Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-08-15 | Fix my fix | Travis Howell | |
svn-id: r9711 | |||
2003-08-15 | Replaced printf()s with debug() and warning(). | Torbjörn Andersson | |
svn-id: r9710 | |||
2003-08-15 | Typo | Travis Howell | |
svn-id: r9709 | |||
2003-08-15 | Fix monkey2 missing sfx regression | Travis Howell | |
svn-id: r9708 | |||
2003-08-15 | *** empty log message *** | Travis Howell | |
svn-id: r9707 | |||
2003-08-15 | implement the PCjr chunk 1 sounds. | Jochen Hoenicke | |
svn-id: r9706 | |||
2003-08-15 | A different fix for Bugs item #788531. | Jochen Hoenicke | |
Allocate a 4th channel and map all accesses to out of bounds channels to this channel. svn-id: r9705 | |||
2003-08-15 | The imuse debugger commands now work with playerV2 too. | Jochen Hoenicke | |
svn-id: r9704 | |||
2003-08-15 | Replaced ADLIB_ALWAYS and ADLIB_PREFERRED with a more flexible | Jamieson Christian | |
list of music types supported. This was done because now PC speaker support must be treated separately, along with Adlib and native (GM/MT32) support. This fixes a problem with games that don't support PC speaker (including V5 games that don't parse SPK resources yet) being run with -epcspk or -epcjr. Those games now properly switch to -enull so that music resources still get parsed and music/script synchronization mechanisms don't break. svn-id: r9703 | |||
2003-08-15 | Correct comment | Travis Howell | |
svn-id: r9702 | |||
2003-08-15 | Fixed problem with Adlib sounds being generated | Jamieson Christian | |
when using -epcspk or -epcjr with V6 games that don't have PC speaker resources. svn-id: r9701 | |||
2003-08-15 | Fix for Bug [788531] Indy3VGA - Access violation with PC Speaker "travel" music | Jamieson Christian | |
Checked for OOB channel clear command. The "travel" music in question seems to try to clear channel 4 when there are only channels 0-3. Now we check and bail if OOB. Perhaps this isn't quite the correct thing to do. Would channel 4 be significant, as in perhaps "clear ALL channels"? Hoenicke should answer this one. svn-id: r9700 | |||
2003-08-15 | Set v1 actor color to static for now, so actors can at least be seen easier. | Travis Howell | |
Change default colors so at least Dave's color look right. svn-id: r9699 | |||
2003-08-15 | add hack for string resource idx numbers greater than max for humongous games | Jonathan Gray | |
svn-id: r9698 | |||
2003-08-15 | Restrict monkeyega/vga music stop hack to ADL and RO sound resources | Travis Howell | |
svn-id: r9697 | |||
2003-08-15 | assert that string variable actually exists before we start doing ↵ | Jonathan Gray | |
comparisons against the string svn-id: r9696 | |||
2003-08-15 | patch #788078 Improved Amiga V3 SFX support by Quietust | Jonathan Gray | |
svn-id: r9695 | |||
2003-08-15 | No need for those brackets | Travis Howell | |
svn-id: r9694 | |||
2003-08-15 | Don't confuse RO and ROL sound resources | Travis Howell | |
svn-id: r9693 | |||
2003-08-14 | Don't create imuse for v1 and v2 games (otherwise getSoundStatus doesn't work). | Jochen Hoenicke | |
PCjr support for V1 games, bug fix in speaker support. set_pcjr is now called by Player_V2 constructor according to midi driver. Renaming of member variables to begin with an underscore. svn-id: r9692 | |||
2003-08-14 | changed warning into debug in o8_startVideo func | Paweł Kołodziejski | |
svn-id: r9691 | |||
