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2003-07-07check for odd addresses being free'dMax Horn
svn-id: r8850
2003-07-07#include scummsys.h so that our custome free() gets usedMax Horn
svn-id: r8849
2003-07-07fix for bug #766119: help screen: '.' is listed incorrectlyMax Horn
svn-id: r8848
2003-07-07only move charset mask upon scrolling if tex is displayed in the game ↵Max Horn
graphics, but not for games which have a seperate text display area (partial fix for bug #766109) svn-id: r8847
2003-07-07fix for bug #766532: MI2: look at coffin to MojoMax Horn
svn-id: r8846
2003-07-07don't say 'saved/loaded' when the message is only displayed on saves anywayMax Horn
svn-id: r8845
2003-07-07button text for save and restore doesn't disappear anymore.Robert Göffringmann
+ fixed screen updates for swing seqs. svn-id: r8844
2003-07-07applied patch #766751 (BASS: Waiting for floppy intro music to finish) and ↵Robert Göffringmann
fixed music bug (jukebox at St. James didn't stop playing) svn-id: r8843
2003-07-07Fixed warning.Torbjörn Andersson
svn-id: r8842
2003-07-07Add missing bit of code, still hopelessly broken.James Brown
svn-id: r8841
2003-07-07applied patch #766979 (BASS: Possible fix for problem with cut-off speech).Robert Göffringmann
added small change to SFX samplerate, sparky doesn't sound like a bird now, either. svn-id: r8840
2003-07-07More languagesChris Apers
svn-id: r8839
2003-07-07Updated with new filesChris Apers
svn-id: r8838
2003-07-07New thread emuChris Apers
svn-id: r8837
2003-07-07Fixed %c modifierChris Apers
svn-id: r8836
2003-07-07Language option support + music and MP3 related optionsChris Apers
svn-id: r8835
2003-07-07MP3 and sound thread fixesChris Apers
svn-id: r8834
2003-07-07More optionsChris Apers
svn-id: r8833
2003-07-07This seems to fix the inventory sprite for the glass, and is moreTorbjörn Andersson
consistent with the rest of the loadFixedItems() function. svn-id: r8832
2003-07-07Fix for bug [761637] FOA: Music problems in endgame/credits.Jamieson Christian
Revision to the handle_maker() fix for bug #733401, since that didn't seem to take care of the problem. This fix chomps marker queue entries if it finds a matching marker not at the head of the queue. This might cause inappropriate behavior elsewhere; regression testing is advised. svn-id: r8831
2003-07-07fixed M$VC++ warnings in text.cpp and added code to disk.cpp which may or ↵Robert Göffringmann
may not fix graphics problems in hobbins' room on big endian systems (can't test that). svn-id: r8830
2003-07-07another fix kudos to LavosSpawnMax Horn
svn-id: r8829
2003-07-07endian fix by LavosSpawn (helps a lot :-)Max Horn
svn-id: r8828
2003-07-07undo this change after discussion with LavosSpawn (doesn't work in either ↵Max Horn
case anyway :-) svn-id: r8827
2003-07-07naother dataFileHeader changeMax Horn
svn-id: r8826
2003-07-07don't convert to LE, dataFileHeader is in native endianessMax Horn
svn-id: r8825
2003-07-07use our standard cast styleMax Horn
svn-id: r8824
2003-07-06cleanup this doxygen comment (li and arg are the same; we are using ↵Max Horn
autobrief; don't mix the JavaDoc and Qt styles; don't duplicate the function signature, there is no need for that and it gets out of sync (as in this case) svn-id: r8823
2003-07-06run mouse script on BE systems (not that it works)Max Horn
svn-id: r8822
2003-07-06implemented missing puttputt actor opcode 218. this opcode is strange (based ↵Paweł Kołodziejski
of disassembly) svn-id: r8821
2003-07-06don't use FROM_LE_16 here since loadFile already convertes the header to the ↵Max Horn
correct endianess svn-id: r8820
2003-07-06endian fix, cleanupMax Horn
svn-id: r8819
2003-07-06add const qualifierMax Horn
svn-id: r8818
2003-07-06fix bug #766744 (BASS: Crash when quitting while quitting)Robert Göffringmann
svn-id: r8817
2003-07-06tweaksMax Horn
svn-id: r8816
2003-07-06fixed decoding for special characters. 0.0303 is still incorrect, need ↵Robert Göffringmann
joost's help for that. svn-id: r8815
2003-07-06fix compileOliver Kiehl
svn-id: r8814
2003-07-06const fix; expannded TODO comment a bitMax Horn
svn-id: r8813
2003-07-06some backend fixesMax Horn
svn-id: r8812
2003-07-06"Better" fix... (Die C++, die!)Marcus Comstedt
svn-id: r8811
2003-07-06added comment for missing puttputt actor opcodePaweł Kołodziejski
svn-id: r8810
2003-07-06mix() is really a private method, only to be called by the audio thread; ↵Max Horn
cover setupPremix by the mutex, too (that helps preventing race conditions upon exit) svn-id: r8809
2003-07-06now that we mutex-protect everything properly, we can get rid of ↵Max Horn
_toBeDestroyed; also, instead of keeping a global _handles array in the mixer, let each Channel manage its own handle svn-id: r8808
2003-07-06added GID_PUTTPUTT game id for puttputt games to prevent use samnmax hacksPaweł Kołodziejski
svn-id: r8807
2003-07-06added stub opcode 218 for o6_actorOps()Paweł Kołodziejski
svn-id: r8806
2003-07-06the mutex must be locked by everything which might access _channels while ↵Max Horn
the mixer thread is running, because the mixer thread may modify _channels svn-id: r8805
2003-07-06This fixes the drawing order of the pillow and magazine in Reich'sTorbjörn Andersson
apartment. Look out for regressions, though I haven't seen any yet myself. svn-id: r8804
2003-07-06add support for MRAW/dmu files in 3DO humongous games, has the overlapping ↵Jonathan Gray
music problem again so will probably have to play music via digital imuse at some point svn-id: r8803
2003-07-06Fixed parse error.Marcus Comstedt
svn-id: r8802
2003-07-06recognise FMUS blcoks from 3DO humongous games and print out some debug info ↵Jonathan Gray
about them svn-id: r8801