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2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
svn-id: r55850
2011-02-09SCI: Do not try to dereference object name when it's not a pointer.Walter van Niftrik
Stops flood of warnings in some Mac titles. svn-id: r55849
2011-02-09LASTEXPRESS: Implement proper Inventory::open() and Inventory::close()Julien Templier
svn-id: r55848
2011-02-09LASTEXPRESS: Properly update cursor when hovering Egg and inventory itemsJulien Templier
svn-id: r55847
2011-02-09LASTEXPRESS: Refactor inventory handlingJulien Templier
- Rewrite menu icon part of Inventory::handleMouseEvent() - Add proper support for icon brightness - Add drawItem method in place of macro svn-id: r55846
2011-02-09AUDIO: Tweak Timestamp docs; move class member decls to the endMax Horn
svn-id: r55845
2011-02-09VIDEO: Remove unused SeekableVideoDecoder::seekToFrame methodMax Horn
svn-id: r55844
2011-02-09AGOS: Reduce header interdependenciesMax Horn
svn-id: r55843
2011-02-09AGOS: Change private to protected, Instead of making subclasses friendsMax Horn
svn-id: r55842
2011-02-09VIDEO: In overloaded methods, invoke correct parent implementationMax Horn
This should not cause any code behavior changes at this time, but if any of the intermediate VideoDecoder classes ever starts to overload stuff, this would become important. svn-id: r55841
2011-02-09AUDIO: Forbid adding timestamps with differing framerateMax Horn
We used to allow this, but the result is a timestamp with a framerate potentially different from that of both original timestamps, which can lead to completely unexpected behavior. For example, consider this code snippet: a = a + b; a = a.addFrames(1); // frame rate changed! svn-id: r55840
2011-02-09COMMON: Reduce overflow risk in Common::Rational += and -= operatorsMax Horn
svn-id: r55839
2011-02-09COMMON: Add comment that explains strange <= checks in gcd()Max Horn
svn-id: r55838
2011-02-08SCI: Changed the warning when applying script patches into a debug output callFilippos Karapetis
svn-id: r55837
2011-02-08VIDEO: Fix the documentation of VideoDecoder::setSystemPalette.Johannes Schickel
svn-id: r55836
2011-02-08VIDEO: Fix the documentation of VideoDecoder::getPalette.Johannes Schickel
svn-id: r55835
2011-02-08CREDITS: Add credits for Czech translationThierry Crozat
Also add missing html entities conversion for rtf and tex outputs (hopefully I got them right). svn-id: r55834
2011-02-08I18N: Add Czech translation (patch #3174438)Thierry Crozat
svn-id: r55833
2011-02-08HUGO: Cleanup : some refactoring and encapsulation (thanks fuzzie for the help)Arnaud Boutonné
svn-id: r55831
2011-02-08SCI: Some work on robot videosFilippos Karapetis
- The size of the videos is now calculated when they are loaded (this helps remove some nasty hacks and constant memory reallocations and simplifies the code) - Some work on frame placement (e.g. in robot 1305, Phantasmagoria) svn-id: r55830
2011-02-08MOHAWK: Add detection entry for "Dr Seuss' ABC" Macintosh version.David Turner
svn-id: r55829
2011-02-08SCI: Add detection for Freddy Pharkas MacMatthew Hoops
svn-id: r55828
2011-02-08SCI: Do not flip clearKey for Mac SCI1.1+ views.Walter van Niftrik
svn-id: r55825
2011-02-08SCI: Fix Mac robot palettes againMatthew Hoops
My fix from r55796/r55797 was erroneously removed in r55801. svn-id: r55824
2011-02-08SCI: Fix Mac SCI1.1+ view white/black/transparencyMatthew Hoops
Since Mac OS required black to be at 0xff and white to be at 0x00, the original Sierra programs had to hack around that in various sections of the code to keep things in line with the PC versions. We're changing the view pixels instead so we only have to change in one location. svn-id: r55823
2011-02-08MOHAWK: Fix poetry mode for v2 gamesMatthew Hoops
svn-id: r55822
2011-02-08MOHAWK: Add detection for the v2 lbsamplerMatthew Hoops
svn-id: r55821
2011-02-08PARALLACTION: Avoid hiding overloaded virtual methods.Nicola Mettifogo
svn-id: r55820
2011-02-07QUEEN: Avoid hiding an overloaded virtual methodMax Horn
svn-id: r55819
2011-02-07ALL: Fix whitespaces / indentionMax Horn
svn-id: r55818
2011-02-07GUI: Change SaveLoadChooser to not 'public subclass' GUI::DialogMax Horn
svn-id: r55817
2011-02-07MOHAWK: Fix MohawkEngine_Myst::runLoadDialogMax Horn
This incorrectly invoked (indirectly) the runModal() method of a SaveLoadChooser, but for that one should use runModalWithPluginAndTarget instead. svn-id: r55816
2011-02-07GUI: Rename SaveLoadChooser::runModal to runModalWithPluginAndTargetMax Horn
This avoids hiding an overloaded virtual method, which in turn can cause weird bugs (see also the next commit). svn-id: r55815
2011-02-07VIDEO: Replace Video::VideoTimestamp with Audio::TimestampMax Horn
svn-id: r55814
2011-02-07SCI: Fixed compilationFilippos Karapetis
svn-id: r55813
2011-02-07typoMax Horn
svn-id: r55812
2011-02-07VIDEO: Try to clarify VideoDecoder docs a bitMax Horn
Also re-arranged the methods a bit, into what I hope is a slightly more logical ordering. svn-id: r55811
2011-02-07VIDEO: Rename VideoDecoder::load() to loadStream()Max Horn
svn-id: r55810
2011-02-07SCUMM: Avoid hiding overloaded virtual methodMax Horn
svn-id: r55809
2011-02-07BACKENDS: Reduce header interdependenciesMax Horn
svn-id: r55808
2011-02-07BACKENDs: Fix const correctness in "null" graphics managerMax Horn
svn-id: r55807
2011-02-07COMMON: OSystem now has a PaletteManagerMax Horn
svn-id: r55806
2011-02-07VIDEO: Inline SMK paletteMax Horn
svn-id: r55805
2011-02-07HUGO: Spelling fix.Alyssa Milburn
svn-id: r55804
2011-02-07SCI: Unified the SEQ and robot palette code, and fixed the include safeguard ↵Filippos Karapetis
of the SEQ decoder svn-id: r55803
2011-02-07VIDEO: Fix a leak in the Smacker decoder.Alyssa Milburn
If audio was not yet started when a video was closed, the audio stream would be leaked. svn-id: r55802
2011-02-07SCI: Converted the robot decoder into a regular video decoder, and decoupled ↵Filippos Karapetis
it from the SciEngine class - Robot videos are now shown in frameOut(), like they should, and kRobot(sync) is only used for syncing with the game scripts - Hooked video playing into the "play_video" console command svn-id: r55801
2011-02-07SCI: v4 robots are only used in the PQ:SWAT demo, the full version uses v5. ↵Filippos Karapetis
Some cleanup svn-id: r55800
2011-02-07SCI: Add support for v4 robotsMatthew Hoops
svn-id: r55799
2011-02-07TOON: Added workaround for obvious glitch in first intro video.David Turner
This glitch occured in the original interpreter and is probably due an encoding error of 209_1M.SMK. svn-id: r55798