index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2010-07-18
Improved cursor drawing.
Alejandro Marzini
2010-07-16
Added basic cursor drawing.
Alejandro Marzini
2010-07-16
change post-increment to pre-increment in return value of nextHighest2(), as ...
Joost Peters
2010-07-16
Added basic screen drawing (only overlay working).
Alejandro Marzini
2010-07-15
Fixed header for OS X, and added OpenGL feature to configure script. (Patch b...
Alejandro Marzini
2010-07-15
Optimized nextHigher2.
Alejandro Marzini
2010-07-15
Fixed problem with OpenGL headers and windows.
Alejandro Marzini
2010-07-15
Fixed doing OpenGL calls before a graphical context was created.
Alejandro Marzini
2010-07-15
Replaced nextHigher2, so CHAR_BIT define is not needed.
Alejandro Marzini
2010-07-15
Silence gcc warnings.
Matthew Hoops
2010-07-15
Fixed compile error.
Alejandro Marzini
2010-07-15
Replaced the extra SDL functions added to GraphicsManager with an EventObserv...
Alejandro Marzini
2010-07-13
Check if USE_OPENGL is defined for compiling OpenGL code.
Alejandro Marzini
2010-07-13
Added OpenGL feature to Create MSVC tool.
Alejandro Marzini
2010-07-13
Merged from trunk, from Rev 49499 to HEAD
Alejandro Marzini
2010-07-12
SCI: Move breakpoint checks into SciEngine methods
Max Horn
2010-07-12
SCI: Turn global object g_debugState into SciEngine member var
Max Horn
2010-07-12
Get rid of yet another global object with constructor
Max Horn
2010-07-12
TINSEL: Replace global object s_rectList by a TinselEngine member var
Max Horn
2010-07-12
SDL: Tweak OSystem_SDL::detectSupportedFormats a bit
Max Horn
2010-07-12
SDL: Overhaul OSystem_SDL::getSupportedFormats
Max Horn
2010-07-12
SCI: changing how savegame ids are handled internally. Using range 0-999 so t...
Martin Kiewitz
2010-07-12
Some documentation fixes.
Johannes Schickel
2010-07-12
SCI: changing gameid of lsl6 sci2.1 into "lsl6hires". We need to keep workaro...
Martin Kiewitz
2010-07-12
SCI: added TODO for saved games
Martin Kiewitz
2010-07-12
SCI: fixing typo
Martin Kiewitz
2010-07-12
SCI: adding kUnLoad workaround for lsl6 (during end kUnLoad is called with ad...
Martin Kiewitz
2010-07-12
Whops. Also now properly add Matteo's nickname to our credits.
Johannes Schickel
2010-07-12
Properly add Matteo Angelino to our credits for his Italian translation.
Johannes Schickel
2010-07-12
Consistently use "MT-32" as short name of the Roland MT-32 in our GUI and cre...
Johannes Schickel
2010-07-12
SCI: adding workaround for signature mismatch when giving merrily the key to ...
Martin Kiewitz
2010-07-12
SCI: adding uninitialized workaround for lsl6
Martin Kiewitz
2010-07-12
SCI: Fix warning
Max Horn
2010-07-12
SCI: Remove dead code
Max Horn
2010-07-12
SCI: adding another restore workaround for lsl6
Martin Kiewitz
2010-07-12
SCI: added another workaround for lsl6 kGraph(restoreBox)
Martin Kiewitz
2010-07-12
SCI: add workaround for lsl6 restore issue (needs to get further investigated...
Martin Kiewitz
2010-07-12
SCI: adding 3 uninitialized temp workarounds for kq6 - found and created by C...
Martin Kiewitz
2010-07-12
SCI: returning 0 when parameter reads go out-of-bounds, onto the stack and hi...
Martin Kiewitz
2010-07-12
OpenGL manager: Implemented PixelFormat functions. Implemented GFX methods. C...
Alejandro Marzini
2010-07-11
Update German translation.
Thierry Crozat
2010-07-11
SCI: fix signature loading for subops, fixes kq6 signature mismatch
Martin Kiewitz
2010-07-11
SCI: kUnLoad - removing unneeded warnings (signature mismatch will happen now...
Martin Kiewitz
2010-07-11
SCI: adding signature workaround for script error in lsl6 during intro, also ...
Martin Kiewitz
2010-07-11
SCI: changing uninitialized workaround for lsl6 narrator
Martin Kiewitz
2010-07-11
SCI: remove "a:" from default export hero quest 1 filename "a:hq1_hero.sav"
Martin Kiewitz
2010-07-11
Fix compile on Mac OS X.
Matthew Hoops
2010-07-11
SCI: changing signature for kDoSound(resume) it seems its called right after ...
Martin Kiewitz
2010-07-11
SCI: adding workaround for signature mismatch for kDoSound(fade) in kq6 flopp...
Martin Kiewitz
2010-07-11
SCI: also sync palette after playing movies, fixes kq6 intro
Martin Kiewitz
[next]