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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2020-01-11
ENGINES: Reduce winexe_*.h header includes
Cameron Cawley
2020-01-11
COMMON: Rename PEResources::getNameList() to getIDList()
Cameron Cawley
2020-01-11
ALL: Create all instances of NEResources and PEResources using new instead of...
Cameron Cawley
2020-01-11
WINTERMUTE: Add detection for Hor game
lolbot-iichan
2020-01-11
DIRECTOR: Add V4 builtin palettes, support for loading the movie default
Scott Percival
2020-01-11
NEWS: Add changes for version 2.1.1 from the 2.1 branch
Filippos Karapetis
2020-01-11
DIRECTOR: Fix loaded cast references
Eugene Sandulenko
2020-01-11
DIRECTOR: Seperate render pass for shape fill and stroke
Scott Percival
2020-01-11
GRAPHICS: Fix arguments order in drawRect
Scott Percival
2020-01-11
DIRECTOR: Align fill patterns to global origin
Scott Percival
2020-01-11
DIRECTOR: LINGO: Allow b_length to cast from reference
Scott Percival
2020-01-10
SCI: Fix SQ1VGA Russian class names
sluicebox
2020-01-10
SCI: Ignore incorrectly detected volume version
sluicebox
2020-01-10
DIRECTOR: Do not crash if movie was not loaded
Eugene Sandulenko
2020-01-10
DIRECTOR: Gracefully exit when end of movie list is reached
Eugene Sandulenko
2020-01-10
DIRECTOR: More streamlined movie loading tracing
Eugene Sandulenko
2020-01-10
DIRECTOR: Fix crash when built-in is being redefined
Eugene Sandulenko
2020-01-10
DIRECTOR: Better track of loaded movies
Eugene Sandulenko
2020-01-10
DIRECTOR: Properly iterate over all movies when test-all is requested
Eugene Sandulenko
2020-01-10
DIRECTOR: Fix crashes on ungraceful exit
Eugene Sandulenko
2020-01-09
GUI: Fix crash opening edit game dialog for games with no music
Paul Gilbert
2020-01-09
SCI: Log bp_function (bpe) parameters in debugger
sluicebox
2020-01-09
SCI: Trigger bpr/bpw breakpoints within kernel calls
sluicebox
2020-01-09
MACOSX: Opt in for dark theme
Thierry Crozat
2020-01-09
KYRA: (LOK/Amiga) - fix save thumbnail colors
athrxx
2020-01-09
DIRECTOR: Sanity checks on unsuccessful movie loading
Eugene Sandulenko
2020-01-09
DIRECTOR: Improve error messages
Eugene Sandulenko
2020-01-09
DIRECTOR: Properly reastart movies
Eugene Sandulenko
2020-01-09
DIRECTOR: Do not start main loop when compile only is requested
Eugene Sandulenko
2020-01-09
DIRECTOR: Narrowed down movie scanning only to the game directory
Eugene Sandulenko
2020-01-09
DIRECTOR: Added test target for executing all movies
Eugene Sandulenko
2020-01-09
DIRECTOR: Renamed lingotests detection file to avoid execution
Eugene Sandulenko
2020-01-09
DIRECTOR: LINGO: Added test for 'put the number of <x> of'
Eugene Sandulenko
2020-01-09
DIRECTOR: LINGO: Fix compilation for 'the number of words of'
Eugene Sandulenko
2020-01-09
PRINCE: I18N: Update translation (English)
Eugene Sandulenko
2020-01-09
DIRECTOR: LINGO: Allow cb_v4theentitypush and cb_v4theentityassign to cast to...
Scott Percival
2020-01-08
SCI32: Update GK2 subtitle compatibility
sluicebox
2020-01-09
I18N: Update translation (Hebrew)
Niv Baehr
2020-01-08
DIRECTOR: Correctly set script type for Lscr bytecode
Eugene Sandulenko
2020-01-08
KYRA: (LOK) - workaround for green potion animation
athrxx
2020-01-08
DIRECTOR: Fix loading CastInfo strings
Eugene Sandulenko
2020-01-08
DIRECTOR: LINGO: Regenerate lexer
Eugene Sandulenko
2020-01-08
DIRECTOR: LINGO: Fix MovieScript event processing
Eugene Sandulenko
2020-01-08
DIRECTOR: Set correct script cast type when parsing
Eugene Sandulenko
2020-01-08
DIRECTOR: Parse script cast types
Eugene Sandulenko
2020-01-08
DIRECTOR: Generate start/stopMovie events
Eugene Sandulenko
2020-01-08
DIRECTOR: LINGO: Implement 'the pi'
Eugene Sandulenko
2020-01-08
DIRECTOR: LINGO: Clarified built-ins for D3
Eugene Sandulenko
2020-01-08
KYRA: (LOK) - fix mouse cursor bug (see #11303)
athrxx
2020-01-08
KYRA: (LOK) - shakeScreen() improvement
athrxx
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