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2020-01-01DIRECTOR: Fix cast id referencesEugene Sandulenko
2020-01-01DIRECTOR: Load Shared Cast from movie directoryEugene Sandulenko
2020-01-01DIRECTOR: LINGO: Add cb_v4putvalue, casting support for REFERENCEScott Percival
2020-01-01ENGINES: Copy the data referenced by QualifiedGameDescriptorBastien Bouclet
The engineId, gameId and description come from static data in the game engines. When the game engines are compiled as dynamic plugins, the QGD structure may outlive the engine plugin. Making a copy ensures the data remains available. Fixes #11292.
2020-01-01DIRECTOR: LINGO: Re-add go as a builtin for v4Scott Percival
2020-01-01DIRECTOR: LINGO: Add wrapper for executing script handlersScott Percival
2020-01-01DIRECTOR: Move more enums to types.hEugene Sandulenko
2020-01-01JANITORIAL: Fix table formattingEugene Sandulenko
2020-01-01DIRECTOR: LINGO: Moved all built-ins to separate namespaceEugene Sandulenko
2020-01-01DIRECTOR: LINGO: Replace LC class with namespaceEugene Sandulenko
2020-01-01JANITORIAL: Align table formattingEugene Sandulenko
2020-01-01DIRECTOR: LINGO: Moved all codes to separate class to lessen Lingo class ↵Eugene Sandulenko
pollution
2019-12-31PRINCE: I18N: Update translation (Russian)Eugene Sandulenko
Currently translated at 100.0% (2757 of 2757 strings)
2019-12-31PRINCE: I18N: Update translation (English)Eugene Sandulenko
Currently translated at 83.4% (2300 of 2757 strings)
2020-01-01SCUMM: move comment to more appropriate locationBLooperZ
2020-01-01SCUMM: add more commentsBLooperZ
2020-01-01SCUMM: avoid allocating large buffers on stackBLooperZ
2020-01-01SCUMM: remove commented out codeBLooperZ
2020-01-01SCUMM: add comments and fix formattingBLooperZ
2020-01-01SCUMM: use memset for initializationBLooperZ
2020-01-01SCUMM: remove forced right-to-left modeBLooperZ
2020-01-01SCUMM: fix formattingBLooperZ
2020-01-01SCUMM: export fakeBidi to functionBLooperZ
2020-01-01SCUMM: consider code 2 in reversalBLooperZ
2020-01-01SCUMM: flip dialogue selection symbol in indy4BLooperZ
2020-01-01SCUMM: fix missing dialogue in indy4BLooperZ
2020-01-01SCUMM: remove condition for aligning verb linesBLooperZ
2020-01-01SCUMM: remove condition for aligning verb linesBLooperZ
2020-01-01SCUMM: minimize changes required for rtlBLooperZ
2020-01-01SCUMM: in-place verb strings reversalBLooperZ
2020-01-01SCUMM7: reverse in single placeBLooperZ
2020-01-01SCUMM: exclude digits from fake rtl support + no align in samnmaxBLooperZ
2020-01-01SCUMM: add check for hebrew version for positionBLooperZ
2020-01-01SCUMM: fix title screen positioningBLooperZ
2020-01-01SCUMM: conditional alignmentBLooperZ
2020-01-01SCUMM: special cases for indy4BLooperZ
2020-01-01SCUMM: disable debug messagesBLooperZ
2020-01-01SCUMM: disable warningsBLooperZ
2020-01-01SCUMM: eliminate shadowingBLooperZ
2020-01-01SCUMM: better locale checkBLooperZ
2020-01-01SCUMM: add RTL support for scumm v4 to v6BLooperZ
2020-01-01SCUMM: rtl support for scumm-7-8ניב באר
2020-01-01ALL: Bump copyright year to 2020Eugene Sandulenko
2020-01-01DIRECTOR: More debug output for EXE file parsingEugene Sandulenko
2019-12-31SCI32: Fix GK2 Holy water lockupsluicebox
2019-12-31MOHAWK: LB: Add a console command to change the cursorCameron Cawley
2019-12-31GRAPHICS: Fix loading NE cursorsCameron Cawley
2019-12-31DIRECTOR: LINGO: Avoid reading past buffer in the preprocessorEugene Sandulenko
2019-12-31DIRECTOR: Add sanity check to BITDDecoderEugene Sandulenko
2019-12-31DIRECTOR: Fix out-of-bounds writeEugene Sandulenko