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2004-09-13HE 80 uses up to 255.Travis Howell
svn-id: r15097
2004-09-13Reads extra script byte, just like readFile.Travis Howell
svn-id: r15096
2004-09-13CorrectionTravis Howell
svn-id: r15095
2004-09-13Not needed.Travis Howell
svn-id: r15094
2004-09-13Remove debugTravis Howell
svn-id: r15093
2004-09-13A few correctionsTravis Howell
svn-id: r15092
2004-09-13*** empty log message ***Travis Howell
svn-id: r15091
2004-09-13Order wrongTravis Howell
svn-id: r15090
2004-09-13Needs to be higher for now.Travis Howell
svn-id: r15089
2004-09-13Add Missing popTravis Howell
svn-id: r15088
2004-09-13HE arcade game work a bit now.Travis Howell
svn-id: r15087
2004-09-13Debug code strings should use string num, not var num.Travis Howell
Updated work around for loading datafiles. svn-id: r15086
2004-09-13Sound ids 10000 - 10008 seems to be sound channels in HE70+ games.Travis Howell
svn-id: r15085
2004-09-13Required for later HE games to.Travis Howell
svn-id: r15084
2004-09-13Corect size.Travis Howell
svn-id: r15083
2004-09-13Set correct array length in HE 72+ games.Travis Howell
Add some stubs svn-id: r15082
2004-09-12Fixed some other cases where the number of parameters to our message-Torbjörn Andersson
printing functions didn't agree with the format strings. GCC will find a couple of other things to warn about if these functions are labelled as printf()-style functions, but those were less important, I think. svn-id: r15081
2004-09-12Added missing parameters to debug(), as pointed out by Lord_Nightmare.Torbjörn Andersson
svn-id: r15080
2004-09-12As an experiment, expire SCREEN_FILE resources faster than other resources.Torbjörn Andersson
They're generally the largest resources in the cache by far (though some ANIMATION_FILE resources are about as big). I still don't know how much benefit there is to resource caching, but some of it is definitely needed, or the game won't work properly. Oh well, as long as no one complains about the extra memory usage... svn-id: r15079
2004-09-12Made the output from the "mem" debugger command a bit more informative, andTorbjörn Andersson
sorted it to output the biggest memory blocks first. svn-id: r15078
2004-09-12OopsChris Apers
svn-id: r15077
2004-09-12Disable these games for nowChris Apers
svn-id: r15076
2004-09-12New project fileChris Apers
svn-id: r15075
2004-09-12New ARM codeChris Apers
svn-id: r15074
2004-09-12New forms with tabsChris Apers
svn-id: r15073
2004-09-12- simon : russian supportChris Apers
- simon : remove obsolete const - scumm : oldScaleTable support svn-id: r15072
2004-09-12Changed min versionChris Apers
svn-id: r15071
2004-09-12Not usedChris Apers
svn-id: r15070
2004-09-12fixed endlinesPaweł Kołodziejski
svn-id: r15069
2004-09-12Those options are defined for each gamesChris Apers
svn-id: r15067
2004-09-12- Use new form namesChris Apers
- Fixed card redraw svn-id: r15066
2004-09-12...Chris Apers
svn-id: r15065
2004-09-12????...Chris Apers
svn-id: r15064
2004-09-12Create folder for MP3/Ogg filesChris Apers
svn-id: r15063
2004-09-12New form with tabsChris Apers
svn-id: r15062
2004-09-12This is now defined for each gamesChris Apers
svn-id: r15061
2004-09-12CleanupChris Apers
svn-id: r15060
2004-09-12- Music and sound options can now be defined for each gamesChris Apers
svn-id: r15059
2004-09-12- Music and sound options can now be defined for each gamesChris Apers
- updated games config svn-id: r15058
2004-09-12- ARM functions are now globalChris Apers
- Zodiac filter option - more CD options for Pocket Tunes API svn-id: r15057
2004-09-12Added Zodiac codeChris Apers
svn-id: r15056
2004-09-12- New rumble codeChris Apers
- ARM init functions - use the new game config - use the new exit(...) function - --output-rate support - clean up svn-id: r15055
2004-09-12Correct debugsTravis Howell
svn-id: r15054
2004-09-12Forgot this oneChris Apers
svn-id: r15053
2004-09-12Feature memory init/cleanupChris Apers
svn-id: r15052
2004-09-12- Pocket Tunes supportChris Apers
- new mouse emu code - setWindowCaption fix - get rid of _quitCount and selfQuit - clean up svn-id: r15051
2004-09-12- New mouse emulation codeChris Apers
- Get rid of _selfQuit and _quitCount (useless with the new exit(..) function) - Zodiac keys support svn-id: r15050
2004-09-12<<Get rid of _quitCount and _selfQuitChris Apers
Added Zodiac support Use new ARM macros Cleanup svn-id: r15049
2004-09-12Get rid of _quitCount and _selfQuitChris Apers
svn-id: r15048
2004-09-12- Use new rumble functions\n- REnamed updateScreen functions\n- Zodiac ↵Chris Apers
support\n- ARM calls using the new macros svn-id: r15047