Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-03-02 | Fix room resource loading in Buzzy games. | Travis Howell | |
svn-id: r16972 | |||
2005-03-02 | Add dummy case used in airport | Travis Howell | |
svn-id: r16971 | |||
2005-03-02 | Fix array read from files in HE72+ | Travis Howell | |
svn-id: r16970 | |||
2005-03-02 | When restoring older savegames, fill the script slot 'cycle' fields with | Torbjörn Andersson | |
what I hope is a sensible value. This fixes a regression with a MonkeyVGA savegame I had where none of the scripts that should have been running were since all 'cycle' fields were 0. svn-id: r16969 | |||
2005-03-02 | Fix string display in Buzzy games. | Travis Howell | |
svn-id: r16968 | |||
2005-03-02 | Fix COMI part III regression, I lost a line. | Travis Howell | |
svn-id: r16967 | |||
2005-03-01 | Fixed warning. | Torbjörn Andersson | |
svn-id: r16966 | |||
2005-02-28 | Update HE issues | Travis Howell | |
svn-id: r16965 | |||
2005-02-28 | Perform some validation before using GFX strip offset (see also bug #795214) | Max Horn | |
svn-id: r16964 | |||
2005-02-28 | preliminar work on processWizImage 9 and updated wiz flags | Gregory Montoir | |
svn-id: r16963 | |||
2005-02-28 | change division to right-shift | Joost Peters | |
svn-id: r16962 | |||
2005-02-28 | And, finally, the change I meant to before I got side-tracked: Use | Torbjörn Andersson | |
ScummVM's "Rect" data type in the mouse list. The benefit of this is that we can then use the contains() function in checkMouseList(), which makes the code a bit less eye-watering. svn-id: r16961 | |||
2005-02-28 | Missed a change. | Travis Howell | |
svn-id: r16960 | |||
2005-02-28 | Index the "mouse list" from 0 instead of 1. I have no idea why it wasn't | Torbjörn Andersson | |
this way to begin with. svn-id: r16959 | |||
2005-02-28 | Add support for script cycles used by HE90+ games. | Travis Howell | |
svn-id: r16958 | |||
2005-02-28 | Changed a few more hard-coded text-ids to constants. | Torbjörn Andersson | |
svn-id: r16957 | |||
2005-02-28 | *** empty log message *** | Travis Howell | |
svn-id: r16956 | |||
2005-02-28 | Cleanup | Travis Howell | |
svn-id: r16955 | |||
2005-02-28 | Rename sprite functions | Travis Howell | |
svn-id: r16954 | |||
2005-02-27 | Restored the original values to the return codes. Since I've been removing | Torbjörn Andersson | |
a bunch of them, it's better that the remaining ones keep the same value between future releases. (Not that the user will ever get error messages, of course. *cough* :-) svn-id: r16953 | |||
2005-02-27 | Got rid of all the .h files but one in the 'driver' directory. They were | Torbjörn Andersson | |
either very small or, in the case of driver96.h, a disorganized jumbles. svn-id: r16952 | |||
2005-02-27 | Revert the spriteGroupId checks.change. | Travis Howell | |
svn-id: r16951 | |||
2005-02-27 | Correct spriteGroupId checks. | Travis Howell | |
Remove duplicate/pointess code. svn-id: r16950 | |||
2005-02-27 | Correction, only redraw if flags changed. | Travis Howell | |
svn-id: r16949 | |||
2005-02-27 | correction, WIZH tag is LE | Gregory Montoir | |
svn-id: r16948 | |||
2005-02-27 | moved some variables to ScummEngine_v90he and renamed some SpriteInfo fields | Gregory Montoir | |
svn-id: r16947 | |||
2005-02-27 | fixed footdemo startup wizimage | Gregory Montoir | |
svn-id: r16946 | |||
2005-02-27 | added processWizImage mode 8 ; this breaks footdemo, feel free to disable | Gregory Montoir | |
svn-id: r16945 | |||
2005-02-27 | Rename vars | Travis Howell | |
svn-id: r16944 | |||
2005-02-27 | Ooops | Travis Howell | |
svn-id: r16943 | |||
2005-02-27 | Add floodState struct and rename opcode. | Travis Howell | |
svn-id: r16942 | |||
2005-02-27 | Add a few more HE items | Travis Howell | |
svn-id: r16941 | |||
2005-02-27 | Update debug msg. | Travis Howell | |
svn-id: r16940 | |||
2005-02-27 | Add more safety checks. | Travis Howell | |
svn-id: r16939 | |||
2005-02-26 | *** empty log message *** | Travis Howell | |
svn-id: r16938 | |||
2005-02-26 | Update HE items | Travis Howell | |
svn-id: r16937 | |||
2005-02-26 | fix iso mode object draw order | Andrew Kurushin | |
svn-id: r16936 | |||
2005-02-26 | implemented iso pathfinding | Andrew Kurushin | |
glitches: some tiles draws above figures svn-id: r16935 | |||
2005-02-26 | typo | Gregory Montoir | |
svn-id: r16934 | |||
2005-02-26 | Compile fix from wjp | Travis Howell | |
svn-id: r16933 | |||
2005-02-26 | Correction to findSprite() | Travis Howell | |
svn-id: r16932 | |||
2005-02-26 | iso pathfining work in progress: | Andrew Kurushin | |
- all figures now stands in right way on iso scene startup svn-id: r16931 | |||
2005-02-26 | Lots of other sprite-related renames as suggested by cyx. | Eugene Sandulenko | |
svn-id: r16930 | |||
2005-02-26 | Rename HE sprite flag kSF31 -> kSFImageless and corresponding functions. | Eugene Sandulenko | |
svn-id: r16929 | |||
2005-02-26 | Disable ditrherers for v1 games. Algorithm there is different and also | Eugene Sandulenko | |
palette settings seem to be different too. So to not let people get confused it is disabled until proper implementation. svn-id: r16928 | |||
2005-02-26 | added a missing line to findSpriteWithClassOf and updated ↵ | Gregory Montoir | |
_varNumSpriteGroups computing svn-id: r16927 | |||
2005-02-26 | Typo | Travis Howell | |
svn-id: r16926 | |||
2005-02-26 | fix issue in spritesBlitToScreen and added some suggestions for fields/flags ↵ | Gregory Montoir | |
renaming svn-id: r16925 | |||
2005-02-26 | Catch all invalid image resource reads | Travis Howell | |
svn-id: r16924 | |||
2005-02-26 | Revert that last change, mixed functions. | Travis Howell | |
svn-id: r16923 |