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2008-03-18- Impelemented opcodes:Johannes Schickel
-> 95: o2_showPickUpString -> 107: o2_waitForConfirmationClick -> 161: o2_getRainbowRoomData -> 162: o2_drawSceneShapeEx - Did I mention that HoF is completable now? svn-id: r31184
2008-03-18- Implemented opcodes:Johannes Schickel
-> 12: o2_setCharacterFacing -> 14: o2_moveCharacter -> 61: o2_loadZShapes -> 83: o2_setPathfinderFlag -> 90: o2_setSceneAnimPos -> 160: o2_updateTwoSceneAnims - Implemented dino riding sequence - Fixed bug in KyraEngine_v2::initSceneScreen which caused some gfx glitches svn-id: r31183
2008-03-18- Implemented opcodes:Johannes Schickel
-> 21: o2_backUpScreen -> 22: o2_restoreScreen -> 28: o2_addItemToInventory -> 50: o2_wipeDownMouseItem -> 67: o2_loadPalette384 -> 68: o2_setPalette384 -> 165: o2_disableTimer -> 166: o2_enableTimer -> 167: o2_setTimerCountdown - renamed some timer functions svn-id: r31182
2008-03-18Fixed bug in o2_setupSceneAnimation. (should fix some lockups)Johannes Schickel
svn-id: r31181
2008-03-18Fixed bug, which caused displaying wrong string to be shown then combining ↵Johannes Schickel
items in HoF. svn-id: r31180
2008-03-18Fixed pathfinder post processing in HoF, this should smooth walk paths a lot.Johannes Schickel
svn-id: r31179
2008-03-18Completed implementation of KyraEngine_v2::inputSceneChange.Johannes Schickel
svn-id: r31178
2008-03-18Fixed input bug causing Zanthia not to move sometimes.Johannes Schickel
svn-id: r31177
2008-03-18List CUP videos as previews, rather than demos.Travis Howell
svn-id: r31175
2008-03-18Update MSVC8 and MSVC9 kyra project files for commit #31154Filippos Karapetis
svn-id: r31173
2008-03-18Fixed bug preventing movement.Johannes Schickel
svn-id: r31172
2008-03-17-missed animator_v2.cpp in last commitFlorian Kagerer
svn-id: r31171
2008-03-17- implement opcode 29: o2_drawShapeFlorian Kagerer
svn-id: r31170
2008-03-17Oops forgot to enable some code.Johannes Schickel
svn-id: r31169
2008-03-17Implemented opcode 98: o2_setDeathHandlerFlagJohannes Schickel
svn-id: r31168
2008-03-17Implemented opcodes:Johannes Schickel
- 70: o2_backUpInventoryGfx - 71: o2_disableSceneAnim - 72: o2_enableSceneAnim - 73: o2_restoreInventoryGfx svn-id: r31167
2008-03-17Implemented opcodes:Johannes Schickel
- 91: o2_blockInRegion - 92: o2_blockOutRegion svn-id: r31166
2008-03-17- Fixed opcode 115 (fixed dragon scene)Johannes Schickel
- renamed opcode 155 to o2_addToSceneAnimPosAndUpdate svn-id: r31165
2008-03-17Fix kyra save file naming scheme.Johannes Schickel
svn-id: r31164
2008-03-17remove unnecessary code duplicationFlorian Kagerer
svn-id: r31163
2008-03-17Cleanup.Johannes Schickel
svn-id: r31162
2008-03-17Probably fixing string issues in menu.Johannes Schickel
svn-id: r31161
2008-03-17Remove unsued variables.Johannes Schickel
svn-id: r31160
2008-03-17Removed some unneeded and bug causing code.Johannes Schickel
svn-id: r31159
2008-03-17Fix typo.Johannes Schickel
svn-id: r31158
2008-03-17Removed unused variable.Torbjörn Andersson
svn-id: r31157
2008-03-17Also allow '.' and Escape as keys for skipping sequences in HoF.Johannes Schickel
svn-id: r31156
2008-03-17Let Kyra1 and Kyra2 use a common savegame version number. (cleanup)Johannes Schickel
svn-id: r31155
2008-03-17Implemented quick (via hotkeys) save/load suppot for HoF.Johannes Schickel
svn-id: r31154
2008-03-17Fixed KyraEngine_v2::initSceneScreenJohannes Schickel
svn-id: r31153
2008-03-17- implement debugger commands: gamespeed and pass_codesFlorian Kagerer
- implement opcode 151: meanWhileScene() - fix dragon flight scene: this is still totally messed up, but at least the screen doesn't stay blank any more svn-id: r31152
2008-03-17- fix demoFlorian Kagerer
svn-id: r31151
2008-03-16Changed Kyra2 script debug printfs to be consistent with Kyra1 ones.Johannes Schickel
svn-id: r31150
2008-03-16- implemented skip flag handling in wsa related opcodesJohannes Schickel
- implemented skip flag handling in o2_isVoicePlaying - fixed skip flag handling when making the cauldron appear. svn-id: r31149
2008-03-16fix typoFlorian Kagerer
svn-id: r31148
2008-03-16- implement zanthIdleChat()Florian Kagerer
- bug fix for zanthRandomChat() svn-id: r31147
2008-03-16Implemented opcode 16: o2_soundFadeOutJohannes Schickel
svn-id: r31146
2008-03-16Implemented opcode 34: o2_removeItemSlotFromInventoryJohannes Schickel
svn-id: r31145
2008-03-16Implemented opcodes:Johannes Schickel
- 15: o2_customCharacterChat - 18: o2_restoreTalkTextMessageBkgd - 94: o2_setCauldronState - 154: o2_setupSceneAnimation svn-id: r31144
2008-03-16Reworked skipFlag handling.Johannes Schickel
svn-id: r31143
2008-03-16- moved KyraEngine_v1::setupOpcodeTable from kyra_v1.cpp to kyra_v2.cppJohannes Schickel
- some more work in KyraEngine_v2::showIdleAnim svn-id: r31142
2008-03-16Moved KyraEngine_v2::setupOpcodeTable from kyra_v2.cpp to script_v2.cppJohannes Schickel
svn-id: r31141
2008-03-16Implemented opcode 30: o2_addItemToCurSceneJohannes Schickel
svn-id: r31140
2008-03-16- Impelemented opcode 155: o2_stopSceneAnimationJohannes Schickel
- fixed crash while switching chapters svn-id: r31139
2008-03-16- fix mouse cursor hotspot for sjis modeFlorian Kagerer
svn-id: r31138
2008-03-16- fixed mouse position in Kyra1 after savegame loadingJohannes Schickel
- enabled some code in KyraEngine_v2::enterNewScene svn-id: r31137
2008-03-16- add opcode 146 - resetInputColorCode()Florian Kagerer
- add updateWaterFlasks() - some fixes for mouse pointer positioning in sjis mode - bug fix for tim player svn-id: r31136
2008-03-15Fixed warning about unused variable.Torbjörn Andersson
svn-id: r31135
2008-03-15- cleanupJohannes Schickel
- enabled some chat related code in KyraEngine_v2::runLoop and KyraEngine_v2::handleInputUnkSub svn-id: r31134
2008-03-15Implemented opcodes:Johannes Schickel
- 27: o2_displayWsaSequence - 99: o2_setDrawNoShapeFlag - 129: o2_chapterChange - 159: o2_processPaletteIndex svn-id: r31133