Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-07-21 | PINK: Set engine playtime to playtime in saved game | David Fioramonti | |
Before the playtime was starting over when ScummVM was closed and reopened instead of starting off with the playtime in the saved game. | |||
2018-07-21 | GRAPHICS: Add playtime in milliseconds to SaveStateDescriptor | David Fioramonti | |
This will make setting the playtime for the engine easier since the current savestate stores it as a string. This value gets set at the same time that the string playtime gets set. | |||
2018-07-21 | GRAPHICS: MACGUI: Fix color searching | Eugene Sandulenko | |
2018-07-21 | PINK: fixed warning | Andrei Prykhodko | |
2018-07-21 | GRAPHICS: MACGUI: Fix compilation | Eugene Sandulenko | |
2018-07-21 | ILLUSIONS: Fix warnings | Eugene Sandulenko | |
2018-07-21 | GRAPHICS: MACMENU: added menu parser from Win32 PE executable | Andrei Prykhodko | |
2018-07-21 | GRAPHICS: MACMENU: added partial unicode support | Andrei Prykhodko | |
It misses renderSubmenu impl and accelerator rendering | |||
2018-07-21 | MOHAWK: MYST: Don't call the mouse up handler if executeMouseUp was used | Bastien Bouclet | |
Fixes Trac#10573. | |||
2018-07-21 | AGOS: Silence GCC 8 warning | Torbjörn Andersson | |
Since 'filename' is 'baseName', plus a file extension, make the 'filename' buffer larger than the 'baseName' buffer. Even though this almost certainly means that the 'filename' buffer is now quite a bit larger than it needs to be, I don't think there's any reason to quibble about it. | |||
2018-07-21 | VIDEO: QT: Make sure all the edits are in the media bounds | Bastien Bouclet | |
In the Spanish version of Riven, the last edit of the video ogk.mov ends one frame after the end of the media causing the playback to fail without this check. Fixes Trac#10633. | |||
2018-07-20 | ACCESS: MM: Implement proper game data and fonts in access.dat | Paul Gilbert | |
2018-07-20 | PINK: sync with MACGUI changes | Andrei Prykhodko | |
2018-07-20 | GRAPHICS: MACGUI: moved engine ptr, pause callback to private section | Andrei Prykhodko | |
2018-07-20 | GRAPHICS: MACGUI: added initialization of engine ptr | Andrei Prykhodko | |
2018-07-20 | ILLUSIONS: Formatting fixes | Eric Fry | |
2018-07-20 | ILLUSIONS: Fix merge error. | Eric Fry | |
2018-07-20 | ILLUSIONS: Clean up/fix some TODOs | johndoe123 | |
(cherry picked from commit 66094e4) | |||
2018-07-20 | ILLUSIONS: DUCKMAN: Implement MIDI music fading | johndoe123 | |
(cherry picked from commit 056b303) | |||
2018-07-20 | ILLUSIONS: Minor cleanup | johndoe123 | |
(cherry picked from commit 9abaa9e) | |||
2018-07-20 | ILLUSIONS: Implement cursor movement via arrow keys | johndoe123 | |
(cherry picked from commit 12e33c6) | |||
2018-07-20 | ILLUSIONS: Remove old TODOs | johndoe123 | |
(cherry picked from commit bb95440) | |||
2018-07-20 | ILLUSIONS: BBDOU: Rename variables (bubble and special code) | johndoe123 | |
(cherry picked from commit 93255ca) | |||
2018-07-20 | ILLUSIONS: Use actor flag instead of magic number | Eric Fry | |
2018-07-20 | ILLUSIONS: Implement sequence opcode 32 | johndoe123 | |
(cherry picked from commit 30cdb32) | |||
2018-07-20 | ILLUSIONS: BBDOU: Implement savegame saving/loading from GUI and the launcher | johndoe123 | |
(cherry picked from commit 42f0bd4) | |||
2018-07-20 | ILLUSIONS: Pan talk thread audio when using a named position | Eric Fry | |
2018-07-20 | ILLUSIONS: BBDOU: Add quit opcode | johndoe123 | |
(cherry picked from commit 32c2a9b) | |||
2018-07-20 | ILLUSIONS: BBDOU: Add menu system class, adjust existing code (actual menus ↵ | johndoe123 | |
not done yet) (cherry picked from commit 03b0ca1) | |||
2018-07-20 | ILLUSIONS: BBDOU: Play sound in BbdouSpecialCode::playSoundEffect | johndoe123 | |
(cherry picked from commit 1e822f0) | |||
2018-07-20 | ILLUSIONS: Implement voice pausing/unpausing | johndoe123 | |
(cherry picked from commit a70cf1d) | |||
2018-07-20 | ILLUSIONS: BBDOU: Implement missing talkthread events | johndoe123 | |
(cherry picked from commit 87869cb) | |||
2018-07-20 | ILLUSIONS: BBDOU: Formatting | Eric Fry | |
2018-07-20 | ILLUSIONS: BBDOU: Implement video player | johndoe123 | |
(cherry picked from commit aab0b29) | |||
2018-07-20 | ILLUSIONS: BBDOU: Fix text drawing colors | johndoe123 | |
(cherry picked from commit a028c3f) | |||
2018-07-20 | ILLUSIONS: Remove old video logic | Eric Fry | |
2018-07-20 | ILLUSIONS: DUCKMAN: Implement video player | johndoe123 | |
(cherry picked from commit 62577c8) | |||
2018-07-20 | ILLUSIONS: DUCKMAN: Clear fader when loading/unpausing backgrounds | Eric Fry | |
(cherry picked from commit 3367aafae37d6c28c1ab1e8323613a56a44e3a5c) ILLUSIONS: Delete dictionary list before it gets removed (cherry picked from commit d9d0c11) ILLUSIONS: Implement PathFinder::postProcess (cherry picked from commit ee98dfc) | |||
2018-07-20 | ILLUSIONS: update _vm->_unpauseControlActorFlag when unpausing actors | Eric Fry | |
2018-07-20 | ILLUSIONS: Standardized fall through comments | Eric Fry | |
2018-07-20 | ILLUSIONS: Refactor savegame thumbnail logic to be inline with rest of tree | Eric Fry | |
2018-07-20 | ILLUSIONS: Formatting fixes | Eric Fry | |
Simplified some point arithmetic Lock fixedpoint calcs to float rather than double | |||
2018-07-20 | ILLUSIONS: always use braces for loops | Eric Fry | |
2018-07-20 | ILLUSIONS: Refactor duckman inventory code to remove verbose init logic | Eric Fry | |
Replaced Common::String with c string array in slider menu init logic | |||
2018-07-20 | ILLUSIONS: Fix formatting | Eric Fry | |
Remove debug code from bbdou menu item select callback | |||
2018-07-20 | ILLUSIONS: Fix typo in palette cycle logic. | Eric Fry | |
Fix uninitialised local variable | |||
2018-07-20 | ILLUSIONS: Formatting, remove trailing whitespace. | Eric Fry | |
2018-07-20 | ILLUSIONS: Formatting | Eric Fry | |
2018-07-20 | ILLUSIONS: Mark bbdou as unstable | Eric Fry | |
Drop platform from game id | |||
2018-07-20 | ILLUSIONS: Replace spaces with tabs | Eric Fry | |
Replace while(1) with do..while loop Removed dead code Renamed FP16 to FixedPoint16 to improve readability |