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2009-11-09IndentionMax Horn
2009-11-09SDL: Factor code from OSystem_SDL::pollEvent into various new virtual methods...Max Horn
2009-11-09SDL: Make first param of OSystem_SDL::remapKey constMax Horn
2009-11-09more fixes for chapter 3. Vladimir Menshakov
2009-11-09fixed rendering order againVladimir Menshakov
2009-11-09WINCE: Formatting fixes; added a FIXME to OSystem_WINCE3::checkOggHighSampleRateMax Horn
2009-11-09TINSEL: cleanupMax Horn
2009-11-09SCI: Remove remarks about in-place loading, at least for now.Max Horn
2009-11-09TINSEL: Mark all functions in dialogs.cpp explicitly as public (=extern) or p...Max Horn
2009-11-09TINSEL: Make some const tables static; move static int priorVolMusic into Set...Max Horn
2009-11-09TINSEL: Simplifying PolyTinselProcessMax Horn
2009-11-09TINSEL: Add EnablePointing() & DisablePointing() to pdisplay.h; turn DisableP...Max Horn
2009-11-09chapter 2 completedVladimir Menshakov
2009-11-09added special case of loadSceneVladimir Menshakov
2009-11-09disable hardware surface, for some unknown for me reason it broke drawing eng...Paweł Kołodziejski
2009-11-09Fix compilation on unixWillem Jan Palenstijn
2009-11-09added support for samsung tvPaweł Kołodziejski
2009-11-09added samsung tv backendPaweł Kołodziejski
2009-11-09more fixesVladimir Menshakov
2009-11-09do not trigger examine object while inventory is inactiveVladimir Menshakov
2009-11-09added 'ignore' flag, ported guard and anchor challenges to it. minor fixesVladimir Menshakov
2009-11-09GPL2 callbacks accept const Array& instead of Queue&Robert Špalek
2009-11-08fixed boat bugVladimir Menshakov
2009-11-08implemented drinking guard time challengeVladimir Menshakov
2009-11-08Updated the list of TODOsRobert Špalek
2009-11-08implemented mouse-rock-glue time challengeVladimir Menshakov
2009-11-08more improvements, added setTimerCallback()Vladimir Menshakov
2009-11-08Removed almost all TODOs from the header filesRobert Špalek
2009-11-08Fixed aligning items in the inventoryRobert Špalek
2009-11-08Removed old hack for cyclic animations.Robert Špalek
2009-11-08Items put into inventory are placed correctly.Robert Špalek
2009-11-08added set_ons command to consoleVladimir Menshakov
2009-11-08fixed more village glitchesVladimir Menshakov
2009-11-08fixed wrong debug outputVladimir Menshakov
2009-11-08clear current_event only on async messagesVladimir Menshakov
2009-11-08fixed typoVladimir Menshakov
2009-11-08implemented async messages (some animation requires it), added custom positio...Vladimir Menshakov
2009-11-08removed font::color, added debugger console with enable_object/disable_object...Vladimir Menshakov
2009-11-08adding proper dialog colors, various fixes.Vladimir Menshakov
2009-11-08Fix running clearing IsReloaded().Robert Špalek
2009-11-08Silence gcc warning by putting parentheses around an && expression nested in ...Johannes Schickel
2009-11-08removed noisy debug messageVladimir Menshakov
2009-11-08restart default animation in the slot after custom animation has ended.Vladimir Menshakov
2009-11-08Fix enabling mouse cursor when entering a room.Robert Špalek
2009-11-08Implement QuickHero walking.Robert Špalek
2009-11-08Do not immediately clear the path when it has just 1 vertex.Robert Špalek
2009-11-08Fixed mistake with two inner loop caused by not clearing the path.Robert Špalek
2009-11-08Tuned Z-coordinate of the dragon.Robert Špalek
2009-11-08Renumbered path segments.Robert Špalek
2009-11-08Walking animations are fully smooth nowRobert Špalek