Age | Commit message (Collapse) | Author |
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Pixel format functions and CLIP functions are too slow in debug builds,
replacing them with static code makes debug builds faster.
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Nipun was able to construct such position in Map28 which led to a closed
loop and the game hung.
We're inserting a watchdog here now.
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It was fixed later in the Win version, as it was transferring
Guy to a wrong level.
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Along the way, this caught a buffer overflow, so sanity checks
were also implemented
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... or more delivery items
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sound functions
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Earlier the No Deliveries couldn't be exited
since _dlvsInfo.animate was true
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