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2008-03-03the ps2 changes from the 0.11.1 release, plus some bugfixes and cleanup.Robert Göffringmann
svn-id: r31034
2008-03-03Forgot to change a few GameTypes + Added a floppy versionSven Hesse
svn-id: r31033
2008-03-02Added a workaround of sorts for Inca2. It's essentially playable, sans ↵Sven Hesse
saving, space shooter and correct speech language selection svn-id: r31032
2008-03-01Added getTimeAndDate() implementation.Marcus Comstedt
svn-id: r31027
2008-03-01not needed anymorePaweł Kołodziejski
svn-id: r31026
2008-03-01two fixes which allow play game into 4 partPaweł Kołodziejski
svn-id: r31025
2008-03-01Integrated fs factory into osystem object.Marcus Comstedt
svn-id: r31024
2008-03-01Moved Dreamcast filesystem factory to platform directory.Marcus Comstedt
svn-id: r31021
2008-03-01Fixing my Lost in Time fixesSven Hesse
svn-id: r31020
2008-03-01change array size 43 for objetos_que_tengoPaweł Kołodziejski
svn-id: r31019
2008-03-01Escape the question mark, to prevent '??!' from being interpreted as theTorbjörn Andersson
trigraph for '|'. svn-id: r31018
2008-03-01Fix subtitle regressions in DOS Floppy demo of Simon the Sorcerer 1.Travis Howell
svn-id: r31015
2008-02-29Fixed some Lost in Time bugs:Sven Hesse
- CD cutscenes are drawn correctly know - CD cutscenes are (more) correctly synced now - The cursor doesn't flicker anymore when a video is played in the background svn-id: r31014
2008-02-29svn-id: r31011Paweł Kołodziejski
2008-02-29.Paweł Kołodziejski
svn-id: r31010
2008-02-29and again...Paweł Kołodziejski
svn-id: r31009
2008-02-29revert to texts to from english not latest french version of sourcesPaweł Kołodziejski
svn-id: r31008
2008-02-29revert to texts to from english not latest french version of sourcesPaweł Kołodziejski
svn-id: r31007
2008-02-29revert to texts to from english not latest french version of sourcesPaweł Kołodziejski
svn-id: r31006
2008-02-29revert to texts to from english not latest french version of sourcesPaweł Kołodziejski
svn-id: r31005
2008-02-29fix starting new part of gamePaweł Kołodziejski
svn-id: r31004
2008-02-29disable salva_pantallas func, for now could not be finished due lack of ↵Paweł Kołodziejski
sources, it use *ghost funcs for some kind special gfx function from effecto.lib. it happen when player is idle for some time. svn-id: r31003
2008-02-29fixed exit from enginePaweł Kołodziejski
svn-id: r31002
2008-02-29Add Raziel as AmigaOS4 porterEugene Sandulenko
svn-id: r31000
2008-02-29fixes to displayed charsPaweł Kołodziejski
svn-id: r30999
2008-02-29identPaweł Kołodziejski
svn-id: r30998
2008-02-29slow down key repeatPaweł Kołodziejski
svn-id: r30997
2008-02-29added comment for missing code functionalityPaweł Kołodziejski
svn-id: r30996
2008-02-29fixed restore savegame from different part of gamePaweł Kołodziejski
svn-id: r30995
2008-02-28get rid canal_p really silly code (that was encode/decode game data !)Paweł Kołodziejski
svn-id: r30994
2008-02-28fixes to savegames list filePaweł Kołodziejski
svn-id: r30993
2008-02-28added few delays for better mouse responsePaweł Kołodziejski
svn-id: r30992
2008-02-28Added a workaround so that the mob of prisoners in Nimdok's chapter is shown ↵Filippos Karapetis
correctly after a cutaway is shown svn-id: r30991
2008-02-27Don't change the voice bank when no voice files are present. This will stop ↵Filippos Karapetis
SAGA games from crashing when no voice files are present in talkie versions of ITE and IHNM (regression from commit #30648) svn-id: r30989
2008-02-27Don't do any special font mapping in the Italian fan translation of ITE, so ↵Filippos Karapetis
that Italian characters are shown correctly svn-id: r30988
2008-02-27Add support for --list-saves to the sky engineMax Horn
svn-id: r30987
2008-02-27Modified the BASS save/load code to use a StringList for storing the save ↵Max Horn
state titles (simplified the code, removed some cruft) svn-id: r30986
2008-02-27Fix for bug #1895205 - "IHNM: end game text/caption error"Filippos Karapetis
svn-id: r30985
2008-02-27Fix long standing wrong function names in debug prints.Johannes Schickel
svn-id: r30984
2008-02-27Added Array::resize() methodMax Horn
svn-id: r30983
2008-02-27Added Array::resize() method, matching vector::resize() from the std C++ libMax Horn
svn-id: r30982
2008-02-27Simplified Control::handleKeyPress and fixed a long-standing bug in the ↵Max Horn
verification of the save name svn-id: r30981
2008-02-26Fixed FileSystemNode::exists() method, see bug #1875588. SAGA engine works ↵Chris Apers
fine now svn-id: r30979
2008-02-26Added Max Lingua to the credits as PS2 porter, and mentioned the revived PS2 ↵Max Horn
port in the NEWS; moved Nicolas Bacca & Won Star to the list of retired team members svn-id: r30973
2008-02-26Completed fix for bug #1523129 (SOLARIS: solaris 8 build broken)Max Horn
svn-id: r30972
2008-02-26Added -lnsl -lsocket to the libs required when building for Solaris, ↵Max Horn
partial fix for bug #1523129 svn-id: r30971
2008-02-26Added -Wcast-align to the default warningsMax Horn
svn-id: r30970
2008-02-26Patch #1901742: Solaris /bin/sh doesn't like $()Jordi Vilalta Prat
svn-id: r30969
2008-02-26Another tiny speed tweak for fmopl.cpp; replace a division with a shift.Robin Watts
svn-id: r30968
2008-02-25Moved tools to all-C++ code (ensures consistency of all code during ↵Max Horn
compilation, and allows us to use advanced stuff, like code from common/, in the tools) svn-id: r30963