Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-10-13 | Whitespace change | Torbjörn Andersson | |
svn-id: r10776 | |||
2003-10-13 | _roomPalette needs to be reset for all scumm games now. | Travis Howell | |
Otherwise get blank screen in dig/ft/comi. svn-id: r10775 | |||
2003-10-13 | samdemo doesn't set VAR_SAVELOADDIALOG_KEY | Travis Howell | |
svn-id: r10774 | |||
2003-10-12 | amiga= is deprecated, so don't auto-write it into the config file anymore | Jamieson Christian | |
svn-id: r10773 | |||
2003-10-12 | don't use strstr(), as there is no terminating '\0' at the end of the file | Joost Peters | |
svn-id: r10772 | |||
2003-10-12 | - Integrate with Joost's and Gregory's latest implementations. | David Eriksson | |
- Implement more... svn-id: r10771 | |||
2003-10-12 | Rename functions | David Eriksson | |
svn-id: r10770 | |||
2003-10-12 | some more target<->game cleanup | Max Horn | |
svn-id: r10769 | |||
2003-10-12 | use gScummVMFullVersion for initial window caption; use ↵ | Max Horn | |
ConfigManager::kApplicationDomain instead of hard-coded 'scummvm' svn-id: r10768 | |||
2003-10-12 | added missing INITIATE() code, added language detection to Resource class, etc. | Joost Peters | |
svn-id: r10767 | |||
2003-10-12 | some renaming for more consistent terminology (although we might want to ↵ | Max Horn | |
reevaluate this): 'target' is what is in your config file; 'game' is what a frontend provide. E.g. the scumm frontend provides the game 'monkeyvga', and my config file has target 'monkeyvga-ger' configured to use that game svn-id: r10766 | |||
2003-10-12 | removing last traces of -w/-l | Max Horn | |
svn-id: r10765 | |||
2003-10-12 | cleanup | Max Horn | |
svn-id: r10764 | |||
2003-10-12 | minor initialise() tweaks, added panel zones | Gregory Montoir | |
svn-id: r10763 | |||
2003-10-12 | code simplification | Max Horn | |
svn-id: r10762 | |||
2003-10-12 | sfx_volume and music_volume were swapped | Max Horn | |
svn-id: r10761 | |||
2003-10-12 | workaround for bug #820507 (INDY3TOWNS: Biplane controls are haywire) | Max Horn | |
svn-id: r10760 | |||
2003-10-12 | Fix for Bug [817871]: Added MT-32 master volume adjustment to pause(). | Jamieson Christian | |
svn-id: r10759 | |||
2003-10-12 | minor additions for DISP_ROOM | Gregory Montoir | |
svn-id: r10758 | |||
2003-10-12 | New build files | Nicolas Bacca | |
svn-id: r10757 | |||
2003-10-12 | GameX is not supported | Nicolas Bacca | |
svn-id: r10756 | |||
2003-10-12 | Fix for Bug [817286] MT-32 execution checksum errors | Jamieson Christian | |
logicdeluxe's patch to avoid MT-32 processing overflows when sending large amounts of SysEx data. svn-id: r10755 | |||
2003-10-12 | Moved the "router" code into a new Router class. I'm hoping this is | Torbjörn Andersson | |
analogous to the SkyAutoRoute class. svn-id: r10754 | |||
2003-10-12 | Fix for Bug [821514] SIMON: No Adlib volume for percussion | Jamieson Christian | |
Transmit volume with each percussion event. (Necessary because music and SFX tracks may share the percussion channel.) This is the same approach used in iMuse. svn-id: r10753 | |||
2003-10-12 | Moved build files | Nicolas Bacca | |
svn-id: r10752 | |||
2003-10-12 | New config-manager updates, misc updates | Nicolas Bacca | |
svn-id: r10751 | |||
2003-10-12 | Smarter partial blitting and better filter for 640x480 games ... hopefully ↵ | Nicolas Bacca | |
the last update before the rewrite svn-id: r10750 | |||
2003-10-12 | mac loom uses different var. | Travis Howell | |
svn-id: r10749 | |||
2003-10-12 | Re-add right click automatic mapping, lost on the branch | Nicolas Bacca | |
svn-id: r10748 | |||
2003-10-12 | True assert | Nicolas Bacca | |
svn-id: r10747 | |||
2003-10-12 | New config-manager, Add Broken Sword 2, Whole filesystem scan for smartphone ↵ | Nicolas Bacca | |
thanks to MS non standard storage mappings svn-id: r10746 | |||
2003-10-12 | EVC is happy now | Nicolas Bacca | |
svn-id: r10745 | |||
2003-10-12 | EVC : compile different | Nicolas Bacca | |
svn-id: r10744 | |||
2003-10-12 | DISP_ROOM additions/corrections | Gregory Montoir | |
svn-id: r10743 | |||
2003-10-12 | Alignment fix in debug message | Nicolas Bacca | |
svn-id: r10742 | |||
2003-10-12 | Fix WinCE build | Nicolas Bacca | |
svn-id: r10741 | |||
2003-10-12 | Missed two spots | Travis Howell | |
svn-id: r10740 | |||
2003-10-12 | Update issues | Travis Howell | |
svn-id: r10739 | |||
2003-10-11 | fix for bug #821502 (GUI: Launcher crashes with unexisting targets) | Max Horn | |
svn-id: r10738 | |||
2003-10-11 | Some Mac0 conversion tweaks | Jamieson Christian | |
svn-id: r10737 | |||
2003-10-11 | Added latest FOTAQ modules | Jamieson Christian | |
svn-id: r10736 | |||
2003-10-11 | Patch around another MSVC6 quirk | Jamieson Christian | |
svn-id: r10735 | |||
2003-10-11 | Moved the text drawing stuff into a class of its own. (Adding another | Torbjörn Andersson | |
global variable which will hopefully be dealt with later.) svn-id: r10734 | |||
2003-10-11 | Fix warning | Torbjörn Andersson | |
svn-id: r10733 | |||
2003-10-11 | update QueenEngine class with new Logic constructor | Gregory Montoir | |
svn-id: r10732 | |||
2003-10-11 | preliminary DISP_ROOM implementation | Gregory Montoir | |
svn-id: r10731 | |||
2003-10-10 | Feature Request [781797] Support music in the Mac version of MI1 | Jamieson Christian | |
Finished the Mac0 -> SMF (GMD) conversion code. Sounds good (albeit thin, with only 3 instruments), except that the looping songs are not looping with the right timing. svn-id: r10730 | |||
2003-10-10 | Graphics tweaks | Gregory Montoir | |
svn-id: r10729 | |||
2003-10-10 | cleanup | Torbjörn Andersson | |
svn-id: r10728 | |||
2003-10-10 | Added singleton.h. Not really mandatory, but since it's | Jamieson Christian | |
our tradition to explicitly include the .h files in the MSVC projects.... svn-id: r10727 |