Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-09-11 | Code optimizations from Fingolfin | Filippos Karapetis | |
svn-id: r34491 | |||
2008-09-11 | Cleanup | Filippos Karapetis | |
svn-id: r34490 | |||
2008-09-11 | Fixed the hotspot for the crosshair cursor | Filippos Karapetis | |
svn-id: r34489 | |||
2008-09-11 | - The game's cursor is now handled via ScummVM's cursor manager, instead of ↵ | Filippos Karapetis | |
the game itself (this means that there might be regressions where the cursor is visible when it shouldn't be) - Removed the textSurface pointer, which was used in the Spanish version. Non-Spanish versions of the game hold the font data in the tableSurface buffer (which contains picture 96). The font data for Spanish versions is in picture 974. Now both versions load their font data from the tableSurface buffer - hay_que_load -> loadedDifferentChapter - Merged withoutVerb() and selectVerb() This is a big change, it might lead to regressions! svn-id: r34488 | |||
2008-09-11 | Remove obsolete note about fopen | Max Horn | |
svn-id: r34487 | |||
2008-09-11 | Added detection for 4-language floppy version of DW (see report on forum ↵ | Max Horn | |
post 39703) svn-id: r34486 | |||
2008-09-11 | Simplify check for a slash in the string *g* | Max Horn | |
svn-id: r34485 | |||
2008-09-10 | Cleanup. | Johannes Schickel | |
svn-id: r34484 | |||
2008-09-10 | Merged up iPhone backend changes from 0.12 to trunk | Oystein Eftevaag | |
svn-id: r34483 | |||
2008-09-10 | Fixed bottleneck: Screen dimming. | Vicent Marti | |
svn-id: r34482 | |||
2008-09-10 | Cleanup. | Johannes Schickel | |
svn-id: r34481 | |||
2008-09-10 | Removed the unused variable changeColor | Filippos Karapetis | |
svn-id: r34480 | |||
2008-09-10 | Merged all the methods to assign and set default palettes | Filippos Karapetis | |
svn-id: r34479 | |||
2008-09-10 | Small fix to help with compile problems on Amiga | Max Horn | |
svn-id: r34474 | |||
2008-09-10 | Reduced game memory usage by about 400KB by only loading the current ↵ | Filippos Karapetis | |
language strings, not all strings svn-id: r34472 | |||
2008-09-10 | Fix for bug #2102828 - "AGOS - compilation error, uninitialized variable" | Filippos Karapetis | |
svn-id: r34469 | |||
2008-09-10 | Fix in the Igor engine for bug #2101083 - "ANY - MSVC71 compilation fails ↵ | Filippos Karapetis | |
due to warnings-as-errors" svn-id: r34468 | |||
2008-09-09 | Changed static resource code to use Streams instead of operating on buffers. | Johannes Schickel | |
svn-id: r34467 | |||
2008-09-09 | New version of drascula.dat | Filippos Karapetis | |
svn-id: r34466 | |||
2008-09-09 | New version of the create_drascula tool | Filippos Karapetis | |
svn-id: r34465 | |||
2008-09-09 | - Cleanup and simplification | Filippos Karapetis | |
- Moved several simple animations out of animation.cpp - Moved some animations with talk sequences inside drascula.dat - A new version of drascula.dat is needed (will be uploaded shortly) svn-id: r34464 | |||
2008-09-09 | Cleanup of exitRoom() | Filippos Karapetis | |
svn-id: r34463 | |||
2008-09-09 | Cleanup | Filippos Karapetis | |
svn-id: r34462 | |||
2008-09-09 | Cleanup. Simplified converse() | Filippos Karapetis | |
svn-id: r34460 | |||
2008-09-09 | Committed patch #2100962 - "Saga engine reduced memory usage" | Filippos Karapetis | |
svn-id: r34458 | |||
2008-09-09 | Fix for bug #2101083 - "ANY - MSVC71 compilation fails due to ↵ | Filippos Karapetis | |
warnings-as-errors" svn-id: r34457 | |||
2008-09-08 | Documented commit 34450 (game path searched recursively). | Nicola Mettifogo | |
svn-id: r34456 | |||
