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AgeCommit message (Expand)Author
2003-12-30cd changing code and checking for savegames on startupRobert Göffringmann
2003-12-30improved box drawing in debugger (now also draws boxes of height 0Max Horn
2003-12-30remove hack from original code, this was apparently only needed for SELECT_VE...Gregory Montoir
2003-12-30forgot these...Robert Göffringmann
2003-12-30implemented mouse luggage stuffRobert Göffringmann
2003-12-30cleanupMax Horn
2003-12-30interview mini-game supportGregory Montoir
2003-12-30updated MD5 tableMax Horn
2003-12-30hook up MD5 database (this is still kind of a hack, but at least it shows tha...Max Horn
2003-12-30cleanup for language/platform functionsMax Horn
2003-12-30added generated MD5 table (not yet used)Max Horn
2003-12-30fixed fnFace() and added workaround for missing animation on train roofRobert Göffringmann
2003-12-30minor cleanup & add playSong() calls in Logic::handlePinnacleRoomGregory Montoir
2003-12-30Add missing case for HE games.Travis Howell
2003-12-30This is dummy opcode in tentacleTravis Howell
2003-12-30Ooops, duplicate code.Travis Howell
2003-12-30Add correct solution for drawObjectQue[] overflow in lawn mower mini games of...Travis Howell
2003-12-30Give HE games their own IDs.Travis Howell
2003-12-30Fix regressionTravis Howell
2003-12-29cleanupGregory Montoir
2003-12-29only call Logic::executeSpecialMove if asm > 0Gregory Montoir
2003-12-29invalidate previous dynalum value on re-init (this fixes room <-> journal iss...Gregory Montoir
2003-12-29mass debuglevel change for less verbosity (0 -> 6)Joost Peters
2003-12-29cleanup & use BobSlot::curPos() when possibleGregory Montoir
2003-12-29cleanup & follow code conventionsGregory Montoir
2003-12-29- revise the way special moves are handled (demo and interview don't need a t...Gregory Montoir
2003-12-29tiny cleanupTorbjörn Andersson
2003-12-29more 'preparation' for interview and minor tweaks for demoGregory Montoir
2003-12-29fix for 'Klunk sentence repeated 2 times' bug (noticeable in french talkie ve...Gregory Montoir
2003-12-29another reference fix for soldout versionRobert Göffringmann
2003-12-29use correct sprite for text-on/offRobert Göffringmann
2003-12-29fix resource references for soldout versionRobert Göffringmann
2003-12-29Demo uses different file for music (and disable it for now)Joost Peters
2003-12-29made control panel use the correct fontsRobert Göffringmann
2003-12-29The game sets its own DEMO variable, so we might as well check that one asTorbjörn Andersson
2003-12-29Changed spaces to tabsTorbjörn Andersson
2003-12-29Emergency bugfix to keep Full Throttle from crashing as soon as someoneTorbjörn Andersson
2003-12-29- hack to read patched .dog files (french & italian versions) from game data ...Gregory Montoir
2003-12-29Add support for mp3 or ogg musics tracks for Monkey Island 1 for Amiga.Travis Howell
2003-12-28this fixes the remaining glitchesRobert Göffringmann
2003-12-28cleanupGregory Montoir
2003-12-28Indentation fixes: changed spaces to tabs. (These tend to really stick outTorbjörn Andersson
2003-12-28When showMenu() redraws the menu, redraw the empty slots as well. ThisTorbjörn Andersson
2003-12-28Removed incomplete sentence. If anyone knows what it was supposed to say,Torbjörn Andersson
2003-12-28This could be wrong so feel free to revert, but it does seem to fix crashesTorbjörn Andersson
2003-12-28cleanup Resource class a bit :Gregory Montoir
2003-12-28Hopefully the last big renaming. Now the datatypes have names likeTorbjörn Andersson
2003-12-28I believe this is the evil bug that's been corrupting my SAVEGAME.INF. (ITorbjörn Andersson
2003-12-28Not all sound effects are mono, so we need to check.Torbjörn Andersson
2003-12-28Putt Putt games use old calculationTravis Howell