |
svn-id: r18968 | |||
2005-10-08 | More DISABLE_SCUMM_7_8 | Chris Apers | |
svn-id: r18967 | |||
2005-10-08 | Put actors on the ground. No more upside down. Though probably drawClip() | Eugene Sandulenko | |
has to be fixed too, but now we have no test case for this. svn-id: r18966 | |||
2005-10-08 | Quick and dirty hack to enable actors interaction. Still have to compare | Eugene Sandulenko | |
that with disasm. svn-id: r18965 | |||
2005-10-08 | Use font manager | Chris Apers | |
svn-id: r18964 | |||
2005-10-08 | PalmOS: | Chris Apers | |
- fix crash trying to use emptyString - debug option svn-id: r18963 | |||
2005-10-08 | PalmOS: cannot use global objects in ARM | Chris Apers | |
svn-id: r18962 | |||
2005-10-08 | Now most artefacts are gone and we're in proper panel mode when running | Eugene Sandulenko | |
character selection. svn-id: r18961 | |||
2005-10-08 | Oops. Fix crash introduced by last commit. | Eugene Sandulenko | |
svn-id: r18960 | |||
2005-10-08 | _vm->getSceneHeight() --> _vm->_scene->getHeight() and make it return different | Eugene Sandulenko | |
scene height for individual panel modes. svn-id: r18959 | |||
2005-10-08 | Added/stubbed some Feeble opcodes, and fixed a regression that made it | Torbjörn Andersson | |
impossible to load old (and probably new, for that matter) Simon savegames. svn-id: r18958 | |||
2005-10-07 | Added a "video" panel mode. From what I understand, the beginning of the | Torbjörn Andersson | |
IHNM intro should use this, so now it does. svn-id: r18957 | |||
2005-10-07 | Cleanup sprite header reader. | Eugene Sandulenko | |
svn-id: r18956 | |||
2005-10-07 | Adjust for larger resolution. | Travis Howell | |
svn-id: r18955 | |||
2005-10-07 | Missed a few lines. | Travis Howell | |
svn-id: r18954 | |||
2005-10-07 | FF starts VGA script. | Travis Howell | |
svn-id: r18953 | |||
2005-10-07 | Draw acrtors (eriktorbjorn, rejoice). | Eugene Sandulenko | |
It: o breaks intro, as now everything seems to be shifted. o Shows problem at our firt scene where there is no inventory drawn o Shows problem with our animation code, actor frames are wrong o Draws actors upside down and probably at wrong location o Due to incomplete implementation of whichObject() it crashes when you hover over characters. svn-id: r18952 | |||
2005-10-06 | It should always be possible to interrupt the intro with Escape now. Most | Torbjörn Andersson | |
of the job was already done, though. Only the final bit was missing. svn-id: r18951 | |||
2005-10-06 | Disabled scene background music for IHNM, for now. It was trying to start | Torbjörn Andersson | |
the end credits music right after the intro. svn-id: r18950 | |||
2005-10-06 | Add slight difference. | Travis Howell | |
svn-id: r18949 | |||
2005-10-06 | Add FF table. | Travis Howell | |
svn-id: r18948 | |||
2005-10-06 | Bah. Forgot to add these files in the previous commit. | Torbjörn Andersson | |
svn-id: r18947 | |||
2005-10-06 | Moved the sequence player into its own class. I'm sure this could be | Torbjörn Andersson | |
cleaned up a bit, but it'll do for now. svn-id: r18946 | |||
2005-10-06 | Removed unnecessary empty line. (I made this change while working on a much | Torbjörn Andersson | |
bigger change -- I didn't want to commit this as part of that.) svn-id: r18945 | |||
2005-10-05 | Applied my patch #1314023, since cyx liked the idea of cleaning up the | Torbjörn Andersson | |
sequence player. He did note - and I agree - that the player could be further cleaned up by placing it in a class of its own, and that it's possible (though not certain) that we won't be needing alternative opcode sets for the floppy and CD versions. But it'll do for now. I don't have time to do any more with it right now. svn-id: r18944 | |||
2005-10-05 | Revert | Travis Howell | |
svn-id: r18943 | |||
2005-10-05 | Update | Travis Howell | |
svn-id: r18942 | |||
2005-10-05 | Cleanup | Travis Howell | |
svn-id: r18941 | |||
2005-10-05 | Cleanup | Travis Howell | |
svn-id: r18940 | |||
2005-10-05 | Remove leftover | Travis Howell | |
svn-id: r18939 | |||
2005-10-05 | oops. reverted last change. | Eugene Sandulenko | |
svn-id: r18938 | |||
2005-10-05 | Fix to fixed palette range. | Eugene Sandulenko | |
svn-id: r18937 | |||
2005-10-05 | Simplified palette code. | Eugene Sandulenko | |
svn-id: r18936 | |||
2005-10-05 | IHNM used only 248 colors for game graphics. Top part of the palette | Eugene Sandulenko | |
was read from resources. Switching to this scheme fixes magenta outlines in subtitles. svn-id: r18935 | |||
2005-10-04 | Proper place for cutawaySkip() call | Eugene Sandulenko | |
svn-id: r18934 | |||
2005-10-04 | IHNM changes: | Eugene Sandulenko | |
o Latest bit of Game Object structure o Implemented spiritual barometer o Fixed Ethics points data type o Implemented sf74 and sf104 svn-id: r18933 | |||
2005-10-04 | I misunderstood sev on how sf75() should work. Perhaps this is better? | Torbjörn Andersson | |
svn-id: r18932 | |||
2005-10-04 | Unstubbed sf75() as sfSetPortraitBgColor(), using information from sev. Any | Torbjörn Andersson | |
mistake is strictly my own, however. svn-id: r18931 | |||
2005-10-03 | committed patch #1312156 'Various sprite-related things'. Thanks Oystein ↵ | Gregory Montoir | |
Eftevaag/vinterstum svn-id: r18930 | |||
2005-10-03 | Cleanup | Travis Howell | |
svn-id: r18929 | |||
2005-10-03 | We've done sshots... some time ago. | Eugene Sandulenko | |
svn-id: r18928 | |||
2005-10-03 | Experimental IHNM fix: Since it looks like the intro doesn't clear the | Torbjörn Andersson | |
cutaway explicitly, perhaps it's done implicitly by sfScriptGotoScene instead? svn-id: r18927 | |||
2005-10-02 | Update | Travis Howell | |
svn-id: r18926 | |||
2005-10-02 | Fixed overlapping speech in ferret puzzle. See bug #1260904. | Torbjörn Andersson | |
svn-id: r18925 |