Age | Commit message (Expand) | Author |
2006-02-11 | Add support for Spanish version of balloon | Travis Howell |
2006-02-11 | Fixes the bug when displaying the falling leafe scene in room 12 and text bug... | Johannes Schickel |
2006-02-10 | Fixed gfx bug with shapes with flag 1 enabled. | Johannes Schickel |
2006-02-10 | Added support for compressed speech in the engine (I only tried ogg and flac ... | Johannes Schickel |
2006-02-10 | Oops. Left this out of last commit, made the intro play too fast. | Oystein Eftevaag |
2006-02-10 | Add digital music support to DOS versions of ITE | Travis Howell |
2006-02-10 | Started to improve the kyra game detector if an unknown version is found. | Johannes Schickel |
2006-02-09 | Thanks to Subversion, I've gotten rid of the sword2/driver directory. Now we | Torbjörn Andersson |
2006-02-09 | Finally got rid of the "driver" directory. It made sense in the original code, | Torbjörn Andersson |
2006-02-09 | Fix $Header$ and some minor file header inconsistencies. | Torbjörn Andersson |
2006-02-09 | $Header$ -> $URL$ + $Id$ | Marcus Comstedt |
2006-02-09 | Properly initialize _devpoll. | Marcus Comstedt |
2006-02-09 | 1. Replaced the $Header$ tags in the Kyra files | Oystein Eftevaag |
2006-02-09 | Moved tons of code out of kyra.cpp, and removed three redundant functions (tw... | Oystein Eftevaag |
2006-02-09 | Fix music regression in DOS versions of ITE | Travis Howell |
2006-02-07 | Fixed lots of Subversion properties (keywords, mime-type, eol-style) | Max Horn |
2006-02-07 | Removed .cvsignore files | Max Horn |
2006-02-06 | Added the MD5 of a German Floppy version, as given by Arne.F on the forums. | Oystein Eftevaag |
2006-02-05 | - changed logic of allocation fade tracks, now each normal track have own sta... | Paweł Kołodziejski |
2006-02-05 | Change behaviour of checkboxes to more logical. | Eugene Sandulenko |
2006-02-05 | Sync with 0.8.2 | Eugene Sandulenko |
2006-02-05 | Update copyright year and sync NEWS file with 0.8.2 | Eugene Sandulenko |
2006-02-05 | Class data is 32 bits, and available for objects, too | Max Horn |
2006-02-05 | Make debugging a little bit easier :-) | Max Horn |
2006-02-05 | WORKAROUND bug #1074444 (DOTT: Can't get teeth) | Max Horn |
2006-02-05 | Fix typo spotted by Joachim | Eugene Sandulenko |
2006-02-05 | revert experimental smush changes too | Paweł Kołodziejski |
2006-02-05 | Fix QVGA Smartphone detection | Nicolas Bacca |
2006-02-05 | revert experimental imuse changes | Paweł Kołodziejski |
2006-02-05 | revert experimental imuse changes | Paweł Kołodziejski |
2006-02-05 | update | Paweł Kołodziejski |
2006-02-05 | fixed warning | Paweł Kołodziejski |
2006-02-05 | Revert back to original shadow detection. | Travis Howell |
2006-02-05 | Another regression, palette cycling is used by HE61 too. | Travis Howell |
2006-02-05 | Correct position, as they are used by HE60 games. | Travis Howell |
2006-02-05 | Fix broken game detection for now. | Travis Howell |
2006-02-05 | Change to int32 for safety. | Travis Howell |
2006-02-05 | Sync. subOp variable name and always use byte. | Travis Howell |
2006-02-04 | Fix restarting Maniac NES. | Travis Howell |
2006-02-04 | Add German version of Maniac NES. | Travis Howell |
2006-02-04 | Fix DISABLE_SCUMM_7_8 compile. | Travis Howell |
2006-02-04 | akos codec 32 should never be used for old costumes. | Travis Howell |
2006-02-04 | Split intern.h and moved HE stuff into the new file intern_he.h | Max Horn |
2006-02-04 | Reset shadow for each cycle. | Travis Howell |
2006-02-04 | Actually active sprite table doesn't need to be saved. | Travis Howell |
2006-02-04 | Save complete tables, was off by one. | Travis Howell |
2006-02-04 | Cleanup | Travis Howell |
2006-02-04 | Correct the position of shadow check in HE90+ games. | Travis Howell |
2006-02-04 | Fix indent | Travis Howell |
2006-02-03 | A recent change to loadWAVFromStream() caused the AUTOFREE flag to be set, | Torbjörn Andersson |