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2019-07-08SCI: Fix build when SCI32 isn't enabledLe Philousophe
2019-07-08SDL: Support joystick hat inputCameron Cawley
2019-07-08COMMON: Open the main menu when the joystick START button is pressedCameron Cawley
2019-07-08PEGASUS: Implement joystick supportCameron Cawley
2019-07-08SDL: Initial implementation of joystick eventsCameron Cawley
2019-07-07SCI32: Add stub for the Hoyle 5 Poker game logicFilippos Karapetis
2019-07-07GLK: Fix off-by-one memory readLe Philousophe
The for loop shouldn't check previous entity on the first iteration
2019-07-07I18N: Update translations templatesThierry Crozat
2019-07-07I18N: Update translation (French)Purple T
Currently translated at 100.0% (1087 of 1087 strings)
2019-07-07BACKENDS: Fix crash when save file is owned by another userOrgad Shaneh
fopen() fails, but the null handle was passed on to OutSaveFile.
2019-07-07IOS7: Add back mapping of LF character to the Return keyThierry Crozat
This is necessary for properly identifying the Return key pressed from the software or a hardware keyboard, and this was erronously removed in commit e5709ed.
2019-07-06GLK: ALAN3: Re-enable ifdefed TODO blockPaul Gilbert
2019-07-06GLK: ALAN3: Remove deprecated args.cppPaul Gilbert
2019-07-06GLK: ALAN3: Move Alan3 out of release build ifdefPaul Gilbert
2019-07-06GLK: ALAN3: One final attempt at an openpandora fixPaul Gilbert
2019-07-06GLK: ALAN3: Another attempt at an openpandora fixPaul Gilbert
2019-07-06GLK: ALAN3: Refactoring save code to see if it fixes openpandora gccPaul Gilbert
2019-07-06GLK: ALAN3: Fix gcc errorsPaul Gilbert
2019-07-06GLK: Fix various gcc warningsPaul Gilbert
2019-07-06GLK: ALAN3: Fix gcc errorsPaul Gilbert
2019-07-06GLK: ALAN2: Cleanup of unused variablesPaul Gilbert
2019-07-06GLK: ALAN3: Fix restarting game from quit commandPaul Gilbert
2019-07-06GLK: ALAN3: Fix hang after entering unknown wordPaul Gilbert
2019-07-06GLK: Properly handle sound setupPaul Gilbert
2019-07-06GLK: GLULXE: Fix MSVC field alignment warningsPaul Gilbert
2019-07-06GLK: Change other sub-engines to use GlkDetectedGamePaul Gilbert
2019-07-06GLK: ALAN3: Create GlkDetectedGame base class for simplifying detectionsPaul Gilbert
2019-07-06GLK: Fix playback of Blorb AIFF chunksPaul Gilbert
2019-07-06GLK: ALAN3: Move soundChannel static to GlkIO fieldPaul Gilbert
2019-07-06GLK: Properly free pair window children on exitPaul Gilbert
2019-07-06GLK: ALAN3: Fix double-free of memory arrayPaul Gilbert
2019-07-06GLK: ALAN3: Fix gcc warningPaul Gilbert
2019-07-06GLK: ALAN3: Further refactoring of setjmp callsPaul Gilbert
2019-07-06GLK: ALAN3: Add loading savegame from launcherPaul Gilbert
2019-07-06GLK: ALAN3: Fix Valgrind identified memory issuesPaul Gilbert
2019-07-06GLK: ALAN3: Merge saving & loading code, loading fixesPaul Gilbert
2019-07-06GLK: ALAN3: Making GlkIO base classPaul Gilbert
2019-07-06GLK: ALAN3: Move readline.cpp into glkio.cppPaul Gilbert
2019-07-06GLK: ALAN3: Move term.cpp code into glkio.cppPaul Gilbert
2019-07-06GLK: ALAN3: Move some Glk interface methods to glkio.cppPaul Gilbert
2019-07-06GLK: ALAN3: Remove adventureName variablePaul Gilbert
2019-07-06GLK: ALAN3: Minor errors cleanupPaul Gilbert
2019-07-06GLK: ALAN3: Remove deprecated glkstart.cppPaul Gilbert
2019-07-06GLK: ALAN3: Wrap playererr and terminate methods in contextPaul Gilbert
2019-07-06GLK: ALAN3: Wrapping method calls in longjmp replacement macrosPaul Gilbert
2019-07-06GLK: ALAN3: Implement savegame codePaul Gilbert
2019-07-06GLK: ALAN3: Fix quitting game from input line when window closedPaul Gilbert
2019-07-06GLK: ALAN3: Hook up empty lines to forfeit longjmp replacementPaul Gilbert
2019-07-06GLK: ALAN3: Outer game loop to handle forfeit setjmp replacementPaul Gilbert
2019-07-06GLK: ALAN3: Fix jumps.h macrosPaul Gilbert