2003-08-14 | add maniacnes target, rather prelimary so people would be well advised not ↵ | Jonathan Gray | |
to add to compatibility at this point svn-id: r9690 | |||
2003-08-14 | Fix bad check | Travis Howell | |
svn-id: r9689 | |||
2003-08-14 | Add roland support for loom )ega) | Travis Howell | |
Enable roland support for monkeyega svn-id: r9688 | |||
2003-08-14 | Revert bad change | Travis Howell | |
svn-id: r9687 | |||
2003-08-14 | Rearrange to be safer | Travis Howell | |
svn-id: r9686 | |||
2003-08-14 | Added RO music parser | Jamieson Christian | |
svn-id: r9685 | |||
2003-08-14 | Added support for Roland MT-32 music tracks | Jamieson Christian | |
in monkeyvga/ega. Tested in monkeyvga, but not in monkeyega yet. There are still wrinkles to work out, but the parser for the new format is in and hooked up. svn-id: r9684 | |||
2003-08-14 | Added music parser for special format of | Jamieson Christian | |
old-style MT-32 'RO' resources. svn-id: r9683 | |||
2003-08-14 | Add RO sound reosurce detection to small_header games | Travis Howell | |
svn-id: r9682 | |||
2003-08-14 | update vc7 file | Paweł Kołodziejski | |
svn-id: r9681 | |||
2003-08-14 | Removed incorrect acknowledgements (copy/paste error) | Jamieson Christian | |
svn-id: r9680 | |||
2003-08-14 | Added player_v1 to MSVC6 project | Jamieson Christian | |
svn-id: r9679 | |||
2003-08-14 | Remove debug stuff that shouldn't have been commited | Travis Howell | |
svn-id: r9678 | |||
2003-08-14 | Add fixmes | Travis Howell | |
svn-id: r9677 | |||
2003-08-14 | v1 maniac sound player | Travis Howell | |
svn-id: r9676 | |||
2003-08-14 | Inital support for v1 maniac sound from Hoenicke | Travis Howell | |
Had to move music init for v1/v2 games to get this working svn-id: r9675 | |||
2003-08-13 | Explicitly stated a bit masking to please VC.NET2003 runtime small types ↵ | Bertrand Augereau | |
conversion checks. svn-id: r9674 | |||
2003-08-13 | Made Player::decode_sysex_bytes const-correct. | Bertrand Augereau | |
Explicitly stated a bit masking to please VC.NET2003 runtime small types conversion checks. svn-id: r9673 | |||
2003-08-13 | Made Player::decode_sysex_bytes const-correct. | Bertrand Augereau | |
svn-id: r9672 | |||
2003-08-13 | Explicitly stated a bit masking to please VC.NET2003 runtime small types ↵ | Bertrand Augereau | |
conversion checks. svn-id: r9671 | |||
2003-08-13 | Explicitly stated a bit masking to please VC.NET2003 runtime small types ↵ | Bertrand Augereau | |
conversion checks. svn-id: r9670 | |||
2003-08-13 | Added common/savefile.* | Bertrand Augereau | |
svn-id: r9669 | |||
2003-08-13 | ZeroInputStream::readBuffer didn't have the same signature as the base class ↵ | Bertrand Augereau | |
version, making VC.NET 2K3 complain svn-id: r9668 | |||
2003-08-13 | "make distclean" now removes config.log | Torbjörn Andersson | |
svn-id: r9667 | |||
2003-08-13 | More monkeyvga credits fix for -epcspk/pcjr | Jamieson Christian | |
svn-id: r9666 | |||
2003-08-13 | Fix monkeyvga hang when using -epcspk/pcjr | Jamieson Christian | |
svn-id: r9665 | |||
2003-08-13 | Fix for bug #787841 ("SAM: Crash when using retriever on Max"). For | Torbjörn Andersson | |
whatever reason, o6_walkActorToObj() was trying to find the coordinates for an object that was marked as being in the inventory. svn-id: r9664 | |||
2003-08-13 | Add 'name' lookup ability to debuggers "actor" and "object" commands | James Brown | |
svn-id: r9663 | |||
2003-08-13 | Add fixme comment | Travis Howell | |
svn-id: r9662 |