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author | Torbjörn Andersson | 2003-12-28 15:01:44 +0000 |
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committer | Torbjörn Andersson | 2003-12-28 15:01:44 +0000 |
commit | db5a2ba1c8ee7ec43f80aa24a60b3a9fe2afd4d7 (patch) | |
tree | 6b3d6ee6cec186888e8c84041b23c794d1e0a53c | |
parent | 6c3e0134c26947d6a7f53a731ae2a1a5f27ad815 (diff) | |
download | scummvm-rg350-db5a2ba1c8ee7ec43f80aa24a60b3a9fe2afd4d7.tar.gz scummvm-rg350-db5a2ba1c8ee7ec43f80aa24a60b3a9fe2afd4d7.tar.bz2 scummvm-rg350-db5a2ba1c8ee7ec43f80aa24a60b3a9fe2afd4d7.zip |
Not all sound effects are mono, so we need to check.
svn-id: r11995
-rw-r--r-- | sword1/sound.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/sword1/sound.cpp b/sword1/sound.cpp index 3c32f9abdc..ec5a6e2a09 100644 --- a/sword1/sound.cpp +++ b/sword1/sound.cpp @@ -143,6 +143,8 @@ void SwordSound::playSample(QueueElement *elem) { flags = SoundMixer::FLAG_16BITS | SoundMixer::FLAG_LITTLE_ENDIAN; else flags = SoundMixer::FLAG_UNSIGNED; + if (READ_LE_UINT16(sampleData + 0x16) == 2) + flags |= SoundMixer::FLAG_STEREO; _mixer->playRaw(&elem->handle, sampleData + 0x2C, size, 11025, flags, elem->id, volume, pan); } } else |