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AgeCommit message (Expand)Author
2016-10-13README: Add filtering command line option and hotkeyThierry Crozat
2016-10-13SURFACESDL: Add hotkey to enable/disable filteringThierry Crozat
2016-10-13OPENGLSDL: Add hotkey to enable/disable filteringThierry Crozat
2016-10-13TESTBED: Add test for kFeatureFilteringModeThierry Crozat
2016-10-13SURFACESDL: Add support for filtering feature when using SDL2Thierry Crozat
2016-10-13OPENGL: Add support for filtering featureThierry Crozat
2016-10-13GUI: Add checkbox and config option to enable/disable graphics filteringThierry Crozat
2016-10-13OSYSTEM: Add kFeatureFilteringModeThierry Crozat
2016-10-13OPENGLSDL: Make some OSD messages translatableThierry Crozat
2016-10-12VIDEO: Support rewind on AVI files with multiple video tracksPaul Gilbert
2016-10-12TESTBED: Fix fullscreen testThierry Crozat
2016-10-12GRAPHICS: Fix BDF font referencing on font generationEugene Sandulenko
2016-10-12BLADERUNNER: added picking up of itemsPeter Kohaut
2016-10-12GRAPHICS: Fix built-in font parametersEugene Sandulenko
2016-10-12SCI: Add modified workaround for Simbani bridge room for GOGWillem Jan Palenstijn
2016-10-12AGI: Make TIME_DELAY 0 to set the game to 40 fpsMartin Kiewitz
2016-10-12GUI: Fix wrong error messages when failing to change some graphics settingsThierry Crozat
2016-10-12GRAPHICS: Further work on BDF font scalingEugene Sandulenko
2016-10-12DISTS: Added Sparkle 1.9.0 signatureEugene Sandulenko
2016-10-12FULLPIPE: Fix animation lock-upRetro-Junk
2016-10-11VIDEO: Fix video playback for zvision AVI videosPaul Gilbert
2016-10-11SCI32: Fix garbage collection of objects stored in IntArraysColin Snover
2016-10-11DM: Fix isSquareACorridorTeleporterPitOrDoor for the demo, set version of dem...Strangerke
2016-10-11DM: Handle demo dungeon fileStrangerke
2016-10-11GRAPHICS: Added stub for BDF font scalerEugene Sandulenko
2016-10-10SCI32: Reset active hot rect index when changing hot rectsColin Snover
2016-10-10SCI32: Check for existence of visiblePlane before dereferencingColin Snover
2016-10-10ANDROIDSDL: Update port settingsEugene Sandulenko
2016-10-10GRAPHICS: Use PIXEL_SIZE as BDF font sizeEugene Sandulenko
2016-10-10CHEWY: Create a scene classFilippos Karapetis
2016-10-10CHEWY: Remove duplicate tableFilippos Karapetis
2016-10-10CHEWY: Move cursor related functions into a separate fileFilippos Karapetis
2016-10-10CHEWY: Add support for palette fadeout to videosFilippos Karapetis
2016-10-10CHEWY: Fix typoFilippos Karapetis
2016-10-09DM: Add detection for an amiga demo versionStrangerke
2016-10-09DM: Remove useless variableStrangerke
2016-10-09CHEWY: Initial work on converting TMF music data back to MOD dataFilippos Karapetis
2016-10-09CHEWY: Move all sound functions into sound.*Filippos Karapetis
2016-10-09CHEWY: Use atds.tap for detectionFilippos Karapetis
2016-10-09CHEWY: Pass the text parameter of getLine() by referenceFilippos Karapetis
2016-10-09I18N: Fix fuzzy Dutch translationWillem Jan Palenstijn
2016-10-09SCI: Fix crash when attempting to view invalid list, array, bitmap referencesColin Snover
2016-10-09BLADERUNNER: fixed some compilation warningsPeter Kohaut
2016-10-09SCI32: Allow 'focused' variable to break out of the event loopColin Snover
2016-10-09SCI: Fix memory leakColin Snover
2016-10-09SCI32: Clarify some identifiersColin Snover
2016-10-09SCI32: Change storage type of int16 arrays to hold reg_ts insteadColin Snover
2016-10-09GCW0: Fixed wording in the READMEEugene Sandulenko
2016-10-09GCW0: Mention that only 320x240 games are supportedEugene Sandulenko
2016-10-09I18N: Regenerate translation data fileThierry Crozat