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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2016-03-13
BACKENDS: Switch to a common base class for threaded audio CD streams
Matthew Hoops
2016-03-13
BACKENDS: Only expose one set of functions for AudioCDManager
Matthew Hoops
2016-03-13
BACKENDS: Add support for opening a CD on Mac OS X by path or drive
Matthew Hoops
2016-03-13
BACKENDS: Add support for opening a CD on Windows by drive
Matthew Hoops
2016-03-13
BACKENDS: Add support for opening a CD on Linux by path or drive
Matthew Hoops
2016-03-13
BACKENDS: Allow for specifying a drive via the cdrom option
Matthew Hoops
2016-03-13
BACKENDS: Use a second thread to assist in buffering Win32 CD audio
Matthew Hoops
2016-03-13
BACKENDS: Add a Win32 audio CD player
Matthew Hoops
2016-03-13
BACKENDS: Use a threading for buffering Linux CD audio
Matthew Hoops
2016-03-13
BACKENDS: Detect the CD drive from the game's path on Linux
Matthew Hoops
2016-03-13
BACKENDS: Add a Linux CD-ROM audio player
Matthew Hoops
2016-03-13
BACKENDS: Add a custom Mac OS X CD audio manager
Matthew Hoops
2016-03-13
BACKENDS: Use a virtual function for creating the SDL audio CD manager
Matthew Hoops
2016-03-13
BACKENDS: Add a closeCD() function to the AudioCDManager
Matthew Hoops
2016-03-13
AGOS: Mark the audio CD playback as emulate only
Matthew Hoops
2016-03-13
KYRA: Ensure openCD() is called
Matthew Hoops
2016-03-13
TEENAGENT: Ensure openCD() is called
Matthew Hoops
2016-03-13
SCI: Ensure openCD() is called
Matthew Hoops
2016-03-13
CINE: Ensure openCD() is called
Matthew Hoops
2016-03-13
BACKENDS: Move to an openCD() without parameters as the public API
Matthew Hoops
2016-03-13
SCI32: Fix small inaccuracy in the scaling drawing code
Martin Kiewitz
2016-03-12
TUCKER: Don't try parsing missing debug values in demo
Ori Avtalion
2016-03-11
SCI32: Fix incorrect mouse event coordinates in SCI2 hires
Colin Snover
2016-03-11
SCI32: Use Common::fill() instead of memset(), where possible
Filippos Karapetis
2016-03-11
SCI32: Assign a define for the non-remapped number of colors
Filippos Karapetis
2016-03-11
WAGE: Added Pavilion and T-Rex detection
Eugene Sandulenko
2016-03-11
WAGE: Added two more games to detection tables
Eugene Sandulenko
2016-03-11
NEWS: Put back 1.8.1 NEWS section that was accidentally reverted
Torbjörn Andersson
2016-03-11
SCI32: Add remap counters and hook them up to frameOut
Filippos Karapetis
2016-03-11
SCI32: Avoid usage of delegated constructors
Filippos Karapetis
2016-03-11
SCI32: More work on remapping
Filippos Karapetis
2016-03-11
SCI32: Handle the different remap color ranges in SCI2 and SCI21
Filippos Karapetis
2016-03-11
SCI32: Fix bug in updateRemap()
Filippos Karapetis
2016-03-11
SCI32: Initial implementation of kRemapColors
Filippos Karapetis
2016-03-10
SCI32: Implement GfxText32::getTextCount
Colin Snover
2016-03-10
SCI32: Use correct name of kCantBeHere kernel function
Colin Snover
2016-03-10
SCI32: Use separate function for SCI32 version of kCantBeHere
Colin Snover
2016-03-10
SCI32: Clean up debug messages in GfxFrameout
Colin Snover
2016-03-10
SCI32: Implement kMovePlaneItems
Colin Snover
2016-03-10
ACCESS: Revert AGOE Spanish detection entry back to unstable
Paul Gilbert
2016-03-10
SCI32: Remove side-effect-abusing calls to ScreenItem::getCelObj
Colin Snover
2016-03-10
SCI32: Minor cleanup of kernel calls
Colin Snover
2016-03-10
SCI32: Implement kSetNowSeen
Colin Snover
2016-03-10
SCI32: Implement kCantBeHere
Colin Snover
2016-03-10
WAGE: Code formatting
Eugene Sandulenko
2016-03-09
WAGE: Disabling bounds calculation code as too buggy ATM.
Eugene Sandulenko
2016-03-09
WAGE: Improved a bit bounds calculation. Still bad
Eugene Sandulenko
2016-03-09
WAGE: Fix calculation for bitmap bboxes
Eugene Sandulenko
2016-03-09
SCUMM: Make DOTT/MM patch check less strict
Willem Jan Palenstijn
2016-03-09
Revert "SCUMM: Fix detection of Maniac Mansion from within DoTT"
Willem Jan Palenstijn
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