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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2008-07-13
Removed an exit() call in PreAGI
Christopher Page
2008-07-13
TOUCHE works with the new GMM implementation
Christopher Page
2008-07-13
Overlooked something in SWORD1, works now
Christopher Page
2008-07-13
SWORD2 works with the new GMM implementation
Christopher Page
2008-07-13
SWORD1 works with the new GMM implementation
Christopher Page
2008-07-13
SKY works with the new GMM implementation, also updated gui/newgui.cpp and pr...
Christopher Page
2008-07-11
SCUMM works with new GMM implementation
Christopher Page
2008-07-11
SAGA works with new GMM implementation
Christopher Page
2008-07-11
Queen works with the new GMM implementation, and made a correction to a chang...
Christopher Page
2008-07-10
One more thing for Parallaction
Christopher Page
2008-07-10
Parallaction works with the new GMM implementation
Christopher Page
2008-07-10
Lure works with the new GMM implementation
Christopher Page
2008-07-10
Changed CINE to RTL when copy protection fails instead of Quit
Christopher Page
2008-07-10
Removed unnecessary #inlcudes
Christopher Page
2008-07-09
Reimplemented pushEvent() and artificialEventQueue to work with Events instea...
Christopher Page
2008-07-08
Updated KYRA to work with the new GMM implementation
Christopher Page
2008-07-08
Improved GMM implementation by adding unified quit() and quitGame() methods f...
Christopher Page
2008-07-08
KYRA works with the new GMM implementation
Christopher Page
2008-07-08
PreAGI works with the new GMM implementation
Christopher Page
2008-07-08
GOB works with the new GMM implementation
Christopher Page
2008-07-07
CINE works with the new GMM implementation
Christopher Page
2008-07-07
Agi works with the new GMM implementation
Christopher Page
2008-07-07
Implemented Common::EventManager::pushEvent() to insert fake events into the ...
Christopher Page
2008-07-07
Changed the name of the Scumm menu dialog class MainMenuDialog to ScummMenuDi...
Christopher Page
2008-07-07
Sound settings for AGI are now configurable through the GMM
Christopher Page
2008-07-07
SCUMM: syncSoundSettings() now updates kPlainSoundType
Christopher Page
2008-07-07
LURE: Made sure to lock _soundMutex in syncSounds()
Christopher Page
2008-07-06
QUEEN: Made it possible to quit during the intro cutaways
Christopher Page
2008-07-05
Queen sound settings are now configurable through the GMM
Christopher Page
2008-07-02
Changes to implementation of the GMM
Christopher Page
2008-07-01
Sound settings for TOUCHE can be configured through the GMM
Christopher Page
2008-07-01
Sound settings for Saga can be configured from the GMM
Christopher Page
2008-06-30
Fixed some warnings
Christopher Page
2008-06-30
Sound settings for Lure can be modified through the GMM
Christopher Page
2008-06-30
Scumm sound settings can now be changed from the gmm
Christopher Page
2008-06-26
Added syncSoundSettings() to Engine, sound settings can now be modified from ...
Christopher Page
2008-06-26
Quit or RTL from the main menu now triggers an EVENT_QUIT in DefaultEventMana...
Christopher Page
2008-06-26
flag 611 can be set from the scripts, set _quit when that happens.
Gregory Montoir
2008-06-26
Touche now uses the new _quit flag
Christopher Page
2008-06-26
Sword2 now uses the new _quit flag
Christopher Page
2008-06-26
Fixed quitting from BASS intro, cleaned up comments in agos
Christopher Page
2008-06-25
Scumm and sky now use the new _quit flag
Christopher Page
2008-06-25
Queen and Saga now use the new _quit flag
Christopher Page
2008-06-25
Parallaction now uses the new _quit flag
Christopher Page
2008-06-25
Kyra and Lure are now using the new _quit flag
Christopher Page
2008-06-24
Added main menu dialog files. Gob is now using the new _quit flag
Christopher Page
2008-06-24
Created Global Main Menu Dialog. Made a uniform _quit flag for engines. So f...
Christopher Page
2008-06-20
Merged revisions 32727-32728,32730-32733,32737-32738 via svnmerge from
Christopher Page
2008-06-20
Reverting changes to codeblocks layouts made in revision 31992
Christopher Page
2008-06-19
Fixed a palette issue in Lost in Time
Sven Hesse
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