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2009-02-01Oops removed accidently commited code.Johannes Schickel
svn-id: r36182
2009-02-01Removed obsolete fixme.Johannes Schickel
svn-id: r36181
2009-02-01Fixed out of bounds memory access.Johannes Schickel
svn-id: r36180
2009-02-01Fixed compilation for now.Johannes Schickel
svn-id: r36179
2009-02-01svn-id: r36178Florian Kagerer
2009-02-01Merged r36175 from branch-0-13-0:Marcus Comstedt
Fixed alpha blending in the UI dialogs by adding alpha computation to the blendPixelPtr() function. To minimize impact, pre-multiplied alpha is assumed, meaning that the blending of the R, G and B components is the same both with and without hardware alpha. svn-id: r36177
2009-02-01T7G: Fix for 2474078 (hopefully). Check if volume has fallen to correct ↵Henry Bush
level at end of applyfading, in case it gets set to correct level during it. svn-id: r36173
2009-02-01don't test existence of file in AmigaOSFilesystemNode::getChild (bug #2487481)Willem Jan Palenstijn
svn-id: r36171
2009-02-01T7G: revert r36125 until I figure out why it broke general midi musicHenry Bush
svn-id: r36170
2009-01-31o2_loadSoundFile is a dummy for non DOS versions.Johannes Schickel
svn-id: r36168
2009-01-31Disable GMM Save/Loading when a cut-scene is playingPaul Gilbert
svn-id: r36165
2009-01-31Enabled runtime save/loading from the GMM menu, and fixed launcher listing ↵Paul Gilbert
of savegames svn-id: r36164
2009-01-31Fixed o2_loadSoundFile implementation.Johannes Schickel
svn-id: r36163
2009-01-31Fix for bug #2551436 "KYRA2: ScummVM quits after death".Johannes Schickel
svn-id: r36161
2009-01-31fixed invalid dirty rect for infobar ; added code difference in infobar ↵Gregory Montoir
display for DE version (tracker items #2523881,2523924) svn-id: r36160
2009-01-31Disable the "press c for credits" hotkey (which wasn't in the original anyway)Torbjörn Andersson
because of strange rumors about the credits running spontaneously every few minutes. I don't know if this is a temporary or permanent measure. svn-id: r36155
2009-01-31Bugfix to properly have one NPC character move out of the way when two NPCs ↵Paul Gilbert
bump into each other svn-id: r36153
2009-01-30Removed default implementations of OSystem::getOverlayHeight() and ↵Max Horn
getOverlayWidth() svn-id: r36152
2009-01-30Got rid of VectorRenderer::surfacePitch() & ↵Max Horn
VectorRenderer::bytesPerPixel(): the latter was not used, for the former it is silly to go through a virtual method to compute that value; all in all, this code performs too many unnecessary divisions ;) svn-id: r36151
2009-01-30Document OSystem::copyRectToOverlay params more explicitly (esp. the pitch ↵Max Horn
param, which differs from that of copyRectToScreen) svn-id: r36150
2009-01-30Avoid using g_engine if possibleMax Horn
svn-id: r36149
2009-01-30Removed unused area convolution code from VectorRendererMax Horn
svn-id: r36148
2009-01-30Don't use g_engine to access the mixerMax Horn
svn-id: r36147
2009-01-30Fix for bug #2548995: AmigaOS4: Compiler error (and taking care of some ↵Max Horn
potential errors in WinCE & GP2x, too) svn-id: r36146
2009-01-30Bugfix to stop characters changing rooms if the entrance in the other room ↵Paul Gilbert
is blocked by another NPC svn-id: r36144
2009-01-30do not include common/debug.h from common/util.hMax Horn
svn-id: r36143
2009-01-30Renamed SpecialDebugLevel to DebugChannelMax Horn
svn-id: r36142
2009-01-30Switched special debug levels to using a hashmap internallyMax Horn
svn-id: r36141
2009-01-30Some more 'special debug levels' tweaksMax Horn
svn-id: r36140
2009-01-30Some work on the 'special debug levels' aka 'engine debug levels' codeMax Horn
svn-id: r36139
2009-01-30cleanupMax Horn
svn-id: r36138
2009-01-30AGOS: Added TODO about the possibility of using special debug levelsMax Horn
svn-id: r36137
2009-01-30Reorder modules to fix linker issues when all engines are disabled (this ↵Max Horn
order is weird, but for now seems to work) svn-id: r36136
2009-01-30Moved default implementations for various OSystem methods into a new class ↵Max Horn
BaseBackend svn-id: r36135
2009-01-30Moved debug() etc. and special debug flag handling code to common/debug.*; ↵Max Horn
also some tweaks to the code svn-id: r36134
2009-01-30cleanupMax Horn
svn-id: r36133
2009-01-29Moved AdvancedDetector from common/ to engines/Max Horn
svn-id: r36132
2009-01-29Be paranoid about g_system being setMax Horn
svn-id: r36131
2009-01-29restrict charwidth table patch to french version, should fix #2523924Gregory Montoir
svn-id: r36129
2009-01-29cleanupMax Horn
svn-id: r36128
2009-01-29A ton of code formatting fixes; also fixed warnings about single line loops ↵Max Horn
like 'while(cond);' by inserting newlines svn-id: r36127
2009-01-28T7G: start background music at start of input loop (0x0B). Should fix ↵Henry Bush
2474078, but might break other things so I'm not going to backport it. svn-id: r36125
2009-01-28fix #2543067 'crash on Bud Tucker in Double Trouble german version', don't ↵Gregory Montoir
copy rect if w or h <= 0 svn-id: r36123
2009-01-28Silence GCC warning.Torbjörn Andersson
svn-id: r36122
2009-01-28Bugfix to allow characters to start moving when some other object (such as a ↵Paul Gilbert
door) has marked part of the area the character is standing on as occupied svn-id: r36120
2009-01-28Update Adventure Soft credits.Travis Howell
svn-id: r36119
2009-01-27Fixed hq2x ASM scalerMax Horn
svn-id: r36115
2009-01-27Protect save slot 0 from being overwritten and/or deleted by the GMM ↵Filippos Karapetis
save/load menus svn-id: r36112
2009-01-27remove _firstSlot offset from getSavegame*, fixing autosaves (#2537059)Willem Jan Palenstijn
svn-id: r36110
2009-01-27typoWillem Jan Palenstijn
svn-id: r36109