2008-09-08 | HOF: msvc8 compile fix (ARRAYSIZE used with run-time allocated array) | Florian Kagerer | |
svn-id: r34454 | |||
2008-09-08 | Updated/Fixed Symbian Filesystem handling. | Lars Persson | |
Does not store ending backslash on path, and will list any sub folder properly, by adding '\' when needed. svn-id: r34453 | |||
2008-09-08 | Made some filenames uppercase for consistency. | Johannes Schickel | |
svn-id: r34452 | |||
2008-09-08 | Fixed LoL file loading regression. | Johannes Schickel | |
svn-id: r34451 | |||
2008-09-08 | Made searching the game path recursive (with the default depth of 4 levels). ↵ | Nicola Mettifogo | |
This is a temporary fix to make some games work, until we decide what to do with the file/directory searching. svn-id: r34450 | |||
2008-09-08 | Don't use fileName both as a structure and as a function parameter | Filippos Karapetis | |
svn-id: r34449 | |||
2008-09-08 | Some more unification of options: | Filippos Karapetis | |
- AdditionalIncludeDirectories is set to "../../;../../engines" - InlineFunctionExpansion is set to "0" for debug and "2" for release builds - DisableLanguageExtensions is set to "false" (disabling language extensions leads to some very weird errors) - Detect64BitPortabilityProblems is set to "false", as setting it to "true" throws loads of warnings too (mainly related to strlen, when trying to store its result in an integer) svn-id: r34448 | |||
2008-09-08 | Removed some unneeded conversions from the MSVC8->MSVC7/7.1 conversion tool | Filippos Karapetis | |
svn-id: r34447 | |||
2008-09-08 | Changed WarnAsError to be true across all engines, in both debug and release ↵ | Filippos Karapetis | |
builds svn-id: r34446 | |||
2008-09-08 | decompiler.cpp is not used anywhere by default. Remove it to prevent a ↵ | Filippos Karapetis | |
warning under MSVC that the object file is empty (since DUMP_SCRIPT is not defined by default, the whole code in this file is not used) svn-id: r34445 | |||
2008-09-08 | Switched File::open, File::addDefaultDirectory to use a SearchSet ↵ | Max Horn | |
internally. Code is a lot shorter & simpler now, far less failing fopen calls (good for NDS and other ports); drawback: regressions :). Good bug hunting to everybody svn-id: r34444 | |||
2008-09-08 | Reduced calls to File::exists() | Filippos Karapetis | |
svn-id: r34443 | |||
2008-09-08 | Free the current voice lookup table a bit earlier in loadGlobalResources() | Filippos Karapetis | |
svn-id: r34442 | |||
2008-09-08 | Added kyra/resource_intern.* to the kyra MSVC project files | Filippos Karapetis | |
svn-id: r34441 | |||
2008-09-08 | Cleanup | Filippos Karapetis | |
svn-id: r34440 | |||
2008-09-07 | Changed priorities for search paths. (Just in case system specific data ↵ | Johannes Schickel | |
paths contain an outdated kyra.dat version) svn-id: r34438 | |||
2008-09-07 | Changed md5_file(FSNode) to use FSNode::openForReading | Max Horn | |
svn-id: r34437 | |||
2008-09-07 | - Fixed regression in Resource::unloadPakFile | Johannes Schickel | |
- Changed priority value for OSystem::addSysArchivesToSearchSet call svn-id: r34436 | |||
2008-09-07 | Got rid of all Common::File usages in Kyra. | Johannes Schickel | |
svn-id: r34435 | |||
2008-09-07 | Replaced Engine::_gameDataPath (a String) by Engine::_gameDataDir (an ↵ | Max Horn | |
FSNode); adapted code to that (by using getChild() to get subdirs, not string concatenation svn-id: r34434 | |||
2008-09-07 | Fix warning about missing virtual destructor | Max Horn | |
svn-id: r34433 | |||
2008-09-07 | Add a priority param to OSystem::addSysArchivesToSearchSet (still in search ↵ | Max Horn | |
for a better name ;) svn-id: r34432 | |||
2008-09-07 | oops | Max Horn | |
svn-id: r34431 |