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2006-06-21TypoTravis Howell
svn-id: r23229
2006-06-21Remove duplicate left overTravis Howell
svn-id: r23228
2006-06-21TypoTravis Howell
svn-id: r23224
2006-06-21Update docs for FFTravis Howell
svn-id: r23223
2006-06-21Add back auto detection of Macintosh platform for HE gamesTravis Howell
svn-id: r23221
2006-06-21Add eriktorbjorn's patch for bug #1507757 - BASS: Odd press sound at beginningTravis Howell
svn-id: r23219
2006-06-21Move moveScreen to common surface functions for graphicsTravis Howell
svn-id: r23218
2006-06-21Add cyx's patch for bug #1035739 - SCUMM/SMUSH: Ugly palette change when ↵Travis Howell
video finishes svn-id: r23216
2006-06-21Revert back to original method used for scrollEffect(), fixes regressions.Travis Howell
svn-id: r23214
2006-06-21Initialise the control panel's _mouseX / _mouseY. Fixes a Valgrind warning.Torbjörn Andersson
svn-id: r23212
2006-06-21Fixed warning.Torbjörn Andersson
svn-id: r23210
2006-06-20Applied patches from bug report #1276480, "GUI: Accented characters". ThisTorbjörn Andersson
changes quite a lot of things in the font renderer and the convbdf tools, so there may be regressions, but we want this feature for 0.9.0. svn-id: r23208
2006-06-20Applied my own patch #1508018. I don't know for sure that it's exactly right,Torbjörn Andersson
but it improves the Adlib sound effects in early games, e.g. the door opening and closing sounds in Indy 3 and MI1 floppy. There still appears to be some kind of looping/repeating mechanism that we don't implement, though. svn-id: r23204
2006-06-20added CE port news for 0.9.0Kostas Nakos
svn-id: r23202
2006-06-20updated the readme for 0.9.0 releaseKostas Nakos
svn-id: r23200
2006-06-20Cleanup. It seems unnecessary to have a "break" right after an unconditionalTorbjörn Andersson
return in a switch case. svn-id: r23198
2006-06-20Cleanup.Torbjörn Andersson
svn-id: r23194
2006-06-20fix vga device overlays and invalid mouse cursor callsKostas Nakos
svn-id: r23192
2006-06-20fix typoKostas Nakos
svn-id: r23191
2006-06-20kyra engine supportKostas Nakos
svn-id: r23188
2006-06-19HOORAY!!!!! My first commit message! :D Added note about the need of setting ↵Joachim Eberhard
platform to Macintosh for HE Mac games. svn-id: r23185
2006-06-19Added assert to audiostream allocation since failure causes serious problemsLars Persson
svn-id: r23184
2006-06-19Updated symbian actions for working key namesLars Persson
svn-id: r23183
2006-06-19Fix inventory colors regression in C64 maniacTravis Howell
svn-id: r23180
2006-06-19Fix sentence line regression in C64 maniacTravis Howell
svn-id: r23179
2006-06-19Add patch for bug #1507856 - INDY3 VGA: Crashes in SewerTravis Howell
svn-id: r23177
2006-06-19Fix screen scrolling glitch when looking at the top of closet in parents ↵Travis Howell
room of DOS version of fbear svn-id: r23174
2006-06-18Add 16bit color feature flag to Backyard Basketball tooTravis Howell
svn-id: r23173
2006-06-18Remove debug left overTravis Howell
svn-id: r23172
2006-06-18Add alternative method to prevent debug code of scripts been triggered in ↵Travis Howell
lost. Fixes regressions when convertFilePath() is used by some HE games svn-id: r23171
2006-06-18Makes sure updateScreen() is called once in a while in the menu polling ↵Oystein Eftevaag
loop, to give backends some drawing time for virtual keyboards etc svn-id: r23169
2006-06-18Updated comments to correspond with recent Adlib renamings.Torbjörn Andersson
svn-id: r23166
2006-06-18Add Blue's Clues gamesTravis Howell
svn-id: r23165
2006-06-18Added missing (but unimportant) breaks to switch default cases.Torbjörn Andersson
svn-id: r23161
2006-06-17The stopMusic() function (which is publicly accessable from the outside) nowTorbjörn Andersson
locks the mutex to avoid pulling the proverbial rug out from beneath the timer callback's proverbial feet. To stop the music when the mutex is already locked, we use stopMusicInternal(), which is a protected function. This will hopefully fix the crash on exit which has happened to me every few months. svn-id: r23159
2006-06-17Fixed Smushplayer for Symbian OS.__SYMBIAN32__ was defined as __SYMBIA32__.Lars Persson
svn-id: r23157
2006-06-17Fix the buttons of paintings and safe in Nogroom of spyfoxTravis Howell
svn-id: r23156
2006-06-17Limit vm.numNestedScripts to positive value, when subtracting slot in ↵Travis Howell
runScriptNested(). Fixes restart, after ending sequence in freddi4 svn-id: r23153
2006-06-16Remove _name.clear(); from Close since same File instance is re-opened by ↵Lars Persson
Symbian using that filename. svn-id: r23152
2006-06-16Fix gcc warning.Eugene Sandulenko
svn-id: r23149
2006-06-16fix bug id 1507216 "ITE: 15 second freeze in Prince's bedroom"Andrew Kurushin
svn-id: r23148
2006-06-16Fix rects in HE games, when positions are set by scriptsTravis Howell
svn-id: r23146
2006-06-16Adjust akos code to only draw within bounds in HE games. Fixes many ↵Travis Howell
graphical glitches in HE games. svn-id: r23143
2006-06-16The top dialog can change during the event loop. In that case, flush all theTorbjörn Andersson
dialog-related events since they were probably generated while the old dialog was still visible, and therefore note intended for the new one. This hopefully fixes strange behaviour/crashes with pop-up widgets. (Most easy to trigger in 3x mode or when running ScummVM under Valgrind.) svn-id: r23141
2006-06-15- Adds 'THEME_HINT_NO_BACKGROUND_RESTORE' for buttons which don't want ↵Johannes Schickel
restored background (example: the tab scrolling buttons). - Call _theme->drawAll() at the end of the redraw method of NewGui svn-id: r23134
2006-06-15Made the body of the tab widgets taller. This makes no visual difference, butTorbjörn Andersson
allows us to use the bottommost widgets on some tabs, even in 640x400 mode. svn-id: r23132
2006-06-15- Make tabs narrower so they all fit on screen. Now navigation buttonsEugene Sandulenko
appear only on PSP resolution - Combined Audio/Volume tab in game options for consistency. svn-id: r23130
2006-06-15Fix bug with tab navigation buttons jumping on resolution change.Eugene Sandulenko
svn-id: r23128
2006-06-15Fixed regression with the override checkboxes in the "Edit game" dialog. TheTorbjörn Andersson
checkbox's command message was being intercepted by the tab widget. svn-id: r23126
2006-06-15Remove error for default case of active case 6/8 in akos_increaseAnim(), a ↵Travis Howell
default case is normal in original games. Fixes bug #1506017 - HE Pajama Sam 1: ERROR while tralking to snotty trees. svn-id: r23125