Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-08-08 | SCI: Show the address segment when trying to free hunks from an invalid | Filippos Karapetis | |
address | |||
2014-08-08 | SCI: Allow invalid references to kUnload() - bug #6600 | Filippos Karapetis | |
Since the reference will be invalidated anyway by kUnload itself, there's no real reason to check for its validity. We do the same with kGraph() and kDisplay(). | |||
2014-08-07 | COMMON: Fix crash when quitting on "Game data not found" dialog | Torbjörn Andersson | |
ScummVM would try to look up "confirm_exit" in the active domain, even though the active domain had been removed and pointed to an invalid address. To avoid this, try to keep _activeDomain and _activeDomainName updated if removeGameDomain() removes the active domain. For good measure, also do it if the active domain is removed by renameGameDomain(), though I don't know if there was any case where this would have caused trouble. | |||
2014-08-07 | COMMON: Minor whitespace fix. | Torbjörn Andersson | |
2014-08-07 | TEST: Remove odd test in rendermode tests. | Johannes Schickel | |
This specific test checked whether the pointer for two static strings have a different address. Since the specific strings checked had the same "value" string pooling optimizations will result in them to have the same address and thus make this test fail. Furthermore, the test seemed completely pointless, I simply dropped it now. | |||
2014-08-06 | TOON: Remove some dead code | Strangerke | |
2014-08-06 | MADS: Fix some more uninitialized variables | Strangerke | |
2014-08-06 | MADS: Rex - Fix some uninitialized variables in the menu | Strangerke | |
2014-08-06 | MADS: Avoid potential buffer overflows | Strangerke | |
2014-08-06 | CGE2: Get rid of _keyAlt. | uruk | |
2014-08-06 | ZVISION: Silence Cppcheck warnings about buffer overflow | Torbjörn Andersson | |
I don't know if it's the buffer sizes or the format strings that should be fixed, but increasing the buffer size seems like the safer thing to do in cases of doubt. | |||
2014-08-06 | SAGA: Fix OOB access in the Shorten decoder | Filippos Karapetis | |
The changes are based on the Java implementation of the Shorten decoder. This avoids all the out of bounds access (negative array indices), but it still doesn't fully fix the actual decoder | |||
2014-08-06 | SCI: Fix script bug #6692 - QFG3: Crash when speaking at the top of the ↵ | Filippos Karapetis | |
giant tree | |||
2014-08-06 | DETECTOR: Do not show the zero matched size for illegitimate copies | Filippos Karapetis | |
2014-08-06 | TOLTECS: Blacklist a pirated CD-RIP version (bug #6690) | Filippos Karapetis | |
This is a known pirated version, where all the audio has been removed. Thus, no support will be added for that version. | |||
2014-08-04 | Merge pull request #485 from Akz-/mp3-seeking-fix | Johannes Schickel | |
AUDIO: Increment total play time when decoding MP3 data. | |||
2014-08-03 | CGE2: Rework canSaveGameStateCurrently(). | uruk | |
2014-08-03 | CGE2: Properly fade out if the player exits during the intro too. | uruk | |
2014-08-03 | CGE2: Rework the handling of the sound buttons on the toolbar. | uruk | |
Also keep in sync the volume settings and the audio mode of the game and the settings in the Launcher. | |||
2014-08-03 | CGE2: Some repair in Bitmap::code(). | uruk | |
2014-08-03 | CGE2: Some more minor cleanup | Strangerke | |
2014-08-03 | CGE2: Remove #if 0-s. | uruk | |
2014-08-03 | CGE2: Rearrange content of saveload.cpp and cge2.h a bit. | uruk | |
2014-08-03 | CGE2: Misc cleanup | Strangerke | |
2014-08-03 | CGE2: Add autosave functionality. | uruk | |
2014-08-03 | CGE2: Add RTL support. | uruk | |
2014-08-03 | CGE2: Fix mismatched new/delete pair in Sprite::ghost() and snGhost(). | uruk | |
2014-08-03 | CGE2: Silence GCC warning concerning destructors of Choice's children. | uruk | |
2014-08-03 | CGE2: Fix memory leak concerning the quit menu. | uruk | |
2014-08-03 | CGE2: Rename classes representing quit menu choices. | uruk | |
2014-08-03 | Fix non-MSVC build | wonst719 | |
2014-08-03 | CGE2: Remove more checks on the return value of new | Strangerke | |
2014-08-03 | CGE2: Fix possible null pointer dereference. | uruk | |
2014-08-03 | CGE2: Start removing the checks on the return value of new | Strangerke | |
2014-08-02 | CGE2: Fix error message in makeSpeechBubbleTail(). | uruk | |
2014-08-02 | CGE2: Fix CppCheck warnings by reducing variable scope | Strangerke | |
2014-08-02 | Merge pull request #483 from lordhoto/scumm-sfx-fix | Johannes Schickel | |
SCUMM: Fix playback of digital sfx when speech is muted. | |||
2014-08-02 | CGE2: Update the comment about another non-fixable workaround | Strangerke | |
2014-08-02 | CGE2: Update comment concerning a workaround for a non-fixable issue | Strangerke | |
2014-08-02 | CGE2: Further FXP multiply fix to fix hero scaling | Paul Gilbert | |
2014-08-01 | CGE2: Some cosmetic changes | Strangerke | |
2014-08-01 | CGE2: Remove moveHi() and moveLo() from bitmap | Strangerke | |
2014-08-01 | CGE2: Further fixes to FXP operators to fix pathfinding | Paul Gilbert | |
2014-08-01 | AUDIO: Better handle endOfStream() vs endOfData() in SubSeekableAudioStream | Matthew Hoops | |
2014-08-01 | AUDIO: Better handle endOfStream() vs endOfData() in SubLoopingAudioStream | Matthew Hoops | |
2014-08-01 | AUDIO: Rename MP3Stream's _totalTime to _curTime to better reflect the ↵ | Joni Vähämäki | |
variable's purpose. | |||
2014-07-30 | CGE2: Comment out delay in the splash screen during testing. | uruk | |
2014-07-30 | CGE2: Rearrange showTitle() and add some delay to the display. | uruk | |
Now the splash screen doesn't vanish almost immediately right after it's drawn. | |||
2014-07-30 | CGE2: Fix sunset() and sunrise(). | uruk | |
Now they really do the fade-in/fade-out effect. | |||
2014-07-30 | CGE2: Remove dummies from save header and change save checksum. | uruk | |
The old saves are broken by our new FXP implementation anyway. |