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2016-04-10GCW0: Disable triple buffering.Eugene Sandulenko
2016-04-10GCW0: Enable triple bufferingEugene Sandulenko
2016-04-10GCW0: Enable building with all scalers disabledEugene Sandulenko
2016-04-10GCW0: Clean up build scriptEugene Sandulenko
2016-04-10GCW0: Disable Timidity by defaultEugene Sandulenko
2016-04-10GCW0: GCW0 is fullscreen-only deviceEugene Sandulenko
2016-04-10ALL: Split SMALL_SCREEN_DEVICE into GUI_ENABLE_KEYSDIALOG and GUI_ONLY_FULLSC...Eugene Sandulenko
2016-04-10I18N: Regenerate translations.datEugene Sandulenko
2016-04-10I18N: Update Russian translationEugene Sandulenko
2016-04-10I18N: Update Ukrainian translationEugene Sandulenko
2016-04-10I18N: Update German translation fileLothar Serra Mari
2016-04-10UPDATES: Check that we're running in a bundle, and skip Sparkle initializatio...Eugene Sandulenko
2016-04-10UPDATES: Use new constants for MacOS X 10.10Eugene Sandulenko
2016-04-10UPDATES: Plug memory leakEugene Sandulenko
2016-04-09UPDATES: Fix interval normalizationThierry Crozat
2016-04-09I18N: Regenerate translations data fileThierry Crozat
2016-04-09I18N: Update Hungarian translation (patch #1648)Thierry Crozat
2016-04-09I18N: Update French translationThierry Crozat
2016-04-09I18N: Escape quotes in German translationThierry Crozat
2016-04-09SHERLOCK: RT: Fix crasah showing items to Rose HanchemPaul Gilbert
2016-04-09UPDATES: Implemented method getLastUpdateCheckTimeAndDate()Eugene Sandulenko
2016-04-09NEWS: Add fix in drascula for character walking off screenThierry Crozat
2016-04-09DRASCULA: Fix character walking off screenThierry Crozat
2016-04-09UPDATES: Fix appcast URLEugene Sandulenko
2016-04-09UPDATES: Specify version for manual Sparkle downloadEugene Sandulenko
2016-04-09WAGE: Added debug code for dumping CODE resource forkEugene Sandulenko
2016-04-09SHERLOCK: Fix crash when searching the Serrated Scalpel journalTorbjörn Andersson
2016-04-08SHERLOCK: Put back line break that I accidentally removed.Torbjörn Andersson
2016-04-08SHERLOCK: Fix crash when searching journal in Rose TattooTorbjörn Andersson
2016-04-08NEWS/DE: Mention Drascula text alignment fixLothar Serra Mari
2016-04-08NEWS: Add Drascula text alignment fixThierry Crozat
2016-04-08DRASCULA: Fix text alignment to be faithful to the originalThierry Crozat
2016-04-07I18N: Update German translation fileLothar Serra Mari
2016-04-07I18N: Regenerate translations template from source codeThierry Crozat
2016-04-07DRASCULA: Improve text centering and spacing between linesThierry Crozat
2016-04-06DC: Fix compilation errors due to AudioCD changes.Johannes Schickel
2016-04-06SCI: Fix compilation for C++98.Johannes Schickel
2016-04-06Merge pull request #721 from lordhoto/sci-saveload-cleanupJohannes Schickel
2016-04-05GUI: Increase update screen rate to 60HzLothar Serra Mari
2016-04-05GUI: Update _lastRedraw before calling updateScreenLothar Serra Mari
2016-04-05WAGE: Fix bugs in original, when people mistype storage scene nameEugene Sandulenko
2016-04-05WAGE: Fixed moving objects to random sceneEugene Sandulenko
2016-04-05WAGE: Fix window overlapEugene Sandulenko
2016-04-05WEB: Put Sparkle appcast to a standard placeEugene Sandulenko
2016-04-05WAGE: Order scene and console drawing depending on what is activeEugene Sandulenko
2016-04-05WAGE: Split scene and console drawingEugene Sandulenko
2016-04-05WAGE: Added 4 more detection entries.Eugene Sandulenko
2016-04-05WAGE: Added three more fangames to detectionEugene Sandulenko
2016-04-04WAGE: Added 3 more games to detectionEugene Sandulenko
2016-04-04WAGE: Added 2 more games to detectionEugene Sandulenko